Player Matchup

Fenrir
Fenrir
Andres-Morales23
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
Josucention
Kukulkan
Level 122
God Stats
7W - 3L
1,577 SR
Queue Stats
388W - 371L
1,552 Elo+
Party 1
Artemis
Artemis
Nickorock21
Artemis
Level 22
God Stats
2W - 1L
1,276 SR
Queue Stats
37W - 37L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
agustinpietra
Cthulhu
Level 25
God Stats
9W - 8L
1,392 SR
Queue Stats
47W - 58L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lgfuture2025872
Tsukuyomi
Level 18
God Stats
4W - 2L
1,457 SR
Queue Stats
25W - 21L
1,456 Elo+
Party 2
Team Averages
Level 38
1,440 SR
1,430 Elo+

VS

Team Averages
Level 18
1,502 SR
1,374 Elo+
Neith
Neith
Blade_Dark698
Neith
Level 27
God Stats
12W - 10L
1,540 SR
Queue Stats
56W - 59L
1,369 Elo+
Solo
Achilles
Achilles
ChefFranko
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,523 Elo+
Solo
Artemis
Artemis
IllCarsonlIl
Artemis
Level 24
God Stats
0W - 1L
1,120 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KurtCodein1
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Heimdallr
Heimdallr
guylhermeykk
Heimdallr
Level 24
God Stats
3W - 1L
1,848 SR
Queue Stats
12W - 12L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,492
413
3,478
14,464
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Josucention
Kukulkan
20
10 / 2 / 3
13,103
570
21,374
12,281
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Nickorock21
Artemis
16
3 / 0 / 8
10,946
476
8,482
11,229
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
17
4 / 1 / 4
11,516
501
13,174
18,586
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
lgfuture2025872
Tsukuyomi
20
7 / 2 / 4
12,618
549
12,718
19,011
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
9,494
413
6,437
15,794
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ChefFranko
Achilles
19
10 / 5 / 1
12,616
549
17,592
22,331
31,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
IllCarsonlIl
Artemis
13
0 / 6 / 1
8,494
369
6,498
16,266
4,956
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
KurtCodein1
Jormungandr
13
1 / 6 / 1
8,295
361
7,344
21,429
17,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
guylhermeykk
Heimdallr
1
0 / 0 / 0
4,221
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
12
13
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
8
2
0.25
L
1
8
1
0.19
L
Achilles
ChefFranko
Achilles
10
5
1
2.1
L
Artemis
IllCarsonlIl
Artemis
0
6
1
0.08
W
Kukulkan
Josucention
Kukulkan
10
2
3
5.75
L
Jormungandr
KurtCodein1
Jormungandr
1
6
1
0.25
W
Artemis
Nickorock21
Artemis
3
0
8
7
W
Cthulhu
4
1
4
6
L
Heimdallr
guylhermeykk
Heimdallr
0
0
0
0
W
Tsukuyomi
lgfuture2025872
Tsukuyomi
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,226
Damage
37,871
75,571
Taken
75,820
43,295
Mitigated
60,577
14,376
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,478
1,797
0
571
14,464
8,102
337
1,819
12,181
5,046
24,975
L
6,437
1,677
0
1,988
15,794
6,390
1,959
9,097
6,697
0
60,520
L
Achilles
ChefFranko
Achilles
17,592
4,232
0
2,351
22,331
31,477
0
8,157
14,174
13,646
73,432
L
Artemis
IllCarsonlIl
Artemis
6,498
3,540
0
3,508
16,266
4,956
0
8,903
7,363
0
43,652
W
Kukulkan
Josucention
Kukulkan
21,374
2,811
0
512
12,281
5,703
1,558
3,320
8,716
99,105
0
L
Jormungandr
KurtCodein1
Jormungandr
7,344
1,391
30
304
21,429
17,754
188
8,822
12,607
37,542
0
W
Artemis
Nickorock21
Artemis
8,482
4,725
0
2,836
11,229
4,201
2,569
730
10,456
0
66,037
W
Cthulhu
13,174
974
710
5,374
18,586
17,893
266
3,923
14,569
62,034
0
L
Heimdallr
guylhermeykk
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
lgfuture2025872
Tsukuyomi
12,718
3,976
0
4,373
19,011
7,396
362
1,686
16,946
0
116,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,675
Gold Earned
43,120
586
Minions Killed
395
0
Camps Cleared
0
2,112,127
Distance Traveled
1,505,135
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,492
413
55
2
0
369,968
0
L
Neith
9,494
413
107
5
0
297,091
2
L
Achilles
12,616
549
160
7
0
409,929
2
L
Artemis
8,494
369
71
3
0
390,083
2
W
Kukulkan
13,103
570
188
8
0
423,490
0
L
Jormungandr
8,295
361
57
2
0
408,032
0
W
Artemis
10,946
476
86
4
0
433,573
1
W
Cthulhu
11,516
501
109
5
0
428,752
1
L
Heimdallr
4,221
184
0
0
0
0
0
W
Tsukuyomi
12,618
549
148
6
0
456,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role