Player Matchup

Ares
Ares
AG246_1881
Ares
Level 18
God Stats
16W - 16L
1,522 SR
Queue Stats
17W - 19L
1,448 Elo+
Party 3
Chiron
Chiron
Dat1Mercy
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,860 Elo+
Party 3
Fenrir
Fenrir
ProJaides
Fenrir
Level 28
God Stats
3W - 2L
1,521 SR
Queue Stats
64W - 62L
1,521 Elo+
Party 3
Raijin
Raijin
Raefwerd
Raijin
Level 26
God Stats
1W - 1L
1,259 SR
Queue Stats
58W - 62L
1,422 Elo+
Solo
Bellona
Bellona
TheBrinkOfHope
Bellona
Level 18
God Stats
4W - 1L
1,733 SR
Queue Stats
27W - 31L
1,476 Elo+
Party 3
Team Averages
Level 20
1,507 SR
1,545 Elo+

VS

Team Averages
Level 21
1,396 SR
1,408 Elo+
Hades
Hades
ImStonedMyb
Hades
Level 28
God Stats
3W - 6L
1,404 SR
Queue Stats
34W - 39L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
IzZymehboy
Cliodhna
Level 27
God Stats
0W - 5L
1,229 SR
Queue Stats
55W - 66L
1,422 Elo+
Party 1
Hachiman
Hachiman
OGDabComa
Hachiman
Level 8
God Stats
2W - 2L
1,514 SR
Queue Stats
5W - 11L
1,383 Elo+
Party 2
Zeus
Zeus
Pima09
Zeus
Level 33
God Stats
6W - 10L
1,464 SR
Queue Stats
68W - 70L
1,482 Elo+
Party 1
Odin
Odin
mrsiisterfister
Odin
Level 8
God Stats
3W - 5L
1,370 SR
Queue Stats
6W - 16L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,656
471
1,435
5,635
3,071
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Dat1Mercy
Chiron
11
4 / 0 / 3
6,615
551
5,959
6,546
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
ProJaides
Fenrir
14
12 / 0 / 2
8,211
684
10,342
8,345
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Raefwerd
Raijin
13
4 / 2 / 5
7,927
661
4,182
6,138
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,588
549
3,793
7,380
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,444
454
4,186
7,235
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
IzZymehboy
Cliodhna
8
3 / 5 / 0
5,836
486
3,865
7,921
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
OGDabComa
Hachiman
9
1 / 4 / 0
5,388
449
3,890
7,184
1,359
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Pima09
Zeus
11
1 / 6 / 1
6,729
561
6,000
9,314
2,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 2 / 2
6,015
501
3,039
8,059
3,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
5
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Chiron
Dat1Mercy
Chiron
4
0
3
5.5
L
0
4
1
0.13
L
Cliodhna
IzZymehboy
Cliodhna
3
5
0
0.6
L
Hachiman
OGDabComa
Hachiman
1
4
0
0.25
L
Zeus
Pima09
Zeus
1
6
1
0.25
W
Fenrir
ProJaides
Fenrir
12
0
2
13
W
Raijin
Raefwerd
Raijin
4
2
5
3.25
W
0
2
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
20,980
34,044
Taken
39,713
16,158
Mitigated
15,659
11,516
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,435
142
0
2,267
5,635
3,071
228
2,338
3,297
12,311
0
W
Chiron
Dat1Mercy
Chiron
5,959
1,951
412
2,938
6,546
1,765
627
1,470
5,076
0
43,840
L
4,186
656
240
2,041
7,235
5,956
222
1,232
5,965
16,345
0
L
Cliodhna
IzZymehboy
Cliodhna
3,865
593
0
1,648
7,921
1,770
0
428
7,431
0
27,821
L
Hachiman
OGDabComa
Hachiman
3,890
2,958
0
1,335
7,184
1,359
329
790
6,382
0
24,498
L
Zeus
Pima09
Zeus
6,000
1,162
0
1,250
9,314
2,621
796
2,783
6,259
43,273
0
W
Fenrir
ProJaides
Fenrir
10,342
3,026
0
2,751
8,345
3,067
0
2,396
5,949
0
47,637
W
Raijin
Raefwerd
Raijin
4,182
439
0
810
6,138
1,985
168
4,033
2,105
45,799
0
W
3,793
922
0
2,338
7,380
6,270
0
903
6,477
6,616
24,180
L
3,039
691
0
1,750
8,059
3,953
0
646
6,894
7,321
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
29,412
376
Minions Killed
257
0
Camps Cleared
0
1,247,163
Distance Traveled
1,110,633
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,656
471
30
3
0
232,291
0
W
Chiron
6,615
551
89
7
0
228,661
2
L
Hades
5,444
454
27
2
0
220,489
3
L
Cliodhna
5,836
486
51
4
0
227,490
0
L
Hachiman
5,388
449
42
4
0
220,340
1
L
Zeus
6,729
561
81
7
0
196,506
5
W
Fenrir
8,211
684
78
7
0
287,237
1
W
Raijin
7,927
661
99
8
0
242,432
2
W
Bellona
6,588
549
80
7
0
256,542
0
L
Odin
6,015
501
56
5
0
245,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role