Player Matchup

Neith
Neith
LeviAckerman961
Neith
Level 77
God Stats
7W - 5L
1,550 SR
Queue Stats
222W - 215L
1,524 Elo+
Party 2
Achilles
Achilles
Ren_Orzhari
Achilles
Level 146
God Stats
48W - 50L
1,528 SR
Queue Stats
293W - 268L
1,561 Elo+
Party 1
Hera
Hera
ReputedTech88
Hera
Level 64
God Stats
16W - 10L
1,607 SR
Queue Stats
66W - 69L
1,539 Elo+
Party 2
Athena
Athena
Royal_Aeris
Athena
Level 67
God Stats
67W - 71L
1,520 SR
Queue Stats
245W - 248L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wolfox7
Morgan Le Fay
Level 143
God Stats
1W - 3L
1,407 SR
Queue Stats
492W - 457L
1,566 Elo+
Party 1
Team Averages
Level 99
1,522 SR
1,544 Elo+

VS

Team Averages
Level 117
1,554 SR
1,510 Elo+
Gilgamesh
Gilgamesh
CreepyGiraffe63
Gilgamesh
Level 139
God Stats
8W - 3L
1,498 SR
Queue Stats
278W - 261L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
DJQUADS
Zhong Kui
Level 101
God Stats
4W - 7L
1,495 SR
Queue Stats
79W - 76L
1,491 Elo+
Solo
Khepri
Khepri
Smitty-Nator
Khepri
Level 128
God Stats
5W - 3L
1,586 SR
Queue Stats
320W - 278L
1,487 Elo+
Party 3
Bastet
Bastet
i LockUpCxmp
Bastet
Level 127
God Stats
3W - 1L
1,627 SR
Queue Stats
118W - 113L
1,522 Elo+
Solo
Izanami
Izanami
nferrari26
Izanami
Level 89
God Stats
10W - 9L
1,562 SR
Queue Stats
162W - 148L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,674
457
9,436
13,219
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Ren_Orzhari
Achilles
15
1 / 4 / 0
9,281
488
11,206
17,580
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 8 / 0
8,136
428
6,785
13,592
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
1 / 7 / 2
8,191
431
6,178
20,288
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Wolfox7
Morgan Le Fay
13
2 / 8 / 1
8,538
449
9,145
15,846
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CreepyGiraffe63
Gilgamesh
19
4 / 1 / 4
11,750
618
11,525
16,753
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
DJQUADS
Zhong Kui
19
9 / 1 / 7
12,054
634
12,920
13,373
9,798
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
16
3 / 1 / 13
10,779
567
7,900
16,349
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
20
11 / 1 / 9
12,048
634
20,424
15,809
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
nferrari26
Izanami
18
7 / 2 / 5
11,391
600
9,771
9,017
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
6
Kills
34
34
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CreepyGiraffe63
Gilgamesh
4
1
4
6
W
Zhong Kui
DJQUADS
Zhong Kui
9
1
7
12.5
L
1
7
2
0.29
L
Achilles
Ren_Orzhari
Achilles
1
4
0
0.25
L
1
8
0
0.13
L
Athena
1
7
2
0.29
W
Khepri
3
1
13
9.5
L
Morgan Le Fay
Wolfox7
Morgan Le Fay
2
8
1
0.31
W
Bastet
11
1
9
15.5
W
Izanami
nferrari26
Izanami
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,750
Damage
62,540
80,525
Taken
71,301
42,864
Mitigated
51,861
10,704
Healing
32,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CreepyGiraffe63
Gilgamesh
11,525
2,504
0
4,918
16,753
12,147
388
2,001
13,945
6,759
70,934
W
Zhong Kui
DJQUADS
Zhong Kui
12,920
659
0
7,910
13,373
9,798
780
7,000
5,965
81,101
0
L
9,436
3,247
0
1,678
13,219
4,225
295
3,508
9,711
0
55,564
L
Achilles
Ren_Orzhari
Achilles
11,206
3,350
0
3,466
17,580
11,138
0
2,371
14,386
0
62,344
L
6,785
2,371
0
1,197
13,592
4,209
79
7,904
5,688
52,247
0
L
Athena
6,178
2,117
340
2,296
20,288
17,074
0
5,175
14,970
24,588
0
W
Khepri
7,900
592
605
4,962
16,349
20,127
471
5,584
10,691
27,827
0
L
Morgan Le Fay
Wolfox7
Morgan Le Fay
9,145
1,500
0
1,727
15,846
6,218
1,084
3,238
12,524
53,193
0
W
Bastet
20,424
6,061
0
9,835
15,809
6,080
0
5,740
9,909
0
98,037
W
Izanami
nferrari26
Izanami
9,771
5,558
0
3,951
9,017
3,709
4,191
1,407
7,610
0
102,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
58,022
459
Minions Killed
653
0
Camps Cleared
0
1,683,468
Distance Traveled
1,923,713
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,750
618
172
9
0
377,965
3
W
Zhong Kui
12,054
634
144
8
0
371,886
4
L
Neith
8,674
457
102
5
0
309,293
0
L
Achilles
9,281
488
130
7
0
395,203
7
L
Hera
8,136
428
105
6
0
317,936
2
L
Athena
8,191
431
44
2
0
338,748
11
W
Khepri
10,779
567
19
1
0
394,496
1
L
Morgan Le Fay
8,538
449
78
4
0
322,288
2
W
Bastet
12,048
634
143
8
0
435,845
3
W
Izanami
11,391
600
175
9
0
343,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role