Player Matchup

Anubis
Anubis
CapiAiuda
Anubis
Level 42
God Stats
2W - 1L
1,467 SR
Queue Stats
23W - 17L
1,551 Elo+
Party 2
Janus
Janus
Perikez04
Janus
Level 96
God Stats
8W - 8L
1,399 SR
Queue Stats
139W - 129L
1,490 Elo+
Party 2
Thor
Thor
Samusati
Thor
Level 89
God Stats
2W - 6L
1,231 SR
Queue Stats
71W - 65L
1,418 Elo+
Party 2
Anhur
Anhur
SearVII
Anhur
Level 44
God Stats
3W - 9L
1,316 SR
Queue Stats
91W - 100L
1,441 Elo+
Solo
Ymir
Ymir
soulsdark2
Ymir
Level 19
God Stats
5W - 5L
1,364 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Team Averages
Level 58
1,355 SR
1,480 Elo+

VS

Team Averages
Level 44
1,268 SR
1,459 Elo+
Xing Tian
Xing Tian
GodOfLeDucks
Xing Tian
Level 58
God Stats
0W - 3L
1,278 SR
Queue Stats
57W - 53L
1,448 Elo+
Party 1
Serqet
Serqet
HeartlessMother
Serqet
Level 99
God Stats
0W - 1L
1,333 SR
Queue Stats
48W - 38L
1,494 Elo+
Party 3
Hades
Hades
JabaDos
Hades
Level 27
God Stats
0W - 3L
1,240 SR
Queue Stats
51W - 50L
1,510 Elo+
Party 3
Hachiman
Hachiman
LemonBirb1
Hachiman
Level 16
God Stats
0W - 6L
1,049 SR
Queue Stats
15W - 21L
1,344 Elo+
Party 1
Bellona
Bellona
MrWollter
Bellona
Level 18
God Stats
10W - 15L
1,441 SR
Queue Stats
26W - 23L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CapiAiuda
Anubis
17
18 / 4 / 8
11,812
591
31,966
21,557
10,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Perikez04
Janus
19
9 / 1 / 4
12,034
602
12,499
9,101
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
1 / 1 / 10
10,060
503
3,558
13,066
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SearVII
Anhur
18
2 / 1 / 6
11,571
579
13,600
9,413
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 22
10,305
515
6,650
15,830
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GodOfLeDucks
Xing Tian
12
4 / 7 / 3
8,890
445
10,630
23,943
24,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 1
8,372
419
5,594
15,366
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
JabaDos
Hades
12
0 / 6 / 4
7,633
382
7,985
15,235
5,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LemonBirb1
Hachiman
13
2 / 11 / 2
7,936
397
8,997
17,103
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MrWollter
Bellona
15
1 / 2 / 1
8,889
444
4,150
15,083
11,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
31
Kills
9
9
Deaths
31
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
CapiAiuda
Anubis
18
4
8
5.5
L
Xing Tian
GodOfLeDucks
Xing Tian
4
7
3
0.79
L
2
5
1
0.5
L
Hades
JabaDos
Hades
0
6
4
0.33
L
Hachiman
LemonBirb1
Hachiman
2
11
2
0.27
L
Bellona
MrWollter
Bellona
1
2
1
0.75
W
Janus
Perikez04
Janus
9
1
4
11
W
Thor
1
1
10
6
W
Anhur
SearVII
Anhur
2
1
6
5
W
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
37,356
68,967
Taken
86,730
40,377
Mitigated
48,275
31,912
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CapiAiuda
Anubis
31,966
2,011
0
15,118
21,557
10,000
3,101
7,921
13,636
82,089
0
L
Xing Tian
GodOfLeDucks
Xing Tian
10,630
1,461
0
1,946
23,943
24,100
0
16,993
6,732
28,774
0
L
5,594
620
0
3,392
15,366
4,205
0
6,571
8,674
0
43,389
L
Hades
JabaDos
Hades
7,985
1,325
198
4,680
15,235
5,562
0
9,537
5,562
33,320
0
L
Hachiman
LemonBirb1
Hachiman
8,997
4,343
0
3,313
17,103
3,014
456
13,737
3,324
0
50,486
L
Bellona
MrWollter
Bellona
4,150
643
0
4,373
15,083
11,394
75
3,867
11,154
6,645
34,787
W
Janus
Perikez04
Janus
12,499
428
0
2,520
9,101
3,004
186
2,751
5,966
95,721
0
W
Thor
3,558
61
0
5,670
13,066
4,887
761
1,549
11,312
0
62,352
W
Anhur
SearVII
Anhur
13,600
5,811
0
4,444
9,413
4,549
4,832
3,954
5,414
0
90,244
W
6,650
1,969
0
4,160
15,830
17,937
229
3,488
12,342
15,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,782
Gold Earned
41,720
569
Minions Killed
367
0
Camps Cleared
0
1,896,607
Distance Traveled
1,813,652
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,812
591
112
6
0
343,506
4
L
Xing Tian
8,890
445
23
1
0
360,253
4
L
Serqet
8,372
419
85
4
0
404,977
3
L
Hades
7,633
382
74
4
0
359,292
3
L
Hachiman
7,936
397
77
4
0
306,672
3
L
Bellona
8,889
444
108
5
0
382,458
0
W
Janus
12,034
602
173
9
0
439,679
0
W
Thor
10,060
503
118
6
0
414,916
1
W
Anhur
11,571
579
147
7
0
311,942
3
W
Ymir
10,305
515
19
1
0
386,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role