Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Trappu
He Bo
Level 159
God Stats
14W - 3L
1,890 SR
Queue Stats
473W - 173L
1,716 Elo+
Party 2
Team Averages
Level 155
1,630 SR
1,572 Elo+

VS

Team Averages
Level 100
1,675 SR
1,596 Elo+
Ymir
Ymir
AstrixBS
Ymir
Level 150
God Stats
2W - 0L
1,888 SR
Queue Stats
90W - 60L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KevinyLeo
Tsukuyomi
Level 123
God Stats
10W - 5L
1,638 SR
Queue Stats
91W - 61L
1,681 Elo+
Party 1
Chang'e
Chang'e
iceSuMM
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 6 / 2
9,265
618
10,427
10,775
3,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
 
Kumbhakarna
11
0 / 3 / 5
9,193
613
6,876
19,780
21,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Trappu
He Bo
12
1 / 8 / 4
9,116
608
9,771
9,914
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 13
10,179
679
8,864
12,716
12,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
KevinyLeo
Tsukuyomi
15
7 / 2 / 10
11,155
744
16,867
14,876
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
iceSuMM
Chang'e
15
7 / 2 / 8
10,834
722
8,670
12,682
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
4
Kills
16
17
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
2
0.67
L
Kumbhakarna
 
Kumbhakarna
0
3
5
0.83
W
Ymir
2
1
13
8.5
W
Tsukuyomi
KevinyLeo
Tsukuyomi
7
2
10
6
L
He Bo
Trappu
He Bo
1
8
4
0.38
W
Chang'e
iceSuMM
Chang'e
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
34,401
40,469
Taken
40,274
28,758
Mitigated
22,767
5,660
Healing
21,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,427
7,839
0
1,728
10,775
3,675
1,247
4,984
5,394
0
34,018
L
Kumbhakarna
 
Kumbhakarna
6,876
838
396
3,026
19,780
21,990
0
8,267
10,670
16,967
0
W
Ymir
8,864
1,972
497
2,660
12,716
12,130
374
4,920
7,796
24,630
0
W
Tsukuyomi
KevinyLeo
Tsukuyomi
16,867
5,396
0
4,211
14,876
6,754
1,817
7,310
7,566
0
49,885
L
He Bo
Trappu
He Bo
9,771
162
0
510
9,914
3,093
0
4,426
5,146
28,728
0
W
Chang'e
iceSuMM
Chang'e
8,670
1,100
6,115
7,627
12,682
3,883
440
5,268
7,414
32,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
32,168
120
Minions Killed
152
3
Camps Cleared
9
712,711
Distance Traveled
835,093
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,265
618
50
3
2
231,654
3
L
Kumbhakarna
9,193
613
14
1
0
256,433
5
W
Ymir
10,179
679
28
2
1
268,359
4
W
Tsukuyomi
11,155
744
69
5
3
291,246
3
L
He Bo
9,116
608
56
4
1
224,624
2
W
Chang'e
10,834
722
55
4
5
275,488
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role