Player Matchup

Arachne
Arachne
damUmad
Arachne
Level 89
God Stats
29W - 48L
1,440 SR
Queue Stats
1,072W - 1,670L
1,347 Elo+
Solo
Ra
Ra
mudpuddle05
Ra
Level 7
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
noahbarton02
King Arthur
Level 83
God Stats
27W - 27L
1,427 SR
Queue Stats
126W - 176L
1,226 Elo+
Party 2
Team Averages
Level 60
1,411 SR
1,357 Elo+

VS

Team Averages
Level 59
1,334 SR
1,219 Elo+
Terra
Terra
CeCeLemon
Terra
Level 27
God Stats
2W - 5L
1,168 SR
Queue Stats
15W - 15L
1,131 Elo+
Party 1
Jing Wei
Jing Wei
CurtCrown11
Jing Wei
Level 123
God Stats
7W - 5L
1,333 SR
Queue Stats
325W - 378L
1,394 Elo+
Solo
Arachne
Arachne
Sweetrain
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
damUmad
Arachne
16
12 / 1 / 1
11,513
768
18,335
12,349
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 9 / 8
9,914
661
9,778
14,056
4,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
noahbarton02
King Arthur
4
0 / 0 / 1
7,601
507
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CeCeLemon
Terra
13
0 / 3 / 8
9,950
663
2,720
15,958
17,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
CurtCrown11
Jing Wei
14
1 / 3 / 5
10,056
670
9,627
8,262
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Sweetrain
Arachne
15
9 / 8 / 1
11,743
783
9,816
14,924
7,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
13
Kills
10
10
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
CeCeLemon
Terra
0
3
8
1.33
W
Jing Wei
CurtCrown11
Jing Wei
1
3
5
1.17
W
Arachne
Sweetrain
Arachne
9
8
1
1.19
L
Arachne
damUmad
Arachne
12
1
1
12.5
L
1
9
8
0.56
L
King Arthur
noahbarton02
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
22,163
26,405
Taken
39,144
11,300
Mitigated
28,750
5,805
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
CeCeLemon
Terra
2,720
1,356
2,075
2,347
15,958
17,909
243
4,685
11,273
13,371
0
W
Jing Wei
CurtCrown11
Jing Wei
9,627
7,937
440
447
8,262
3,032
1,540
2,487
5,775
0
59,168
W
Arachne
Sweetrain
Arachne
9,816
7,783
0
1,078
14,924
7,809
704
3,051
11,873
0
27,599
L
Arachne
damUmad
Arachne
18,335
13,119
0
3,721
12,349
6,519
663
2,360
9,989
0
49,457
L
9,778
1,454
271
1,813
14,056
4,781
0
776
13,280
30,793
0
L
King Arthur
noahbarton02
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
31,749
142
Minions Killed
162
6
Camps Cleared
7
508,587
Distance Traveled
779,689
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,950
663
13
1
1
270,171
0
W
Jing Wei
10,056
670
110
7
6
269,641
1
W
Arachne
11,743
783
39
3
0
239,877
2
L
Arachne
11,513
768
77
5
6
288,569
3
L
Ra
9,914
661
65
4
0
217,726
0
L
King Arthur
7,601
507
0
0
0
2,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role