Player Matchup

Ymir
Ymir
FreakyTiki21
Ymir
Level 6
God Stats
10W - 7L
1,655 SR
Queue Stats
13W - 14L
1,432 Elo+
Party 1
Bellona
Bellona
L0nde
Bellona
Level 5
God Stats
2W - 1L
1,465 SR
Queue Stats
3W - 4L
1,316 Elo+
Party 1
Anubis
Anubis
ONI22
Anubis
Level 27
God Stats
1W - 0L
1,740 SR
Queue Stats
14W - 13L
1,443 Elo+
Party 1
Zeus
Zeus
PuntoExe0
Zeus
Level 24
God Stats
15W - 5L
1,701 SR
Queue Stats
15W - 6L
1,722 Elo+
Solo
Fenrir
Fenrir
Reaperzone0
Fenrir
Level 6
God Stats
5W - 5L
1,524 SR
Queue Stats
6W - 8L
1,489 Elo+
Party 1
Team Averages
Level 14
1,617 SR
1,480 Elo+

VS

Team Averages
Level 17
1,475 SR
1,445 Elo+
Hel
Hel
Alleesa
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 2
Chang'e
Chang'e
Lipata5
Chang'e
Level 9
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SP1TINM0UTH
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,401 Elo+
Solo
Hou Yi
Hou Yi
hunting942
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,485 Elo+
Solo
Tyr
Tyr
kousa20
Tyr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 24
13,465
962
7,287
16,563
19,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
L0nde
Bellona
20
2 / 2 / 24
13,779
984
14,440
14,641
17,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ONI22
Anubis
20
10 / 1 / 16
14,981
1,070
24,670
5,160
2,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
17 / 0 / 9
15,152
1,082
50,725
5,605
2,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
5 / 1 / 23
13,417
958
18,367
12,581
11,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
1 / 5 / 3
11,952
854
6,429
24,090
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Lipata5
Chang'e
18
2 / 12 / 2
12,049
861
13,981
30,282
8,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SP1TINM0UTH
Ah Muzen Cab
17
0 / 4 / 1
10,531
752
3,655
7,001
1,704
Hou Yi
hunting942
Hou Yi
18
0 / 8 / 3
11,283
806
11,494
26,211
7,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
18
3 / 8 / 3
12,203
872
12,223
31,769
31,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
18
37
Kills
6
6
Deaths
37
96
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
1
5
3
0.5
W
3
2
24
7.5
W
Bellona
L0nde
Bellona
2
2
24
7
L
Chang'e
Lipata5
Chang'e
2
12
2
0.25
W
Anubis
ONI22
Anubis
10
1
16
18
W
Zeus
17
0
9
21.5
W
Fenrir
5
1
23
16.5
L
Ah Muzen Cab
SP1TINM0UTH
Ah Muzen Cab
0
4
1
0.13
L
Hou Yi
hunting942
Hou Yi
0
8
3
0.19
L
Tyr
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,489
Damage
47,782
54,550
Taken
119,353
52,971
Mitigated
57,435
16,838
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,429
0
3,675
4,443
24,090
9,063
0
18,910
5,180
26,001
0
W
7,287
1,554
1,695
3,121
16,563
19,085
0
6,248
10,315
16,128
0
W
Bellona
L0nde
Bellona
14,440
5,006
2,756
2,625
14,641
17,223
0
5,193
9,448
528
21,829
L
Chang'e
Lipata5
Chang'e
13,981
1,521
4,534
3,604
30,282
8,030
0
24,133
6,149
38,587
0
W
Anubis
ONI22
Anubis
24,670
1,044
403
3,139
5,160
2,745
0
2,594
2,566
68,935
0
W
Zeus
50,725
2,970
0
2,518
5,605
2,691
0
1,789
3,816
78,462
0
W
Fenrir
18,367
5,059
0
581
12,581
11,227
0
5,159
7,422
0
25,762
L
Ah Muzen Cab
SP1TINM0UTH
Ah Muzen Cab
3,655
1,184
0
353
7,001
1,704
0
6,573
428
0
10,058
L
Hou Yi
hunting942
Hou Yi
11,494
2,913
0
410
26,211
7,015
0
19,297
6,914
0
36,380
L
Tyr
12,223
755
0
1,223
31,769
31,623
0
14,297
17,472
655
23,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,794
Gold Earned
58,018
256
Minions Killed
209
10
Camps Cleared
2
1,351,456
Distance Traveled
1,073,857
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,952
854
39
3
0
267,378
0
W
Ymir
13,465
962
29
2
2
289,290
1
W
Bellona
13,779
984
17
1
2
302,354
1
L
Chang'e
12,049
861
80
6
0
248,700
0
W
Anubis
14,981
1,070
113
8
1
252,913
0
W
Zeus
15,152
1,082
78
6
4
194,990
3
W
Fenrir
13,417
958
19
1
1
311,909
0
L
Ah Muzen Cab
10,531
752
12
1
0
91,068
0
L
Hou Yi
11,283
806
54
4
1
236,873
0
L
Tyr
12,203
872
24
2
1
229,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role