Player Matchup

Ne Zha
Ne Zha
Erenbry
Ne Zha
Level 106
God Stats
2W - 0L
1,472 SR
Queue Stats
44W - 46L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
Pelonsobabolas
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,583 Elo+
Party 1
Odin
Odin
SPreciado190
Odin
Level 128
God Stats
1W - 1L
1,335 SR
Queue Stats
94W - 106L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SrSolanoV
Kumbhakarna
Level 160
God Stats
2W - 2L
1,479 SR
Queue Stats
20W - 19L
1,515 Elo+
Party 1
Fenrir
Fenrir
johnnyshot87
Fenrir
Level 159
God Stats
4W - 2L
1,734 SR
Queue Stats
81W - 84L
1,552 Elo+
Party 1
Team Averages
Level 114
1,504 SR
1,542 Elo+

VS

Team Averages
Level 48
1,523 SR
1,494 Elo+
Odin
Odin
Miamiphins13
Odin
Level 27
God Stats
0W - 1L
1,479 SR
Queue Stats
22W - 20L
1,518 Elo+
Party 2
Chiron
Chiron
PolarPooh
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,401 Elo+
Solo
Bacchus
Bacchus
PurpleArmy
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,420 Elo+
Solo
Scylla
Scylla
SureToFollowUp
Scylla
Level 24
God Stats
1W - 1L
1,630 SR
Queue Stats
91W - 56L
1,650 Elo+
Solo
Jing Wei
Jing Wei
TJ3_TheJuice_TJ3
Jing Wei
Level 145
God Stats
1W - 2L
1,504 SR
Queue Stats
81W - 90L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Erenbry
Ne Zha
15
8 / 2 / 18
9,641
876
12,673
10,854
4,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
16
4 / 2 / 18
9,294
845
8,614
12,843
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 25
10,130
921
12,943
16,665
11,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
SrSolanoV
Kumbhakarna
15
1 / 2 / 24
9,271
843
4,454
18,569
13,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
18
16 / 1 / 13
11,159
1,014
14,838
18,447
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,750
614
6,650
10,472
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
PolarPooh
Chiron
11
1 / 11 / 2
7,262
660
7,748
12,691
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PurpleArmy
Bacchus
15
2 / 4 / 3
7,993
727
10,442
13,455
17,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 3
7,448
677
11,779
8,931
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 2
8,378
762
9,008
12,800
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
20
34
Kills
6
8
Deaths
34
98
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Erenbry
Ne Zha
8
2
18
8.5
L
0
7
4
0.29
W
Ao Kuang
4
2
18
6.5
L
Chiron
PolarPooh
Chiron
1
11
2
0.18
L
Bacchus
PurpleArmy
Bacchus
2
4
3
0.88
W
5
1
25
17.5
W
Kumbhakarna
SrSolanoV
Kumbhakarna
1
2
24
6.5
L
0
4
3
0.38
L
3
8
2
0.5
W
Fenrir
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,522
Damage
45,627
77,378
Taken
58,349
48,907
Mitigated
37,263
43,897
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Erenbry
Ne Zha
12,673
2,024
363
3,901
10,854
4,527
2,248
3,265
7,447
0
30,130
L
6,650
797
0
462
10,472
5,845
0
3,050
7,292
0
11,221
W
Ao Kuang
8,614
1,964
4,201
7,667
12,843
5,809
1,483
3,754
8,882
19,874
1,633
L
Chiron
PolarPooh
Chiron
7,748
1,433
752
582
12,691
5,261
0
2,954
9,395
0
11,179
L
Bacchus
PurpleArmy
Bacchus
10,442
608
125
2,064
13,455
17,024
0
2,431
10,757
17,425
0
W
12,943
2,227
605
7,249
16,665
11,322
689
3,905
12,400
0
20,971
W
Kumbhakarna
SrSolanoV
Kumbhakarna
4,454
995
346
6,512
18,569
13,530
256
5,867
12,256
7,271
0
L
11,779
1,173
101
1,830
8,931
3,274
46
964
7,795
27,121
0
L
9,008
7,242
653
1,124
12,800
5,859
0
2,997
9,555
0
14,860
W
Fenrir
14,838
2,028
3,054
9,999
18,447
13,719
621
4,598
12,586
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,495
Gold Earned
37,831
108
Minions Killed
83
0
Camps Cleared
0
1,168,327
Distance Traveled
829,832
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,641
876
33
3
0
224,400
2
L
Odin
6,750
614
5
0
0
141,309
0
W
Ao Kuang
9,294
845
23
2
0
219,747
0
L
Chiron
7,262
660
3
0
0
149,831
1
L
Bacchus
7,993
727
11
1
0
202,973
0
W
Odin
10,130
921
23
2
0
236,482
2
W
Kumbhakarna
9,271
843
5
0
0
221,398
0
L
Scylla
7,448
677
38
3
0
169,309
0
L
Jing Wei
8,378
762
26
2
0
166,410
0
W
Fenrir
11,159
1,014
24
2
0
266,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role