Player Matchup

Bastet
Bastet
KAIZ07
Bastet
Level 84
God Stats
3W - 0L
1,735 SR
Queue Stats
3W - 1L
1,582 Elo+
Party 2
Sol
Sol
Kaida187
Sol
Level 100
God Stats
9W - 13L
1,333 SR
Queue Stats
520W - 517L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mitiden
Tsukuyomi
Level 93
God Stats
8W - 9L
1,422 SR
Queue Stats
246W - 278L
1,469 Elo+
Solo
Cabrakan
Cabrakan
ralfda188
Cabrakan
Level 108
God Stats
175W - 131L
1,565 SR
Queue Stats
437W - 461L
1,456 Elo+
Party 3
Nox
Nox
tipesick
Nox
Level 90
God Stats
1W - 0L
1,560 SR
Queue Stats
3W - 1L
1,582 Elo+
Party 2
Team Averages
Level 95
1,523 SR
1,512 Elo+

VS

Team Averages
Level 74
1,489 SR
1,370 Elo+
Danzaburou
Danzaburou
Foxtail4172
Danzaburou
Level 29
God Stats
0W - 1L
1,483 SR
Queue Stats
19W - 29L
1,345 Elo+
Party 1
Nike
Nike
TidyWhitey
Nike
Level 85
God Stats
0W - 1L
1,783 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
Wikiele
Baron Samedi
Level 85
God Stats
1W - 4L
1,490 SR
Queue Stats
141W - 142L
1,473 Elo+
Solo
Discordia
Discordia
poshiiii
Discordia
Level 83
God Stats
0W - 2L
1,534 SR
Queue Stats
119W - 150L
1,393 Elo+
Party 1
Fenrir
Fenrir
wackmehoff
Fenrir
Level 89
God Stats
0W - 2L
1,156 SR
Queue Stats
70W - 116L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KAIZ07
Bastet
19
7 / 7 / 9
12,429
592
14,050
22,722
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
16 / 2 / 10
14,308
681
32,218
22,238
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
mitiden
Tsukuyomi
18
6 / 4 / 9
12,292
585
13,446
17,423
11,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
ralfda188
Cabrakan
18
9 / 5 / 11
13,392
638
11,414
20,959
24,808
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 12
11,157
531
6,424
10,604
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foxtail4172
Danzaburou
15
3 / 12 / 3
9,929
473
6,262
16,611
5,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 5 / 3
10,720
510
11,766
19,472
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Wikiele
Baron Samedi
15
1 / 6 / 9
10,261
489
12,286
21,974
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
poshiiii
Discordia
14
3 / 12 / 3
9,294
443
9,369
18,611
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
wackmehoff
Fenrir
18
10 / 8 / 2
11,751
560
14,845
19,904
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
43
Kills
22
24
Deaths
43
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Foxtail4172
Danzaburou
3
12
3
0.38
W
Bastet
KAIZ07
Bastet
7
7
9
1.64
W
16
2
10
10.5
L
5
5
3
1.3
L
Baron Samedi
Wikiele
Baron Samedi
1
6
9
0.92
W
Tsukuyomi
mitiden
Tsukuyomi
6
4
9
2.63
L
Discordia
poshiiii
Discordia
3
12
3
0.38
W
Cabrakan
ralfda188
Cabrakan
9
5
11
2.9
W
5
6
12
1.83
L
Fenrir
wackmehoff
Fenrir
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,552
Damage
54,528
93,946
Taken
96,572
60,689
Mitigated
62,734
36,297
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Foxtail4172
Danzaburou
6,262
2,927
0
997
16,611
5,291
0
9,142
7,469
0
44,812
W
Bastet
KAIZ07
Bastet
14,050
4,078
0
10,318
22,722
9,237
1,574
3,143
19,293
0
101,698
W
32,218
12,886
0
14,128
22,238
10,522
7,728
7,275
14,735
118,891
13,002
L
11,766
889
0
2,790
19,472
15,517
534
5,513
13,959
7,445
47,557
L
Baron Samedi
Wikiele
Baron Samedi
12,286
1,614
3,129
9,462
21,974
27,165
0
14,473
7,501
42,031
0
W
Tsukuyomi
mitiden
Tsukuyomi
13,446
1,992
0
3,318
17,423
11,690
1,083
3,531
13,162
0
74,613
L
Discordia
poshiiii
Discordia
9,369
670
526
1,844
18,611
6,455
614
10,633
7,978
48,297
0
W
Cabrakan
ralfda188
Cabrakan
11,414
1,167
3,130
4,142
20,959
24,808
312
5,433
15,264
50,030
0
W
6,424
483
0
1,261
10,604
4,432
1,700
3,300
6,938
38,111
0
L
Fenrir
wackmehoff
Fenrir
14,845
3,228
0
4,580
19,904
8,306
0
7,751
12,153
0
69,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,578
Gold Earned
51,955
550
Minions Killed
430
0
Camps Cleared
0
1,977,202
Distance Traveled
1,796,498
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,929
473
81
4
0
327,942
0
W
Bastet
12,429
592
122
6
0
410,926
4
W
Sol
14,308
681
180
9
0
367,603
5
L
Nike
10,720
510
102
5
0
405,010
2
L
Baron Samedi
10,261
489
55
3
0
357,007
2
W
Tsukuyomi
12,292
585
111
5
0
404,388
6
L
Discordia
9,294
443
82
4
0
318,249
6
W
Cabrakan
13,392
638
92
4
0
384,097
2
W
Nox
11,157
531
45
2
0
410,188
6
L
Fenrir
11,751
560
110
5
0
388,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role