Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JackMack234
Baron Samedi
Level 118
God Stats
20W - 10L
1,664 SR
Queue Stats
316W - 282L
1,490 Elo+
Party 3
Ymir
Ymir
MrCook224
Ymir
Level 74
God Stats
237W - 186L
1,574 SR
Queue Stats
515W - 471L
1,501 Elo+
Solo
Nu Wa
Nu Wa
ZionKalikowski
Nu Wa
Level 135
God Stats
3W - 5L
1,363 SR
Queue Stats
230W - 206L
1,453 Elo+
Party 1
Artemis
Artemis
spearburning_
Artemis
Level 75
God Stats
11W - 12L
1,473 SR
Queue Stats
184W - 169L
1,517 Elo+
Party 3
Team Averages
Level 94
1,515 SR
1,492 Elo+

VS

Team Averages
Level 107
1,550 SR
1,470 Elo+
Sylvanus
Sylvanus
EV1L P21
Sylvanus
Level 102
God Stats
1W - 1L
1,869 SR
Queue Stats
27W - 32L
1,493 Elo+
Party 2
Anhur
Anhur
Jareeed
Anhur
Level 113
God Stats
11W - 5L
1,731 SR
Queue Stats
443W - 416L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Juncie
Gilgamesh
Level 68
God Stats
28W - 17L
1,402 SR
Queue Stats
427W - 501L
1,398 Elo+
Solo
Janus
Janus
Sir Fettyy
Janus
Level 129
God Stats
2W - 9L
1,384 SR
Queue Stats
178W - 184L
1,477 Elo+
Party 2
Loki
Loki
llRTlI
Loki
Level 123
God Stats
1W - 4L
1,366 SR
Queue Stats
260W - 255L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 1 / 7
6,048
672
6,816
6,657
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JackMack234
Baron Samedi
9
3 / 1 / 8
5,434
604
5,786
3,516
1,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ymir
10
2 / 1 / 7
6,131
681
2,659
6,612
3,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 5
5,563
618
4,493
3,170
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
9
4 / 2 / 3
5,467
607
3,322
4,652
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EV1L P21
Sylvanus
7
0 / 5 / 2
4,578
509
1,692
10,564
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Jareeed
Anhur
6
0 / 5 / 3
4,280
476
3,080
8,055
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Juncie
Gilgamesh
2
0 / 2 / 0
3,509
390
522
1,850
587
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
10
3 / 0 / 1
5,716
635
5,940
3,591
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
llRTlI
Loki
9
3 / 2 / 1
5,322
591
2,247
5,643
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
14
Kills
6
6
Deaths
14
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
7
6.5
L
Sylvanus
EV1L P21
Sylvanus
0
5
2
0.2
W
Baron Samedi
JackMack234
Baron Samedi
3
1
8
7
L
Anhur
Jareeed
Anhur
0
5
3
0.3
L
Gilgamesh
Juncie
Gilgamesh
0
2
0
0
W
Ymir
2
1
7
5.5
L
Janus
3
0
1
3.5
W
2
1
5
4.5
L
Loki
llRTlI
Loki
3
2
1
1.75
W
Artemis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,076
Damage
13,481
24,607
Taken
29,703
9,078
Mitigated
9,743
11,188
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,816
1,137
0
3,476
6,657
1,801
98
1,514
5,061
0
39,119
L
Sylvanus
EV1L P21
Sylvanus
1,692
570
791
2,556
10,564
5,169
0
4,683
5,813
9,204
0
W
Baron Samedi
JackMack234
Baron Samedi
5,786
839
1,433
2,057
3,516
1,988
204
1,315
2,157
14,049
0
L
Anhur
Jareeed
Anhur
3,080
1,350
0
1,680
8,055
1,699
0
2,997
4,970
0
15,631
L
Gilgamesh
Juncie
Gilgamesh
522
220
0
0
1,850
587
0
903
885
0
2,802
W
Ymir
2,659
702
33
1,978
6,612
3,505
413
2,140
4,314
24,152
0
L
Janus
5,940
216
0
610
3,591
934
0
1,275
2,204
37,387
0
W
4,493
1,014
0
806
3,170
800
924
1,178
1,922
28,264
0
L
Loki
llRTlI
Loki
2,247
308
0
2,413
5,643
1,354
0
2,648
2,893
0
20,192
W
Artemis
3,322
1,356
0
1,405
4,652
984
1,100
1,089
3,521
0
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
23,405
257
Minions Killed
180
0
Camps Cleared
0
904,484
Distance Traveled
748,109
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,048
672
84
9
0
218,586
4
L
Sylvanus
4,578
509
16
2
0
160,317
0
W
Baron Samedi
5,434
604
16
2
0
181,584
5
L
Anhur
4,280
476
31
3
0
166,254
2
L
Gilgamesh
3,509
390
6
1
0
19,429
0
W
Ymir
6,131
681
51
6
0
172,224
4
L
Janus
5,716
635
73
8
0
188,342
0
W
Nu Wa
5,563
618
61
7
0
169,472
5
L
Loki
5,322
591
54
6
0
213,767
1
W
Artemis
5,467
607
45
5
0
162,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role