Player Matchup

Baba Yaga
Baba Yaga
AceeTheDon
Baba Yaga
Level 39
God Stats
0W - 1L
1,643 SR
Queue Stats
35W - 12L
1,795 Elo+
Party 1
The Morrigan
The Morrigan
Boop Frost
The Morrigan
Level 39
God Stats
3W - 3L
1,524 SR
Queue Stats
97W - 108L
1,337 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Fitiao
Cu Chulainn
Level 143
God Stats
4W - 2L
1,742 SR
Queue Stats
181W - 129L
1,719 Elo+
Party 1
Geb
Geb
SLEEPZYYY
Geb
Level 59
God Stats
1W - 1L
1,442 SR
Queue Stats
87W - 95L
1,336 Elo+
Party 3
Camazotz
Camazotz
VoyageTheFallen
Camazotz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,814 Elo+
Party 1
Team Averages
Level 86
1,570 SR
1,600 Elo+

VS

Team Averages
Level 62
1,589 SR
1,571 Elo+
Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
C4 Bungler
Mulan
Level 15
God Stats
7W - 6L
1,733 SR
Queue Stats
75W - 39L
1,830 Elo+
Party 2
Bastet
Bastet
Focus TB
Bastet
Level 46
God Stats
10W - 10L
1,591 SR
Queue Stats
34W - 43L
1,319 Elo+
Solo
Sobek
Sobek
Hay Clyde
Sobek
Level 125
God Stats
5W - 3L
1,507 SR
Queue Stats
1,214W - 882L
1,592 Elo+
Party 2
Sol
Sol
Pacem Custos
Sol
Level 25
God Stats
19W - 13L
1,615 SR
Queue Stats
71W - 48L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AceeTheDon
Baba Yaga
15
3 / 3 / 5
9,587
479
11,945
13,681
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Boop Frost
The Morrigan
10
1 / 5 / 1
7,376
369
5,497
9,102
3,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
Fitiao
Cu Chulainn
16
3 / 2 / 1
9,850
493
9,394
15,651
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 2
6,982
349
3,978
14,302
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
17
4 / 4 / 0
10,250
513
10,884
16,980
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 4 / 4
10,693
535
8,139
14,030
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
19
6 / 0 / 2
11,614
581
12,824
13,386
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Focus TB
Bastet
16
4 / 2 / 6
10,140
507
5,768
12,301
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Hay Clyde
Sobek
15
1 / 0 / 13
10,403
520
5,739
13,215
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 5 / 6
10,147
507
13,025
11,902
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
20
20
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
4
1.5
L
Baba Yaga
AceeTheDon
Baba Yaga
3
3
5
1.83
L
The Morrigan
Boop Frost
The Morrigan
1
5
1
0.3
W
Mulan
6
0
2
7
L
Cu Chulainn
Fitiao
Cu Chulainn
3
2
1
1.75
W
Bastet
Focus TB
Bastet
4
2
6
3.5
W
Sobek
Hay Clyde
Sobek
1
0
13
7.5
W
5
5
6
1.6
L
0
6
2
0.17
L
Camazotz
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
45,495
69,716
Taken
64,834
36,866
Mitigated
38,784
19,319
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,139
5,186
0
4,052
14,030
4,739
0
3,627
10,332
0
88,831
L
Baba Yaga
AceeTheDon
Baba Yaga
11,945
818
0
2,216
13,681
5,195
494
1,746
11,889
75,047
0
L
The Morrigan
Boop Frost
The Morrigan
5,497
595
270
1,545
9,102
3,252
450
4,604
4,450
27,257
3,165
W
Mulan
12,824
1,242
0
8,288
13,386
9,727
0
2,722
9,862
7,496
72,546
L
Cu Chulainn
Fitiao
Cu Chulainn
9,394
1,708
0
5,236
15,651
13,954
260
2,347
12,603
3,361
55,493
W
Bastet
Focus TB
Bastet
5,768
2,046
679
4,356
12,301
4,130
0
3,347
8,754
0
55,075
W
Sobek
Hay Clyde
Sobek
5,739
1,190
0
5,621
13,215
15,110
0
5,157
7,733
30,432
0
W
13,025
4,966
0
3,335
11,902
5,078
82
6,096
5,494
70,742
5,383
L
3,978
1,077
515
3,110
14,302
9,333
205
6,623
7,497
14,431
0
L
Camazotz
10,884
2,846
0
6,427
16,980
5,132
0
3,955
12,977
0
85,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
52,997
465
Minions Killed
571
0
Camps Cleared
0
1,728,263
Distance Traveled
1,909,668
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,693
535
152
8
0
340,137
6
L
Baba Yaga
9,587
479
111
6
0
355,662
3
L
The Morrigan
7,376
369
64
3
0
311,504
1
W
Mulan
11,614
581
179
9
0
419,316
3
L
Cu Chulainn
9,850
493
129
6
0
404,795
6
W
Bastet
10,140
507
93
5
0
432,849
1
W
Sobek
10,403
520
36
2
0
363,905
5
W
Sol
10,147
507
111
6
0
353,461
5
L
Geb
6,982
349
25
1
0
275,519
1
L
Camazotz
10,250
513
136
7
0
380,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role