Player Matchup

Ares
Ares
JumpThatGuy
Ares
Level 21
God Stats
3W - 1L
1,835 SR
Queue Stats
46W - 36L
1,587 Elo+
Party 1
Nemesis
Nemesis
Lobra54
Nemesis
Level 16
God Stats
2W - 1L
1,710 SR
Queue Stats
28W - 17L
1,681 Elo+
Party 1
Tiamat
Tiamat
RaV3nl
Tiamat
Level 21
God Stats
1W - 2L
1,670 SR
Queue Stats
37W - 28L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Sir Ludicrous
Danzaburou
Level 28
God Stats
47W - 41L
1,577 SR
Queue Stats
88W - 81L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
chatos2000
Gilgamesh
Level 15
God Stats
3W - 1L
1,646 SR
Queue Stats
14W - 7L
1,729 Elo+
Solo
Team Averages
Level 20
1,687 SR
1,633 Elo+

VS

Team Averages
Level 44
1,501 SR
1,655 Elo+
Danzaburou
Danzaburou
BigToeLover69
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,835 Elo+
Solo
Zeus
Zeus
Chris_Gack
Zeus
Level 160
God Stats
1W - 2L
1,205 SR
Queue Stats
139W - 124L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Gamer_Hands96
Gilgamesh
Level 5
God Stats
2W - 0L
1,707 SR
Queue Stats
6W - 5L
1,624 Elo+
Solo
Artio
Artio
Johnny2Frosty
Artio
Level 29
God Stats
2W - 5L
1,592 SR
Queue Stats
30W - 32L
1,504 Elo+
Solo
Arachne
Arachne
RebornSmurf-
Arachne
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 6L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,315
451
3,189
11,094
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lobra54
Nemesis
13
3 / 1 / 0
8,029
574
5,601
6,489
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
RaV3nl
Tiamat
14
1 / 3 / 1
7,926
566
3,255
6,768
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Sir Ludicrous
Danzaburou
10
1 / 8 / 0
6,399
457
2,533
9,814
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chatos2000
Gilgamesh
13
3 / 3 / 1
7,848
561
9,344
11,358
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigToeLover69
Danzaburou
17
9 / 1 / 3
10,304
736
10,229
9,388
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 5
7,954
568
7,373
6,368
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gamer_Hands96
Gilgamesh
12
3 / 2 / 2
7,741
553
4,609
9,293
3,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
1 / 2 / 6
8,012
572
2,203
9,486
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RebornSmurf-
Arachne
13
9 / 1 / 3
8,374
598
8,445
8,973
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
22
22
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigToeLover69
Danzaburou
9
1
3
10.5
W
0
2
5
1.25
W
Gilgamesh
Gamer_Hands96
Gilgamesh
3
2
2
2
W
1
2
6
2
L
0
7
2
0.14
L
Nemesis
Lobra54
Nemesis
3
1
0
3
L
Tiamat
RaV3nl
Tiamat
1
3
1
0.5
W
Arachne
RebornSmurf-
Arachne
9
1
3
10.5
L
Danzaburou
Sir Ludicrous
Danzaburou
1
8
0
0.13
L
Gilgamesh
chatos2000
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
32,859
45,523
Taken
43,508
20,239
Mitigated
18,231
9,208
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigToeLover69
Danzaburou
10,229
4,708
0
6,081
9,388
3,208
0
637
8,751
0
89,611
W
7,373
1,024
0
1,662
6,368
1,958
0
3,020
3,101
54,250
0
W
Gilgamesh
Gamer_Hands96
Gilgamesh
4,609
1,075
0
1,861
9,293
3,763
180
1,207
7,626
669
33,182
W
2,203
263
382
3,633
9,486
4,816
0
750
8,648
22,831
0
L
3,189
161
0
1,430
11,094
5,855
0
2,223
8,871
21,749
0
L
Nemesis
Lobra54
Nemesis
5,601
1,906
0
2,596
6,489
2,649
0
1,731
4,758
0
48,954
L
Tiamat
RaV3nl
Tiamat
3,255
41
0
1,193
6,768
4,409
0
2,737
4,031
50,951
0
W
Arachne
RebornSmurf-
Arachne
8,445
5,261
0
3,996
8,973
4,486
0
1,110
7,593
0
40,797
L
Danzaburou
Sir Ludicrous
Danzaburou
2,533
938
0
941
9,814
1,177
0
399
9,415
0
33,121
L
Gilgamesh
chatos2000
Gilgamesh
9,344
2,090
0
3,048
11,358
6,149
0
2,621
8,737
2,239
36,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
42,385
415
Minions Killed
444
0
Camps Cleared
0
1,390,477
Distance Traveled
1,396,961
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,304
736
154
11
0
272,387
5
W
Zeus
7,954
568
119
9
0
269,324
5
W
Gilgamesh
7,741
553
78
6
0
291,252
5
W
Artio
8,012
572
26
2
0
295,332
4
L
Ares
6,315
451
33
2
0
253,030
6
L
Nemesis
8,029
574
100
7
0
324,417
1
L
Tiamat
7,926
566
119
9
0
275,143
5
W
Arachne
8,374
598
67
5
0
268,666
5
L
Danzaburou
6,399
457
69
5
0
238,958
1
L
Gilgamesh
7,848
561
94
7
0
298,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role