Player Matchup

Mercury
Mercury
Heath285
Mercury
Level 15
God Stats
2W - 0L
1,578 SR
Queue Stats
8W - 13L
1,225 Elo+
Party 1
Ganesha
Ganesha
Lil_Roadds09
Ganesha
Level 43
God Stats
3W - 1L
1,609 SR
Queue Stats
48W - 52L
1,455 Elo+
Party 1
Rama
Rama
MegaHexOGN
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,274 Elo+
Solo
Hel
Hel
Mustangtmanz
Hel
Level 7
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 2L
1,074 Elo+
Party 1
Cliodhna
Cliodhna
Neisigkeit
Cliodhna
Level 24
God Stats
3W - 1L
1,784 SR
Queue Stats
46W - 67L
1,372 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,280 Elo+

VS

Team Averages
Level 10
1,424 SR
1,438 Elo+
Artemis
Artemis
JesseReset9481
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
SirKacz
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 23L
1,468 Elo+
Solo
Ares
Ares
ThPUNISHER23
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
killuaanime2696
Ymir
Level 17
God Stats
0W - 1L
1,119 SR
Queue Stats
9W - 21L
1,220 Elo+
Solo
Bellona
Bellona
savagecuban28
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heath285
Mercury
12
6 / 10 / 3
8,097
476
7,834
12,113
4,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Lil_Roadds09
Ganesha
10
1 / 5 / 15
7,164
421
6,908
10,170
11,219
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
7 / 3 / 3
8,064
474
5,665
7,106
2,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 9 / 2
6,644
391
2,146
10,676
3,711
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Neisigkeit
Cliodhna
17
11 / 1 / 2
10,008
589
8,814
11,633
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 6
7,382
434
6,719
9,813
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
14
15 / 1 / 2
9,681
569
14,688
12,659
11,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 8 / 6
6,432
378
651
11,256
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 3 / 5
6,829
402
4,202
6,772
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
6
3 / 8 / 3
6,187
364
2,386
8,108
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
28
Kills
25
28
Deaths
28
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Heath285
Mercury
6
10
3
0.75
L
3
8
6
0.75
W
Ganesha
Lil_Roadds09
Ganesha
1
5
15
1.7
W
7
3
3
2.83
W
3
9
2
0.44
W
Cliodhna
Neisigkeit
Cliodhna
11
1
2
12
L
Tyr
15
1
2
16
L
0
8
6
0.38
L
4
3
5
2.17
L
Bellona
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
28,646
51,698
Taken
48,608
26,616
Mitigated
30,137
9,699
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Heath285
Mercury
7,834
5,191
0
0
12,113
4,352
541
413
11,700
0
29,408
L
6,719
5,051
0
720
9,813
2,847
66
2,347
7,466
0
32,431
W
Ganesha
Lil_Roadds09
Ganesha
6,908
1,686
153
516
10,170
11,219
0
2,837
7,333
13,939
0
W
5,665
5,215
0
1,736
7,106
2,526
2,313
544
6,562
0
30,955
W
2,146
297
1,090
1,662
10,676
3,711
58
820
9,856
15,050
0
W
Cliodhna
Neisigkeit
Cliodhna
8,814
2,011
0
4,542
11,633
4,808
616
1,148
10,485
0
79,727
L
Tyr
14,688
2,773
0
3,744
12,659
11,975
984
2,230
10,429
0
41,095
L
651
613
0
375
11,256
7,619
0
1,301
9,955
6,943
0
L
4,202
1,292
0
520
6,772
2,309
108
1,697
5,075
15,608
0
L
Bellona
2,386
798
0
25
8,108
5,387
176
1,479
6,629
2,662
4,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
36,511
273
Minions Killed
169
0
Camps Cleared
0
1,566,755
Distance Traveled
1,207,056
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,097
476
48
3
0
359,205
0
L
Artemis
7,382
434
57
3
0
226,021
0
W
Ganesha
7,164
421
5
0
0
293,509
2
W
Rama
8,064
474
55
3
0
264,075
0
W
Hel
6,644
391
26
2
0
323,916
0
W
Cliodhna
10,008
589
139
8
0
326,050
0
L
Tyr
9,681
569
57
3
0
371,333
1
L
Ares
6,432
378
11
1
0
188,579
2
L
Ymir
6,829
402
29
2
0
240,059
0
L
Bellona
6,187
364
15
1
0
181,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role