Player Matchup

Chronos
Chronos
BigLonna
Chronos
Level 129
God Stats
35W - 32L
1,641 SR
Queue Stats
1,605W - 1,183L
1,623 Elo+
Party 1
Odin
Odin
BigStumps
Odin
Level 105
God Stats
15W - 9L
1,599 SR
Queue Stats
270W - 228L
1,612 Elo+
Party 1
Neith
Neith
Mundo99
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,569 Elo+
Party 1
Team Averages
Level 81
1,580 SR
1,602 Elo+

VS

Team Averages
Level 80
1,658 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Kar-toonz-
Gilgamesh
Level 128
God Stats
3W - 2L
1,804 SR
Queue Stats
166W - 166L
1,524 Elo+
Party 2
Sol
Sol
Lewi_Beast21
Sol
Level 24
God Stats
1W - 3L
1,561 SR
Queue Stats
3W - 9L
1,344 Elo+
Party 2
Merlin
Merlin
pretend-land
Merlin
Level 88
God Stats
2W - 1L
1,607 SR
Queue Stats
221W - 329L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigLonna
Chronos
12
5 / 6 / 9
9,890
706
10,367
13,956
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
14
7 / 1 / 7
10,626
759
12,416
17,991
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Mundo99
Neith
16
9 / 2 / 10
11,196
800
18,476
8,526
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kar-toonz-
Gilgamesh
11
3 / 7 / 4
8,785
628
9,364
19,092
16,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 5
8,205
586
5,846
13,920
5,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
4 / 7 / 3
9,564
683
10,402
14,084
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
9
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigLonna
Chronos
5
6
9
1.58
W
Odin
7
1
7
10.5
L
Gilgamesh
Kar-toonz-
Gilgamesh
3
7
4
0.71
L
1
7
5
0.5
W
Neith
Mundo99
Neith
9
2
10
7
L
Merlin
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
25,612
40,473
Taken
47,096
25,205
Mitigated
27,385
4,922
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigLonna
Chronos
10,367
3,851
211
1,660
13,956
8,888
2,202
6,264
7,692
22,474
2,766
W
Odin
12,416
1,809
0
1,902
17,991
12,857
0
6,534
11,457
7,099
20,438
L
Gilgamesh
Kar-toonz-
Gilgamesh
9,364
2,576
0
265
19,092
16,712
0
5,393
12,994
0
23,920
L
5,846
1,984
0
2,118
13,920
5,152
306
2,957
10,782
21,320
0
W
Neith
Mundo99
Neith
18,476
8,096
0
1,149
8,526
3,460
670
3,634
4,892
0
48,798
L
Merlin
10,402
297
105
2,812
14,084
5,521
283
3,882
9,653
37,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
26,554
139
Minions Killed
125
4
Camps Cleared
4
735,664
Distance Traveled
603,616
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,890
706
24
2
2
222,388
0
W
Odin
10,626
759
31
2
2
287,322
1
L
Gilgamesh
8,785
628
32
2
2
205,194
3
L
Sol
8,205
586
36
3
0
189,174
0
W
Neith
11,196
800
84
6
0
225,954
0
L
Merlin
9,564
683
57
4
2
209,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role