Player Matchup

Ares
Ares
AchillesPOS2
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,698 Elo+
Solo
Ah Puch
Ah Puch
Chiglo
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
1,620 Elo+
Party 2
Nox
Nox
Hyrokk
Nox
Level 28
God Stats
6W - 4L
1,671 SR
Queue Stats
120W - 129L
1,478 Elo+
Solo
Cthulhu
Cthulhu
NilbogElyk
Cthulhu
Level 28
God Stats
5W - 2L
1,561 SR
Queue Stats
124W - 101L
1,604 Elo+
Party 2
Thor
Thor
TheNaxys
Thor
Level 30
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 4L
1,751 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,630 Elo+

VS

Team Averages
Level 22
1,581 SR
1,504 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ahmhas
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Aigolos
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,696 SR
Queue Stats
25W - 17L
1,615 Elo+
Party 1
Neith
Neith
F4ckThisGame
Neith
Level 18
God Stats
13W - 11L
1,533 SR
Queue Stats
14W - 11L
1,558 Elo+
Solo
Bacchus
Bacchus
Remdevil
Bacchus
Level 26
God Stats
3W - 2L
1,674 SR
Queue Stats
34W - 23L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,436
1,044
7,312
14,401
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Chiglo
Ah Puch
16
0 / 1 / 14
9,655
966
18,122
7,655
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
Hyrokk
Nox
17
3 / 0 / 12
11,207
1,121
9,157
6,627
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NilbogElyk
Cthulhu
17
12 / 1 / 7
11,539
1,154
19,187
12,209
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
16
2 / 4 / 7
9,833
983
2,819
11,117
4,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 0 / 2
10,493
1,049
13,575
9,626
7,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Ahmhas
Odin
16
1 / 6 / 7
9,366
937
4,577
12,922
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Aigolos
Ah Muzen Cab
16
2 / 3 / 3
9,901
990
12,421
12,575
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 9 / 5
9,008
901
8,835
13,239
5,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Remdevil
Bacchus
16
1 / 2 / 7
10,632
1,063
10,267
12,601
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
20
Kills
8
8
Deaths
20
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
0
2
5
W
3
2
8
3.5
L
Odin
Ahmhas
Odin
1
6
7
0.75
L
Ah Muzen Cab
Aigolos
Ah Muzen Cab
2
3
3
1.17
W
Ah Puch
Chiglo
Ah Puch
0
1
14
7
L
0
9
5
0.28
W
Nox
Hyrokk
Nox
3
0
12
9
W
Cthulhu
NilbogElyk
Cthulhu
12
1
7
15.5
L
Bacchus
Remdevil
Bacchus
1
2
7
2.25
W
Thor
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,597
Damage
49,675
52,009
Taken
60,963
38,284
Mitigated
50,215
7,214
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,575
1,378
3,830
4,600
9,626
7,443
0
7,437
1,871
42,080
0
W
7,312
854
0
1,187
14,401
16,918
0
5,504
8,624
13,791
0
L
Odin
Ahmhas
Odin
4,577
1,819
0
589
12,922
11,633
0
11,798
672
0
7,382
L
Ah Muzen Cab
Aigolos
Ah Muzen Cab
12,421
4,649
0
726
12,575
5,162
0
11,075
1,275
0
45,952
W
Ah Puch
Chiglo
Ah Puch
18,122
1,580
0
892
7,655
3,340
0
4,809
2,803
28,332
0
L
8,835
6,044
0
1,790
13,239
5,574
0
11,207
1,577
0
22,277
W
Nox
Hyrokk
Nox
9,157
485
0
420
6,627
3,035
0
2,197
4,393
39,141
0
W
Cthulhu
NilbogElyk
Cthulhu
19,187
284
1,131
2,593
12,209
10,346
0
4,189
7,700
32,714
0
L
Bacchus
Remdevil
Bacchus
10,267
862
0
1,157
12,601
20,403
0
10,354
1,790
12,775
0
W
Thor
2,819
107
0
991
11,117
4,645
0
7,143
3,737
0
15,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,670
Gold Earned
49,400
206
Minions Killed
211
7
Camps Cleared
9
1,040,228
Distance Traveled
1,008,195
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,493
1,049
76
8
0
213,961
0
W
Ares
10,436
1,044
14
1
2
206,896
1
L
Odin
9,366
937
16
2
1
199,118
0
L
Ah Muzen Cab
9,901
990
74
7
3
198,712
0
W
Ah Puch
9,655
966
36
4
0
194,803
0
L
Neith
9,008
901
32
3
4
168,704
0
W
Nox
11,207
1,121
95
10
2
219,418
2
W
Cthulhu
11,539
1,154
38
4
1
228,093
0
L
Bacchus
10,632
1,063
13
1
1
227,700
0
W
Thor
9,833
983
23
2
2
191,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role