Player Matchup

Izanami
Izanami
EchoesOfSalem
Izanami
Level 9
God Stats
3W - 7L
1,490 SR
Queue Stats
17W - 16L
1,527 Elo+
Solo
Chaac
Chaac
MrKoaliti
Chaac
Level 29
God Stats
67W - 62L
1,535 SR
Queue Stats
131W - 132L
1,480 Elo+
Solo
Bacchus
Bacchus
ThomyCruz
Bacchus
Level 24
God Stats
1W - 2L
1,643 SR
Queue Stats
2W - 5L
1,469 Elo+
Solo
Ares
Ares
alambrito55
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Fenrir
Fenrir
jagerwockk
Fenrir
Level 29
God Stats
1W - 2L
1,915 SR
Queue Stats
106W - 87L
1,581 Elo+
Solo
Team Averages
Level 19
1,617 SR
1,460 Elo+

VS

Team Averages
Level 31
1,549 SR
1,515 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FEAR vMONEY
Arachne
Level 80
God Stats
12W - 6L
1,607 SR
Queue Stats
239W - 224L
1,456 Elo+
Party 1
Neith
Neith
HAC09100
Neith
Level 2
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 1L
1,634 Elo+
Party 1
Fenrir
Fenrir
Moulton
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,546 Elo+
Solo
Apollo
Apollo
URSSROJA
Apollo
Level 17
God Stats
7W - 8L
1,445 SR
Queue Stats
15W - 15L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 2 / 0
5,773
577
3,573
5,400
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
MrKoaliti
Chaac
8
1 / 4 / 1
5,337
534
3,748
7,931
3,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ThomyCruz
Bacchus
6
0 / 2 / 1
4,426
443
365
3,665
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 5 / 0
3,823
382
849
7,112
2,997
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
jagerwockk
Fenrir
9
2 / 4 / 1
5,299
530
2,468
7,033
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 1 / 3
5,954
595
5,624
4,003
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
FEAR vMONEY
Arachne
11
8 / 1 / 2
6,609
661
5,274
4,001
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
HAC09100
Neith
7
1 / 2 / 4
4,814
481
2,682
3,962
768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Moulton
Fenrir
11
3 / 2 / 4
6,389
639
4,986
6,608
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
URSSROJA
Apollo
9
2 / 0 / 2
5,445
545
771
3,036
742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
3
4.5
L
Izanami
3
2
0
1.5
W
Arachne
FEAR vMONEY
Arachne
8
1
2
9
W
Neith
HAC09100
Neith
1
2
4
1.5
W
Fenrir
Moulton
Fenrir
3
2
4
2.5
L
Chaac
MrKoaliti
Chaac
1
4
1
0.38
L
Bacchus
ThomyCruz
Bacchus
0
2
1
0.25
W
Apollo
URSSROJA
Apollo
2
0
2
3
L
0
5
0
0
L
Fenrir
jagerwockk
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
19,337
31,141
Taken
21,610
12,212
Mitigated
7,072
7,494
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,624
993
0
195
4,003
1,028
489
904
3,099
37,407
0
L
Izanami
3,573
2,219
0
1,784
5,400
1,283
0
0
5,400
0
33,802
W
Arachne
FEAR vMONEY
Arachne
5,274
3,501
0
1,760
4,001
1,409
45
33
3,968
0
31,011
W
Neith
HAC09100
Neith
2,682
1,345
0
959
3,962
768
473
0
3,962
0
16,881
W
Fenrir
Moulton
Fenrir
4,986
1,319
0
2,432
6,608
3,125
0
59
6,549
0
27,900
L
Chaac
MrKoaliti
Chaac
3,748
958
25
2,399
7,931
3,727
0
0
7,931
0
26,274
L
Bacchus
ThomyCruz
Bacchus
365
95
0
441
3,665
2,039
0
619
3,025
7,184
0
W
Apollo
URSSROJA
Apollo
771
290
0
595
3,036
742
633
218
2,818
0
21,587
L
849
163
0
962
7,112
2,997
0
4,166
2,946
4,720
0
L
Fenrir
jagerwockk
Fenrir
2,468
818
0
1,883
7,033
2,166
0
839
6,194
0
21,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
29,211
195
Minions Killed
254
0
Camps Cleared
0
757,705
Distance Traveled
961,202
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,954
595
61
6
0
187,664
0
L
Izanami
5,773
577
73
7
0
145,713
0
W
Arachne
6,609
661
60
6
0
239,230
3
W
Neith
4,814
481
26
3
0
181,255
0
W
Fenrir
6,389
639
65
7
0
159,474
0
L
Chaac
5,337
534
59
6
0
153,297
0
L
Bacchus
4,426
443
9
1
0
138,251
0
W
Apollo
5,445
545
42
4
0
193,579
4
L
Ares
3,823
382
6
1
0
135,793
1
L
Fenrir
5,299
530
48
5
0
184,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role