Player Matchup

Hel
Hel
Ireneush
Hel
Level 12
God Stats
2W - 3L
1,415 SR
Queue Stats
8W - 12L
1,281 Elo+
Solo
Arachne
Arachne
NiiSso-88
Arachne
Level 26
God Stats
15W - 26L
1,400 SR
Queue Stats
87W - 158L
1,301 Elo+
Solo
Apollo
Apollo
Noahboy1115
Apollo
Level 29
God Stats
3W - 5L
1,413 SR
Queue Stats
28W - 40L
1,282 Elo+
Solo
Persephone
Persephone
darkchaos-2000
Persephone
Level 28
God Stats
2W - 4L
1,336 SR
Queue Stats
68W - 73L
1,459 Elo+
Solo
Geb
Geb
shmups_di
Geb
Level 16
God Stats
1W - 3L
1,156 SR
Queue Stats
19W - 22L
1,330 Elo+
Solo
Team Averages
Level 22
1,344 SR
1,330 Elo+

VS

Team Averages
Level 23
1,484 SR
1,379 Elo+
Zeus
Zeus
ATY222333
Zeus
Level 19
God Stats
2W - 1L
1,539 SR
Queue Stats
14W - 13L
1,403 Elo+
Party 1
Cupid
Cupid
KraaakeN70
Cupid
Level 25
God Stats
10W - 8L
1,554 SR
Queue Stats
18W - 15L
1,443 Elo+
Party 1
Ravana
Ravana
nYuS_KoNg
Ravana
Level 28
God Stats
25W - 11L
1,691 SR
Queue Stats
51W - 49L
1,475 Elo+
Party 1
Sobek
Sobek
rakeden_
Sobek
Level 16
God Stats
5W - 3L
1,472 SR
Queue Stats
16W - 31L
1,232 Elo+
Solo
Pele
Pele
x_turk0o87
Pele
Level 29
God Stats
14W - 30L
1,165 SR
Queue Stats
113W - 140L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 2
8,062
424
9,911
11,843
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
NiiSso-88
Arachne
13
3 / 10 / 4
8,557
450
10,354
16,923
5,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
0 / 9 / 6
7,578
399
6,678
14,153
3,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
darkchaos-2000
Persephone
16
6 / 3 / 0
10,777
567
14,491
11,184
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 5 / 4
7,480
394
8,974
15,008
10,011
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 4 / 7
9,855
519
9,968
9,927
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
18
20 / 2 / 7
12,043
634
21,389
16,159
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
nYuS_KoNg
Ravana
20
12 / 0 / 2
12,419
654
11,151
11,036
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
rakeden_
Sobek
15
3 / 3 / 19
10,694
563
6,389
19,330
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 0
8,679
457
2,223
13,100
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
15
Kills
39
38
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
4
7
1.88
L
3
11
2
0.36
W
Cupid
20
2
7
11.75
L
Arachne
NiiSso-88
Arachne
3
10
4
0.5
L
Apollo
0
9
6
0.33
L
Persephone
darkchaos-2000
Persephone
6
3
0
2
W
Ravana
nYuS_KoNg
Ravana
12
0
2
13
W
Sobek
rakeden_
Sobek
3
3
19
4.17
L
3
5
4
1
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,408
Damage
51,120
69,111
Taken
69,552
25,666
Mitigated
37,801
7,009
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,968
1,867
0
2,772
9,927
3,425
1,424
5,669
3,852
45,733
0
L
9,911
1,130
0
0
11,843
2,620
678
2,942
8,727
32,472
0
W
Cupid
21,389
11,460
327
9,257
16,159
6,537
3,802
7,025
8,956
0
74,816
L
Arachne
NiiSso-88
Arachne
10,354
6,345
155
2,555
16,923
5,932
624
1,743
15,110
333
56,989
L
Apollo
6,678
3,294
0
2,554
14,153
3,864
325
2,160
11,883
0
37,189
L
Persephone
darkchaos-2000
Persephone
14,491
595
0
1,745
11,184
3,239
1,920
1,979
9,118
73,101
0
W
Ravana
nYuS_KoNg
Ravana
11,151
3,170
0
5,536
11,036
6,385
480
4,320
6,537
0
94,066
W
Sobek
rakeden_
Sobek
6,389
268
0
6,271
19,330
16,520
410
8,463
10,579
28,598
0
L
8,974
194
0
0
15,008
10,011
0
6,971
7,913
18,428
0
W
2,223
246
0
744
13,100
4,934
2,776
6,974
5,752
0
48,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
53,690
353
Minions Killed
491
0
Camps Cleared
0
1,735,001
Distance Traveled
1,833,989
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,855
519
93
5
0
320,716
2
L
Hel
8,062
424
57
3
0
302,837
0
W
Cupid
12,043
634
107
6
0
362,933
2
L
Arachne
8,557
450
76
4
0
374,367
0
L
Apollo
7,578
399
66
3
0
320,942
0
L
Persephone
10,777
567
141
7
0
355,208
3
W
Ravana
12,419
654
161
8
0
386,093
0
W
Sobek
10,694
563
37
2
0
404,691
4
L
Geb
7,480
394
13
1
0
381,647
0
W
Pele
8,679
457
93
5
0
359,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role