Player Matchup

Sun Wukong
Sun Wukong
ArtuurDuarte
Sun Wukong
Level 16
God Stats
1W - 2L
1,095 SR
Queue Stats
6W - 8L
1,361 Elo+
Party 3
Cliodhna
Cliodhna
BlockedMass30
Cliodhna
Level 27
God Stats
6W - 2L
1,470 SR
Queue Stats
26W - 24L
1,482 Elo+
Party 3
Fafnir
Fafnir
SapuGustosu
Fafnir
Level 42
God Stats
3W - 5L
1,363 SR
Queue Stats
96W - 157L
1,275 Elo+
Party 1
Artemis
Artemis
ZumbiKx
Artemis
Level 15
God Stats
1W - 2L
1,201 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 3
Sol
Sol
xXLaggyNinjaXx
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 1
Team Averages
Level 21
1,326 SR
1,357 Elo+

VS

Team Averages
Level 15
1,476 SR
1,385 Elo+
Cthulhu
Cthulhu
Bandscoot
Cthulhu
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
DaviBMC_BR
Skadi
Level 25
God Stats
3W - 5L
1,415 SR
Queue Stats
5W - 11L
1,264 Elo+
Party 2
Ares
Ares
DuNobre420
Ares
Level 11
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 7L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
gilberto2210
Sun Wukong
Level 30
God Stats
4W - 7L
1,447 SR
Queue Stats
71W - 107L
1,357 Elo+
Solo
Amaterasu
Amaterasu
parallel-motta
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtuurDuarte
Sun Wukong
20
10 / 7 / 17
19,484
500
28,402
45,526
46,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
BlockedMass30
Cliodhna
20
14 / 8 / 17
18,779
482
40,075
36,480
17,128
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
20
19 / 11 / 20
19,641
504
31,990
37,826
26,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
ZumbiKx
Artemis
20
11 / 10 / 13
18,431
473
32,392
29,922
13,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 7 / 12
16,996
436
32,411
31,371
13,585
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bandscoot
Cthulhu
16
3 / 11 / 5
12,887
330
9,967
27,854
11,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
20
13 / 8 / 8
18,119
465
42,247
32,011
21,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 14 / 11
18,333
470
32,327
45,727
67,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
gilberto2210
Sun Wukong
20
10 / 16 / 4
17,930
460
21,057
40,085
21,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
parallel-motta
Amaterasu
20
4 / 19 / 15
15,824
406
24,859
48,444
48,377
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
85
68
Kills
42
43
Deaths
68
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArtuurDuarte
Sun Wukong
10
7
17
2.64
L
Cthulhu
Bandscoot
Cthulhu
3
11
5
0.5
W
Cliodhna
BlockedMass30
Cliodhna
14
8
17
2.81
L
Skadi
13
8
8
2.13
L
12
14
11
1.25
W
Fafnir
19
11
20
2.64
W
Artemis
ZumbiKx
Artemis
11
10
13
1.75
L
Sun Wukong
gilberto2210
Sun Wukong
10
16
4
0.75
L
Amaterasu
parallel-motta
Amaterasu
4
19
15
0.61
W
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,270
Damage
130,457
181,125
Taken
194,121
117,804
Mitigated
169,533
57,585
Healing
21,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArtuurDuarte
Sun Wukong
28,402
5,338
0
15,045
45,526
46,955
815
8,189
37,337
0
134,455
L
Cthulhu
Bandscoot
Cthulhu
9,967
535
469
1,179
27,854
11,322
0
11,247
16,607
30,496
0
W
Cliodhna
BlockedMass30
Cliodhna
40,075
5,770
0
9,684
36,480
17,128
2,070
10,076
26,404
0
146,602
L
Skadi
42,247
19,748
0
568
32,011
21,294
1,488
6,949
25,062
0
127,905
L
32,327
4,893
0
4,169
45,727
67,149
0
13,759
31,968
83,563
0
W
Fafnir
31,990
6,640
0
10,788
37,826
26,628
945
9,641
28,185
94,981
0
W
Artemis
ZumbiKx
Artemis
32,392
19,188
0
6,954
29,922
13,508
2,445
10,619
19,303
0
113,983
L
Sun Wukong
gilberto2210
Sun Wukong
21,057
7,759
499
7,710
40,085
21,391
6,795
10,494
29,591
0
103,046
L
Amaterasu
parallel-motta
Amaterasu
24,859
8,471
0
6,808
48,444
48,377
547
20,614
27,830
13,448
47,430
W
32,411
6,437
145
14,969
31,371
13,585
2,743
10,226
21,145
80,780
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,331
Gold Earned
83,093
681
Minions Killed
520
0
Camps Cleared
0
3,103,549
Distance Traveled
2,619,392
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,484
500
189
5
0
671,649
5
L
Cthulhu
12,887
330
41
1
0
418,437
1
W
Cliodhna
18,779
482
153
4
0
688,444
0
L
Skadi
18,119
465
180
5
0
534,642
4
L
Ares
18,333
470
68
2
0
537,844
1
W
Fafnir
19,641
504
86
2
0
646,294
4
W
Artemis
18,431
473
129
3
0
612,671
0
L
Sun Wukong
17,930
460
156
4
0
495,035
2
L
Amaterasu
15,824
406
75
2
0
633,434
0
W
Sol
16,996
436
124
3
0
484,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role