Player Matchup

Thanatos
Thanatos
Bot4nic
Thanatos
Level 28
God Stats
2W - 1L
1,315 SR
Queue Stats
169W - 98L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
Hanzo_Hatori873
Baron Samedi
Level 15
God Stats
3W - 4L
1,321 SR
Queue Stats
16W - 17L
1,312 Elo+
Solo
Ymir
Ymir
Mchinzify2
Ymir
Level 18
God Stats
5W - 0L
1,804 SR
Queue Stats
49W - 21L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
Mkertokarijo
Heimdallr
Level 16
God Stats
7W - 5L
1,581 SR
Queue Stats
44W - 19L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
thaChickenking
Hou Yi
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 13L
1,637 Elo+
Party 1
Team Averages
Level 27
1,504 SR
1,553 Elo+

VS

Team Averages
Level 23
1,608 SR
1,526 Elo+
Fafnir
Fafnir
AntykonfidentJP
Fafnir
Level 29
God Stats
12W - 9L
1,625 SR
Queue Stats
40W - 56L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
Level 28
God Stats
32W - 39L
1,485 SR
Queue Stats
41W - 59L
1,330 Elo+
Solo
Nemesis
Nemesis
MehrdadM10
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,561 Elo+
Solo
Bellona
Bellona
Oscars1006
Bellona
Level 4
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Chiron
Chiron
arco_bw
Chiron
Level 28
God Stats
4W - 3L
1,749 SR
Queue Stats
83W - 69L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bot4nic
Thanatos
12
4 / 3 / 0
7,425
530
3,190
10,118
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Hanzo_Hatori873
Baron Samedi
12
0 / 2 / 3
7,366
526
3,074
8,022
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 5
6,984
499
6,080
10,134
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Mkertokarijo
Heimdallr
15
6 / 1 / 1
9,329
666
7,347
8,022
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 3
7,252
518
8,451
7,051
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,946
425
2,378
8,403
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
11
0 / 2 / 2
6,743
482
2,809
7,135
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MehrdadM10
Nemesis
13
7 / 2 / 0
7,773
555
9,060
8,246
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Oscars1006
Bellona
8
0 / 6 / 0
5,192
371
3,470
8,693
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
arco_bw
Chiron
9
0 / 5 / 1
5,572
398
2,863
7,774
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
7
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Thanatos
Bot4nic
Thanatos
4
3
0
1.33
W
Baron Samedi
Hanzo_Hatori873
Baron Samedi
0
2
3
0.75
L
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
0
2
2
0.5
W
2
1
5
4.5
L
Nemesis
MehrdadM10
Nemesis
7
2
0
3.5
W
Heimdallr
Mkertokarijo
Heimdallr
6
1
1
6.5
L
Bellona
Oscars1006
Bellona
0
6
0
0
L
Chiron
arco_bw
Chiron
0
5
1
0.1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
20,580
43,347
Taken
40,251
20,141
Mitigated
18,478
18,440
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,378
334
0
2,446
8,403
6,118
0
2,660
5,743
6,468
0
W
Thanatos
Bot4nic
Thanatos
3,190
1,104
0
8,266
10,118
3,015
0
649
9,447
0
42,445
W
Baron Samedi
Hanzo_Hatori873
Baron Samedi
3,074
261
179
2,628
8,022
2,560
416
2,020
5,816
43,192
0
L
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
2,809
110
181
3,573
7,135
2,328
0
1,912
5,223
40,233
0
W
6,080
2,009
0
1,905
10,134
9,159
0
1,935
8,171
25,961
0
L
Nemesis
MehrdadM10
Nemesis
9,060
4,471
0
1,532
8,246
3,419
0
1,644
6,602
0
44,948
W
Heimdallr
Mkertokarijo
Heimdallr
7,347
3,056
0
2,480
8,022
3,138
2,417
78
7,944
0
60,327
L
Bellona
Oscars1006
Bellona
3,470
438
0
1,046
8,693
5,495
0
2,244
6,449
2,598
13,975
L
Chiron
arco_bw
Chiron
2,863
1,134
362
2,334
7,774
1,118
0
694
7,064
0
31,894
W
8,451
4,220
0
2,982
7,051
2,269
280
1,234
5,787
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
31,226
400
Minions Killed
287
0
Camps Cleared
0
1,315,344
Distance Traveled
1,345,881
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,946
425
9
1
0
256,618
0
W
Thanatos
7,425
530
81
6
0
284,478
5
W
Baron Samedi
7,366
526
90
6
0
239,080
1
L
Morgan Le Fay
6,743
482
100
7
0
277,785
0
W
Ymir
6,984
499
37
3
0
262,297
4
L
Nemesis
7,773
555
83
6
0
304,512
2
W
Heimdallr
9,329
666
127
9
0
277,428
1
L
Bellona
5,192
371
31
2
0
255,529
0
L
Chiron
5,572
398
64
5
0
251,437
1
W
Hou Yi
7,252
518
65
5
0
252,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role