Player Matchup

Gilgamesh
Gilgamesh
Crimmothy
Gilgamesh
Level 156
God Stats
1W - 2L
1,649 SR
Queue Stats
37W - 41L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
PickleRicktofen
Danzaburou
Level 145
God Stats
0W - 5L
1,234 SR
Queue Stats
7W - 18L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
SPOKEY6697
Sylvanus
Level 114
God Stats
5W - 9L
1,512 SR
Queue Stats
9W - 21L
1,459 Elo+
Party 2
Charybdis
Charybdis
TJSins
Charybdis
Level 146
God Stats
2W - 4L
1,476 SR
Queue Stats
12W - 20L
1,463 Elo+
Party 2
Ra
Ra
Tropiikstorm
Ra
Level 101
God Stats
0W - 1L
1,453 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 2
Team Averages
Level 132
1,465 SR
1,455 Elo+

VS

Team Averages
Level 111
1,532 SR
1,503 Elo+
Achilles
Achilles
Bellona465
Achilles
Level 106
God Stats
7W - 6L
1,548 SR
Queue Stats
134W - 103L
1,567 Elo+
Party 1
Chang'e
Chang'e
Gomich1021
Chang'e
Level 115
God Stats
4W - 2L
1,503 SR
Queue Stats
323W - 274L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
OpdFatMan
Xing Tian
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
Rheinnard
Jing Wei
Level 160
God Stats
15W - 13L
1,607 SR
Queue Stats
880W - 839L
1,523 Elo+
Solo
Nemesis
Nemesis
Twinn01
Nemesis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimmothy
Gilgamesh
11
1 / 1 / 2
6,516
501
7,212
9,597
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
PickleRicktofen
Danzaburou
12
1 / 0 / 0
6,873
529
3,657
6,021
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SPOKEY6697
Sylvanus
10
0 / 2 / 1
5,780
445
4,397
7,143
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TJSins
Charybdis
11
2 / 3 / 0
6,359
489
5,529
8,806
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,986
460
2,086
7,885
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bellona465
Achilles
13
6 / 0 / 1
7,743
596
10,342
10,885
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Gomich1021
Chang'e
13
3 / 0 / 3
7,321
563
6,494
6,471
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
OpdFatMan
Xing Tian
10
0 / 0 / 4
6,333
487
3,354
4,543
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Rheinnard
Jing Wei
12
0 / 1 / 0
6,843
526
2,410
7,520
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Twinn01
Nemesis
12
2 / 3 / 2
7,023
540
4,705
10,049
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bellona465
Achilles
6
0
1
6.5
L
Gilgamesh
Crimmothy
Gilgamesh
1
1
2
2
W
Chang'e
Gomich1021
Chang'e
3
0
3
4.5
W
Xing Tian
OpdFatMan
Xing Tian
0
0
4
2
L
Danzaburou
PickleRicktofen
Danzaburou
1
0
0
1
W
Jing Wei
Rheinnard
Jing Wei
0
1
0
0
L
Sylvanus
SPOKEY6697
Sylvanus
0
2
1
0.25
L
Charybdis
TJSins
Charybdis
2
3
0
0.67
L
0
5
0
0
W
Nemesis
Twinn01
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
27,305
39,452
Taken
39,468
17,111
Mitigated
17,688
13,770
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bellona465
Achilles
10,342
1,726
0
4,099
10,885
6,402
607
995
9,890
2,830
44,868
L
Gilgamesh
Crimmothy
Gilgamesh
7,212
2,631
0
3,286
9,597
3,898
0
1,518
7,916
0
38,955
W
Chang'e
Gomich1021
Chang'e
6,494
1,119
1,122
4,172
6,471
3,201
0
1,311
5,160
48,665
0
W
Xing Tian
OpdFatMan
Xing Tian
3,354
309
0
1,606
4,543
2,814
0
2,000
2,543
13,963
0
L
Danzaburou
PickleRicktofen
Danzaburou
3,657
1,123
0
2,837
6,021
1,929
0
1,207
4,814
0
46,939
W
Jing Wei
Rheinnard
Jing Wei
2,410
1,496
0
4,591
7,520
1,947
148
730
6,790
0
52,409
L
Sylvanus
SPOKEY6697
Sylvanus
4,397
1,350
1,095
2,530
7,143
5,837
0
2,604
4,411
17,736
0
L
Charybdis
TJSins
Charybdis
5,529
1,974
0
2,387
8,806
2,644
0
1,219
7,039
0
35,962
L
2,086
369
408
1,227
7,885
2,803
0
4,349
3,493
44,428
0
W
Nemesis
Twinn01
Nemesis
4,705
1,914
0
3,830
10,049
3,324
0
1,447
8,602
0
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
35,263
381
Minions Killed
414
0
Camps Cleared
0
1,136,718
Distance Traveled
1,394,840
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,743
596
78
6
0
292,777
4
L
Gilgamesh
6,516
501
88
7
0
270,283
2
W
Chang'e
7,321
563
105
8
0
268,914
2
W
Xing Tian
6,333
487
26
2
0
288,264
6
L
Danzaburou
6,873
529
100
8
0
206,812
1
W
Jing Wei
6,843
526
125
10
0
256,914
6
L
Sylvanus
5,780
445
40
3
0
201,765
0
L
Charybdis
6,359
489
74
6
0
213,578
0
L
Ra
5,986
460
79
6
0
244,280
6
W
Nemesis
7,023
540
80
6
0
287,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role