Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AlgumMendigo
Xbalanque
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 45L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
SnakeS2
Danzaburou
Level 64
God Stats
0W - 2L
1,604 SR
Queue Stats
7W - 8L
1,466 Elo+
Solo
Chaac
Chaac
jaguarman_17
Chaac
Level 36
God Stats
2W - 2L
1,326 SR
Queue Stats
16W - 43L
1,228 Elo+
Party 1
Tiamat
Tiamat
subfreedom
Tiamat
Level 29
God Stats
0W - 1L
1,317 SR
Queue Stats
11W - 34L
1,161 Elo+
Party 1
Team Averages
Level 68
1,449 SR
1,329 Elo+

VS

Team Averages
Level 109
1,527 SR
1,451 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HakuraPain
Anubis
Level 105
God Stats
4W - 5L
1,566 SR
Queue Stats
100W - 120L
1,381 Elo+
Solo
Chaac
Chaac
Jam1153119
Chaac
Level 108
God Stats
1W - 0L
1,691 SR
Queue Stats
65W - 76L
1,425 Elo+
Solo
Awilix
Awilix
ZéBaitola
Awilix
Level 67
God Stats
1W - 0L
1,380 SR
Queue Stats
28W - 22L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 9
9,110
651
5,104
9,889
10,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
AlgumMendigo
Xbalanque
18
10 / 10 / 5
11,661
833
15,318
20,281
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SnakeS2
Danzaburou
17
3 / 9 / 6
10,306
736
9,859
19,210
7,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 6 / 11
9,953
711
11,354
25,132
16,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
subfreedom
Tiamat
16
1 / 9 / 5
9,291
664
5,273
16,532
8,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
13 / 3 / 21
12,712
908
19,766
14,631
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
 
Vulcan
19
8 / 4 / 18
12,311
879
24,158
8,640
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
HakuraPain
Anubis
19
9 / 3 / 16
11,990
856
19,637
15,344
7,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
17
1 / 4 / 21
10,494
750
8,986
18,244
13,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
ZéBaitola
Awilix
16
5 / 4 / 17
10,617
758
10,113
13,388
5,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
129
17
Kills
36
36
Deaths
18
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
9
3.25
W
Baba Yaga
 
Baba Yaga
13
3
21
7.83
W
Vulcan
 
Vulcan
8
4
18
4.25
L
Xbalanque
AlgumMendigo
Xbalanque
10
10
5
1.25
W
Anubis
HakuraPain
Anubis
9
3
16
5.67
W
Chaac
1
4
21
2.88
L
Danzaburou
SnakeS2
Danzaburou
3
9
6
0.67
W
Awilix
ZéBaitola
Awilix
5
4
17
3.38
L
1
6
11
1.08
L
Tiamat
subfreedom
Tiamat
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
82,660
91,044
Taken
70,247
51,276
Mitigated
38,089
28,316
Healing
32,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,104
156
871
1,850
9,889
10,940
0
6,163
3,726
8,795
0
W
Baba Yaga
 
Baba Yaga
19,766
1,227
1,060
5,664
14,631
7,212
1,323
2,148
12,426
38,935
0
W
Vulcan
 
Vulcan
24,158
8,851
1,324
1,580
8,640
3,576
1,210
823
7,809
46,861
0
L
Xbalanque
AlgumMendigo
Xbalanque
15,318
3,886
1,257
4,445
20,281
7,437
254
13,448
6,833
0
24,802
W
Anubis
HakuraPain
Anubis
19,637
498
2,294
6,733
15,344
7,927
1,176
3,026
12,184
34,915
0
W
Chaac
8,986
1,042
800
7,167
18,244
13,488
169
1,276
16,835
0
19,780
L
Danzaburou
SnakeS2
Danzaburou
9,859
2,907
1,104
6,170
19,210
7,710
144
11,441
7,769
0
30,239
W
Awilix
ZéBaitola
Awilix
10,113
3,332
1,933
3,813
13,388
5,886
611
2,982
10,268
0
12,037
L
11,354
980
986
8,205
25,132
16,657
98
20,193
4,939
991
29,387
L
Tiamat
subfreedom
Tiamat
5,273
562
531
2,897
16,532
8,532
27
12,316
4,216
19,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
58,124
146
Minions Killed
155
0
Camps Cleared
0
1,127,291
Distance Traveled
1,411,675
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,110
651
20
1
0
208,533
2
W
Baba Yaga
12,712
908
40
3
0
273,943
3
W
Vulcan
12,311
879
51
4
0
287,418
0
L
Xbalanque
11,661
833
22
2
0
214,508
0
W
Anubis
11,990
856
33
2
0
255,965
0
W
Chaac
10,494
750
24
2
0
298,167
0
L
Danzaburou
10,306
736
43
3
0
231,542
2
W
Awilix
10,617
758
7
1
0
296,182
3
L
Chaac
9,953
711
35
3
0
253,402
0
L
Tiamat
9,291
664
26
2
0
219,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role