Player Matchup

Geb
Geb
PupBlaze710
Geb
Level 123
God Stats
4W - 11L
1,460 SR
Queue Stats
85W - 127L
1,254 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RubberSkunk
Ah Muzen Cab
Level 157
God Stats
1W - 5L
1,509 SR
Queue Stats
168W - 234L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
zachillies
Kukulkan
Level 78
God Stats
37W - 41L
1,464 SR
Queue Stats
66W - 84L
1,343 Elo+
Solo
Team Averages
Level 119
1,478 SR
1,295 Elo+

VS

Team Averages
Level 72
1,561 SR
1,270 Elo+
Charybdis
Charybdis
KingCavaco
Charybdis
Level 68
God Stats
6W - 3L
1,601 SR
Queue Stats
42W - 58L
1,309 Elo+
Solo
Bacchus
Bacchus
huniverse
Bacchus
Level 29
God Stats
4W - 1L
1,637 SR
Queue Stats
15W - 40L
1,200 Elo+
Solo
Sun Wukong
Sun Wukong
poison_mouse
Sun Wukong
Level 118
God Stats
7W - 4L
1,444 SR
Queue Stats
58W - 86L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,705
610
5,924
11,281
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RubberSkunk
Ah Muzen Cab
10
1 / 6 / 0
6,762
615
8,824
8,774
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
zachillies
Kukulkan
11
2 / 4 / 0
7,069
643
7,049
8,344
2,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingCavaco
Charybdis
12
4 / 2 / 5
8,098
736
9,554
7,607
3,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
huniverse
Bacchus
12
2 / 1 / 10
8,508
773
3,481
10,349
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
poison_mouse
Sun Wukong
13
7 / 0 / 6
8,710
792
11,671
9,948
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KingCavaco
Charybdis
4
2
5
3.25
L
0
3
3
0.5
L
Ah Muzen Cab
RubberSkunk
Ah Muzen Cab
1
6
0
0.17
W
Bacchus
huniverse
Bacchus
2
1
10
7
W
Sun Wukong
poison_mouse
Sun Wukong
7
0
6
10
L
Kukulkan
zachillies
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
24,706
28,399
Taken
27,904
13,450
Mitigated
25,736
3,781
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KingCavaco
Charybdis
9,554
4,947
764
1,395
7,607
3,310
971
3,895
3,712
0
37,354
L
5,924
305
0
0
11,281
8,454
0
1,810
9,091
13,561
0
L
Ah Muzen Cab
RubberSkunk
Ah Muzen Cab
8,824
3,203
0
1,056
8,774
2,242
0
1,501
6,974
0
24,328
W
Bacchus
huniverse
Bacchus
3,481
298
684
2,364
10,349
13,327
76
4,583
5,766
8,043
0
W
Sun Wukong
poison_mouse
Sun Wukong
11,671
1,931
784
2,561
9,948
9,099
259
4,850
5,098
0
33,456
L
Kukulkan
zachillies
Kukulkan
7,049
563
328
2,397
8,344
2,754
0
850
7,297
24,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,536
Gold Earned
25,316
105
Minions Killed
167
2
Camps Cleared
8
592,415
Distance Traveled
628,021
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,098
736
84
8
4
181,494
3
L
Geb
6,705
610
21
2
0
233,205
4
L
Ah Muzen Cab
6,762
615
35
3
2
182,108
1
W
Bacchus
8,508
773
9
1
0
223,025
2
W
Sun Wukong
8,710
792
74
7
4
223,502
5
L
Kukulkan
7,069
643
49
4
0
177,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role