Player Matchup

Ra
Ra
Room_Temp_IQ
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,578 Elo+
Party 1
Thanatos
Thanatos
hotrodrambo
Thanatos
Level 121
God Stats
1W - 2L
1,526 SR
Queue Stats
55W - 48L
1,525 Elo+
Party 1
Nike
Nike
reapingwillow44
Nike
Level 103
God Stats
1W - 0L
1,672 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 1
Team Averages
Level 123
1,566 SR
1,510 Elo+

VS

Team Averages
Level 63
1,353 SR
1,331 Elo+
Ra
Ra
NicholasDaBear
Ra
Level 84
God Stats
5W - 20L
1,280 SR
Queue Stats
119W - 176L
1,317 Elo+
Party 2
Hou Yi
Hou Yi
ThugWafflle7014
Hou Yi
Level 16
God Stats
2W - 6L
1,455 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 2
Horus
Horus
zelgius009
Horus
Level 89
God Stats
2W - 3L
1,325 SR
Queue Stats
182W - 231L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 7
8,784
799
12,613
9,457
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
hotrodrambo
Thanatos
14
6 / 0 / 7
9,049
823
9,804
7,010
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 4 / 5
8,189
744
4,315
11,412
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
7,770
706
7,672
9,089
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 6
7,141
649
3,604
7,932
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
11
4 / 4 / 4
7,720
702
10,778
13,868
8,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
8
8
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
5
4
7
2.13
L
1
4
6
1
W
Thanatos
hotrodrambo
Thanatos
6
0
7
9.5
W
3
4
5
1.38
L
Horus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
22,054
27,879
Taken
30,889
15,452
Mitigated
13,750
12,180
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,672
1,170
712
2,237
9,089
2,965
0
3,625
5,092
30,402
0
W
12,613
919
483
2,732
9,457
3,123
765
1,609
7,662
32,692
0
L
3,604
1,568
0
500
7,932
1,919
0
3,101
4,509
0
7,320
W
Thanatos
hotrodrambo
Thanatos
9,804
2,029
0
7,407
7,010
2,985
1,052
1,723
5,211
0
28,102
W
4,315
216
0
1,558
11,412
9,344
38
4,097
6,899
0
15,063
L
Horus
10,778
6,303
785
3,797
13,868
8,866
0
4,981
8,463
0
16,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
22,631
124
Minions Killed
86
6
Camps Cleared
3
633,258
Distance Traveled
545,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,770
706
61
6
3
200,628
1
W
Ra
8,784
799
54
5
0
198,585
2
L
Hou Yi
7,141
649
14
1
0
161,967
0
W
Thanatos
9,049
823
48
4
6
229,129
1
W
Nike
8,189
744
22
2
0
205,544
0
L
Horus
7,720
702
11
1
0
183,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role