Player Matchup

Ah Puch
Ah Puch
AV3RAG3_JO3448
Ah Puch
Level 26
God Stats
20W - 11L
1,773 SR
Queue Stats
225W - 217L
1,436 Elo+
Party 1
Bellona
Bellona
Connman14
Bellona
Level 125
God Stats
2W - 7L
1,595 SR
Queue Stats
218W - 227L
1,493 Elo+
Party 1
Loki
Loki
Standingbear1
Loki
Level 27
God Stats
3W - 2L
1,808 SR
Queue Stats
121W - 52L
1,727 Elo+
Solo
Team Averages
Level 59
1,725 SR
1,552 Elo+

VS

Team Averages
Level 45
1,878 SR
1,895 Elo+
Ganesha
Ganesha
Anxietý
Ganesha
Level 104
God Stats
7W - 1L
1,817 SR
Queue Stats
755W - 52L
2,167 Elo+
Party 2
Fenrir
Fenrir
Ninguzie
Fenrir
Level 14
God Stats
11W - 4L
1,755 SR
Queue Stats
18W - 20L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
SortaBotLike
Baron Samedi
Level 17
God Stats
15W - 0L
2,062 SR
Queue Stats
98W - 4L
2,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
8,626
575
12,979
14,894
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Connman14
Bellona
12
1 / 6 / 2
8,579
572
10,423
19,027
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 10 / 1
8,807
587
9,787
13,434
4,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anxietý
Ganesha
15
0 / 2 / 25
10,060
671
10,190
20,603
19,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Ninguzie
Fenrir
16
12 / 1 / 14
11,766
784
12,597
20,596
16,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
SortaBotLike
Baron Samedi
17
14 / 0 / 12
12,087
806
19,853
12,715
15,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
26
26
Deaths
3
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Ganesha
Anxietý
Ganesha
0
2
25
6.25
L
Bellona
Connman14
Bellona
1
6
2
0.33
W
Fenrir
Ninguzie
Fenrir
12
1
14
19
W
Baron Samedi
SortaBotLike
Baron Samedi
14
0
12
20
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
42,640
47,355
Taken
53,914
22,390
Mitigated
50,961
3,756
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,979
344
0
1,148
14,894
4,523
0
8,401
5,665
47,331
0
W
Ganesha
Anxietý
Ganesha
10,190
1,064
0
5,496
20,603
19,586
443
4,862
15,021
24,082
0
L
Bellona
Connman14
Bellona
10,423
3,648
0
2,211
19,027
13,306
0
10,504
7,216
0
32,355
W
Fenrir
Ninguzie
Fenrir
12,597
1,844
0
7,950
20,596
16,354
430
4,980
15,616
0
26,599
W
Baron Samedi
SortaBotLike
Baron Samedi
19,853
2,155
4,126
7,852
12,715
15,021
1,278
3,481
9,234
72,775
0
L
9,787
2,337
0
397
13,434
4,561
0
8,865
4,054
0
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
33,913
154
Minions Killed
173
3
Camps Cleared
10
750,834
Distance Traveled
863,306
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,626
575
85
6
0
220,782
3
W
Ganesha
10,060
671
7
0
0
270,540
2
L
Bellona
8,579
572
51
3
2
292,997
3
W
Fenrir
11,766
784
40
3
2
330,818
2
W
Baron Samedi
12,087
806
126
8
8
261,948
0
L
Loki
8,807
587
18
1
1
237,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role