Player Matchup

Kuzenbo
Kuzenbo
Silver I
Prxbleem
Kuzenbo
Silver I
Level 145
God Stats
3W - 2L
1,497 SR
Queue Stats
34W - 35L
1,222 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,497 SR
1,222 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,458 SR
1,049 MMR
Ymir
Ymir
Bronze III
PaPAFLuFFy6772
Ymir
Bronze III
Level 81
God Stats
0W - 3L
1,458 SR
Queue Stats
4W - 9L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Prxbleem
Kuzenbo
15
2 / 3 / 0
9,391
854
6,456
9,240
6,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabZeusAnubisAo KuangHe Bo

VS

Bans
LokiBakasuraAnhurKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,719
793
5,286
10,684
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Kuzenbo
Prxbleem
Kuzenbo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,456
Damage
5,286
9,240
Taken
10,684
6,070
Mitigated
5,130
640
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,286
1,648
0
2,537
10,684
5,130
120
6,564
4,120
36,573
1,464
W
Kuzenbo
Prxbleem
Kuzenbo
6,456
2,018
0
640
9,240
6,070
933
5,777
3,463
48,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,391
Gold Earned
8,719
101
Minions Killed
86
7
Camps Cleared
4
215,762
Distance Traveled
201,607
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,719
793
86
8
4
201,607
3
W
Kuzenbo
9,391
854
101
9
7
215,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role