Player Matchup

Fenrir
Fenrir
DarkOmnital
Fenrir
Level 28
God Stats
0W - 4L
1,082 SR
Queue Stats
38W - 56L
1,250 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DarkRaptor1117
Cu Chulainn
Level 42
God Stats
1W - 8L
1,152 SR
Queue Stats
44W - 79L
1,182 Elo+
Party 3
Ymir
Ymir
Genji6087
Ymir
Level 26
God Stats
3W - 5L
1,348 SR
Queue Stats
13W - 18L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sahjd
Morgan Le Fay
Level 44
God Stats
9W - 13L
1,416 SR
Queue Stats
56W - 54L
1,355 Elo+
Party 1
Charybdis
Charybdis
TheLegendofFear
Charybdis
Level 27
God Stats
1W - 2L
1,496 SR
Queue Stats
22W - 29L
1,260 Elo+
Party 3
Team Averages
Level 33
1,299 SR
1,269 Elo+

VS

Team Averages
Level 42
1,305 SR
1,286 Elo+
Xbalanque
Xbalanque
Angel040610
Xbalanque
Level 52
God Stats
3W - 2L
1,539 SR
Queue Stats
180W - 193L
1,337 Elo+
Party 2
Merlin
Merlin
Bridgebythefoote
Merlin
Level 46
God Stats
1W - 4L
1,041 SR
Queue Stats
82W - 124L
1,258 Elo+
Party 4
Yemoja
Yemoja
Raging Toxin
Yemoja
Level 38
God Stats
4W - 8L
1,215 SR
Queue Stats
188W - 212L
1,240 Elo+
Solo
Danzaburou
Danzaburou
angler295s
Danzaburou
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 116L
1,348 Elo+
Party 2
Bellona
Bellona
brewerstein
Bellona
Level 43
God Stats
3W - 7L
1,232 SR
Queue Stats
66W - 97L
1,250 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 5 / 4
8,497
500
6,794
13,771
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DarkRaptor1117
Cu Chulainn
11
1 / 8 / 0
7,279
428
3,821
13,132
5,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 5 / 0
6,942
408
2,184
11,310
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Sahjd
Morgan Le Fay
11
1 / 6 / 0
7,124
419
5,192
9,174
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheLegendofFear
Charybdis
11
4 / 8 / 0
8,098
476
9,187
14,612
5,158
Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Angel040610
Xbalanque
16
11 / 3 / 5
9,887
582
10,480
12,195
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 7
8,385
493
5,068
5,926
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
0 / 3 / 9
7,230
425
3,772
10,877
5,616
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
angler295s
Danzaburou
15
8 / 1 / 3
9,423
554
7,785
6,056
2,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
brewerstein
Bellona
15
8 / 1 / 10
9,679
569
12,410
11,505
12,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
10
Kills
30
32
Deaths
10
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Angel040610
Xbalanque
11
3
5
4.5
W
3
2
7
3.25
L
Fenrir
3
5
4
1
L
Cu Chulainn
DarkRaptor1117
Cu Chulainn
1
8
0
0.13
L
Ymir
1
5
0
0.2
W
Yemoja
0
3
9
1.5
L
Morgan Le Fay
Sahjd
Morgan Le Fay
1
6
0
0.17
L
Charybdis
TheLegendofFear
Charybdis
4
8
0
0.5
W
Danzaburou
angler295s
Danzaburou
8
1
3
9.5
W
Bellona
brewerstein
Bellona
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
39,515
61,999
Taken
46,559
28,278
Mitigated
26,275
9,160
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Angel040610
Xbalanque
10,480
5,843
0
4,360
12,195
4,584
102
308
11,887
0
59,870
W
5,068
570
44
2,145
5,926
1,697
344
0
5,926
32,332
0
L
Fenrir
6,794
1,571
0
4,376
13,771
5,474
0
2,775
10,828
0
40,222
L
Cu Chulainn
DarkRaptor1117
Cu Chulainn
3,821
520
0
1,035
13,132
5,109
62
1,659
11,399
0
34,022
L
Ymir
2,184
482
0
920
11,310
9,650
564
1,018
10,278
20,677
0
W
Yemoja
3,772
548
359
2,601
10,877
5,616
212
4,006
6,871
24,668
0
L
Morgan Le Fay
Sahjd
Morgan Le Fay
5,192
370
0
976
9,174
2,887
944
1,886
7,236
36,514
0
L
Charybdis
TheLegendofFear
Charybdis
9,187
5,283
0
1,853
14,612
5,158
589
2,892
11,396
0
45,675
W
Danzaburou
angler295s
Danzaburou
7,785
2,732
0
1,339
6,056
2,106
978
2,210
3,846
0
57,811
W
Bellona
brewerstein
Bellona
12,410
3,207
0
2,697
11,505
12,272
374
852
10,653
7,985
37,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
44,604
310
Minions Killed
395
0
Camps Cleared
0
1,505,654
Distance Traveled
1,611,216
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,887
582
112
7
0
320,164
0
W
Merlin
8,385
493
83
5
0
313,830
2
L
Fenrir
8,497
500
66
4
0
362,848
1
L
Cu Chulainn
7,279
428
54
3
0
326,046
3
L
Ymir
6,942
408
34
2
0
262,085
1
W
Yemoja
7,230
425
34
2
0
283,453
1
L
Morgan Le Fay
7,124
419
70
4
0
270,405
0
L
Charybdis
8,098
476
86
5
0
284,270
3
W
Danzaburou
9,423
554
86
5
0
324,935
2
W
Bellona
9,679
569
80
5
0
368,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role