Player Matchup

Charybdis
Charybdis
Ace3948
Charybdis
Level 159
God Stats
7W - 11L
1,435 SR
Queue Stats
439W - 463L
1,470 Elo+
Party 2
Bellona
Bellona
Asher_of_Fig
Bellona
Level 149
God Stats
1W - 3L
1,312 SR
Queue Stats
193W - 232L
1,451 Elo+
Party 2
Fenrir
Fenrir
Backstage_Bard
Fenrir
Level 101
God Stats
4W - 14L
1,535 SR
Queue Stats
129W - 153L
1,521 Elo+
Party 3
Bacchus
Bacchus
Fatmanv01_TTV
Bacchus
Level 104
God Stats
0W - 2L
1,357 SR
Queue Stats
132W - 156L
1,440 Elo+
Party 3
Raijin
Raijin
klofta09
Raijin
Level 126
God Stats
9W - 9L
1,322 SR
Queue Stats
234W - 261L
1,469 Elo+
Party 2
Team Averages
Level 128
1,392 SR
1,470 Elo+

VS

Team Averages
Level 97
1,535 SR
1,413 Elo+
Olorun
Olorun
KidDynaMyte1605
Olorun
Level 104
God Stats
11W - 3L
1,804 SR
Queue Stats
400W - 417L
1,469 Elo+
Solo
Cthulhu
Cthulhu
TrueHighKing412
Cthulhu
Level 87
God Stats
5W - 6L
1,281 SR
Queue Stats
232W - 317L
1,345 Elo+
Party 1
Kali
Kali
Twitch_Tdogag6
Kali
Level 113
God Stats
3W - 3L
1,809 SR
Queue Stats
65W - 62L
1,490 Elo+
Party 1
Izanami
Izanami
Veivara
Izanami
Level 66
God Stats
99W - 111L
1,481 SR
Queue Stats
121W - 163L
1,415 Elo+
Party 1
Bellona
Bellona
its_me_manky
Bellona
Level 115
God Stats
10W - 9L
1,298 SR
Queue Stats
145W - 213L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ace3948
Charybdis
8
0 / 4 / 2
4,935
494
4,922
6,831
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Asher_of_Fig
Bellona
9
1 / 2 / 0
4,996
500
3,761
5,403
3,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 0
4,694
469
2,042
7,057
2,022
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
6
1 / 2 / 1
4,611
461
3,681
9,345
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
klofta09
Raijin
9
1 / 3 / 0
5,422
542
2,968
4,534
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,341
634
3,661
5,174
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 5
5,383
538
3,607
8,449
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
7 / 0 / 2
6,737
674
5,164
9,283
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Veivara
Izanami
9
2 / 2 / 5
5,936
594
6,745
5,622
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
its_me_manky
Bellona
10
0 / 0 / 1
5,720
572
1,042
4,704
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ace3948
Charybdis
0
4
2
0.25
L
Bellona
Asher_of_Fig
Bellona
1
2
0
0.5
L
0
4
0
0
L
Bacchus
1
2
1
0.75
W
4
1
2
5
W
1
0
5
3.5
W
7
0
2
8
W
Izanami
Veivara
Izanami
2
2
5
2.25
W
Bellona
its_me_manky
Bellona
0
0
1
0.5
L
Raijin
klofta09
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
20,219
33,170
Taken
33,232
13,887
Mitigated
13,018
7,926
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ace3948
Charybdis
4,922
2,328
0
1,927
6,831
1,517
0
1,463
5,368
0
25,623
L
Bellona
Asher_of_Fig
Bellona
3,761
487
0
595
5,403
3,541
0
545
4,858
2,505
16,604
L
2,042
731
0
1,380
7,057
2,022
0
295
6,762
0
23,715
L
Bacchus
3,681
552
157
3,047
9,345
5,452
0
3,943
5,402
11,578
0
W
3,661
2,404
368
2,494
5,174
1,689
0
1,506
3,466
34,459
0
W
3,607
710
432
3,447
8,449
3,640
0
2,618
5,729
14,577
0
W
5,164
2,745
0
4,695
9,283
3,344
0
833
8,410
0
34,912
W
Izanami
Veivara
Izanami
6,745
5,212
0
2,021
5,622
1,370
946
2,334
3,240
0
32,904
W
Bellona
its_me_manky
Bellona
1,042
45
11
2,599
4,704
2,975
302
0
4,704
0
25,587
L
Raijin
klofta09
Raijin
2,968
59
0
820
4,534
1,355
0
1,022
3,512
29,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
30,117
239
Minions Killed
269
0
Camps Cleared
0
947,758
Distance Traveled
940,050
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,935
494
59
6
0
179,796
0
L
Bellona
4,996
500
37
4
0
198,681
2
L
Fenrir
4,694
469
51
5
0
200,315
0
L
Bacchus
4,611
461
16
2
0
191,857
3
W
Olorun
6,341
634
70
7
0
183,878
0
W
Cthulhu
5,383
538
21
2
0
197,691
0
W
Kali
6,737
674
56
6
0
210,235
1
W
Izanami
5,936
594
63
6
0
164,852
2
W
Bellona
5,720
572
59
6
0
183,394
1
L
Raijin
5,422
542
76
8
0
177,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role