Player Matchup

Olorun
Olorun
ByGamerProFB
Olorun
Level 20
God Stats
2W - 4L
1,563 SR
Queue Stats
26W - 35L
1,265 Elo+
Party 2
Discordia
Discordia
HaUn73R_Gh0s7_69
Discordia
Level 14
God Stats
1W - 1L
1,674 SR
Queue Stats
5W - 13L
1,047 Elo+
Party 2
Amaterasu
Amaterasu
Prototype_X_17
Amaterasu
Level 69
God Stats
1W - 4L
1,761 SR
Queue Stats
31W - 77L
1,143 Elo+
Party 2
Team Averages
Level 34
1,666 SR
1,152 Elo+

VS

Team Averages
Level 27
1,367 SR
1,192 Elo+
Gilgamesh
Gilgamesh
Kill Fuzzy1310
Gilgamesh
Level 29
God Stats
1W - 3L
1,368 SR
Queue Stats
19W - 53L
1,175 Elo+
Party 1
Ratatoskr
Ratatoskr
StandbyIowa664
Ratatoskr
Level 27
God Stats
1W - 3L
1,238 SR
Queue Stats
9W - 37L
1,125 Elo+
Party 1
Nu Wa
Nu Wa
x_xnonx_x1
Nu Wa
Level 26
God Stats
42W - 35L
1,494 SR
Queue Stats
70W - 97L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 12 / 7
12,509
695
14,554
16,931
4,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
14
3 / 12 / 6
12,434
691
8,745
16,216
2,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Prototype_X_17
Amaterasu
14
7 / 8 / 3
12,073
671
12,300
22,136
16,294
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kill Fuzzy1310
Gilgamesh
17
10 / 5 / 15
14,041
780
17,610
23,105
22,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
StandbyIowa664
Ratatoskr
17
20 / 7 / 8
14,943
830
25,706
19,950
7,366
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
2 / 2 / 16
12,263
681
7,995
7,465
6,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
14
Kills
32
32
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
12
7
0.63
L
Discordia
3
12
6
0.5
W
Gilgamesh
Kill Fuzzy1310
Gilgamesh
10
5
15
3.5
L
Amaterasu
Prototype_X_17
Amaterasu
7
8
3
1.06
W
Ratatoskr
StandbyIowa664
Ratatoskr
20
7
8
3.43
W
Nu Wa
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
51,311
55,283
Taken
50,520
23,172
Mitigated
35,789
5,911
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
14,554
7,079
717
1,087
16,931
4,528
0
1,679
15,252
49,652
0
L
Discordia
8,745
1,752
0
170
16,216
2,350
0
2,255
13,961
24,603
0
W
Gilgamesh
Kill Fuzzy1310
Gilgamesh
17,610
5,626
0
1,956
23,105
22,391
330
12,142
10,963
0
42,339
L
Amaterasu
Prototype_X_17
Amaterasu
12,300
5,485
101
3,836
22,136
16,294
0
4,205
17,931
0
28,470
W
Ratatoskr
StandbyIowa664
Ratatoskr
25,706
7,427
0
1,742
19,950
7,366
297
9,132
10,025
0
64,858
W
Nu Wa
7,995
4,536
0
1,821
7,465
6,032
1,707
3,404
4,061
36,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
41,247
156
Minions Killed
170
0
Camps Cleared
9
795,902
Distance Traveled
937,493
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,509
695
88
5
0
277,847
3
L
Discordia
12,434
691
39
2
0
215,098
3
W
Gilgamesh
14,041
780
46
3
2
339,409
0
L
Amaterasu
12,073
671
29
2
0
302,957
3
W
Ratatoskr
14,943
830
62
3
6
342,796
0
W
Nu Wa
12,263
681
62
3
1
255,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role