Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Blupox
Rama
Level 160
God Stats
6W - 2L
1,787 SR
Queue Stats
253W - 162L
1,679 Elo+
Party 1
Ullr
Ullr
PlaTön
Ullr
Level 160
God Stats
21W - 8L
1,689 SR
Queue Stats
551W - 390L
1,719 Elo+
Party 1
Cabrakan
Cabrakan
Sammael012
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,324 Elo+
Party 1
Merlin
Merlin
álliasK
Merlin
Level 160
God Stats
37W - 24L
1,583 SR
Queue Stats
905W - 612L
1,737 Elo+
Party 1
Team Averages
Level 125
1,612 SR
1,592 Elo+

VS

Team Averages
Level 46
1,584 SR
1,372 Elo+
Kali
Kali
Prychu25
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Puciek99
Heimdallr
Level 56
God Stats
4W - 3L
1,850 SR
Queue Stats
79W - 79L
1,388 Elo+
Party 2
Cerberus
Cerberus
Pumbazaur
Cerberus
Level 62
God Stats
2W - 2L
1,572 SR
Queue Stats
115W - 119L
1,404 Elo+
Party 2
Mulan
Mulan
QuinteG2003
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,391 Elo+
Party 3
Merlin
Merlin
ananaspro77
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
7 / 0 / 14
13,180
507
15,076
18,068
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Blupox
Rama
20
12 / 1 / 11
14,579
561
19,910
19,946
8,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
PlaTön
Ullr
18
15 / 2 / 12
13,607
523
29,594
13,461
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Sammael012
Cabrakan
14
0 / 1 / 12
11,201
431
3,930
10,651
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
álliasK
Merlin
20
10 / 1 / 12
13,868
533
27,819
13,095
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 14 / 2
9,646
371
12,569
30,451
14,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Puciek99
Heimdallr
14
3 / 13 / 2
9,757
375
6,978
23,091
8,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Pumbazaur
Cerberus
12
1 / 5 / 2
9,344
359
6,147
24,143
21,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 1
8,493
327
2,381
22,015
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
10
0 / 9 / 1
7,865
303
4,566
19,866
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
13
44
Kills
5
5
Deaths
47
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
14
14
W
Rama
Blupox
Rama
12
1
11
17.5
W
Ullr
PlaTön
Ullr
15
2
12
10.5
L
Kali
1
14
2
0.14
L
Heimdallr
Puciek99
Heimdallr
3
13
2
0.31
L
Cerberus
Pumbazaur
Cerberus
1
5
2
0.4
L
0
6
1
0.08
W
Cabrakan
Sammael012
Cabrakan
0
1
12
6
L
Merlin
0
9
1
0.06
W
Merlin
álliasK
Merlin
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,329
Damage
32,641
75,221
Taken
119,566
46,664
Mitigated
60,679
36,277
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,076
6,504
3,568
9,304
18,068
13,988
1,861
1,438
16,004
86
74,902
W
Rama
Blupox
Rama
19,910
15,404
0
11,699
19,946
8,003
7,387
2,529
17,296
0
126,441
W
Ullr
PlaTön
Ullr
29,594
14,266
0
5,275
13,461
5,301
3,692
2,290
10,955
0
89,159
L
Kali
12,569
4,760
0
5,329
30,451
14,052
0
7,487
22,568
0
54,933
L
Heimdallr
Puciek99
Heimdallr
6,978
1,509
0
1,670
23,091
8,787
0
8,401
14,641
0
49,779
L
Cerberus
Pumbazaur
Cerberus
6,147
163
0
6,088
24,143
21,489
0
8,910
15,087
31,110
0
L
2,381
428
0
2,158
22,015
11,963
0
6,647
14,913
1,799
23,120
W
Cabrakan
Sammael012
Cabrakan
3,930
516
0
2,350
10,651
13,546
556
1,806
8,720
21,152
0
L
Merlin
4,566
118
0
164
19,866
4,388
0
4,847
14,974
23,092
0
W
Merlin
álliasK
Merlin
27,819
915
0
4,081
13,095
5,826
2,901
2,287
10,618
128,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,435
Gold Earned
45,105
642
Minions Killed
331
0
Camps Cleared
0
2,323,230
Distance Traveled
1,624,314
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,180
507
123
5
0
516,769
3
W
Rama
14,579
561
188
7
0
396,969
1
W
Ullr
13,607
523
113
4
0
488,655
3
L
Kali
9,646
371
86
3
0
353,216
0
L
Heimdallr
9,757
375
89
3
0
377,538
3
L
Cerberus
9,344
359
61
2
0
447,709
9
L
Mulan
8,493
327
46
2
0
207,904
0
W
Cabrakan
11,201
431
27
1
0
412,124
1
L
Merlin
7,865
303
49
2
0
237,947
2
W
Merlin
13,868
533
191
7
0
508,713
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role