Player Matchup

Cerberus
Cerberus
Masters
Nussack9057
Cerberus
Masters
Level 147
God Stats
13W - 8L
1,678 SR
Queue Stats
237W - 227L
2,510 MMR
Solo
Achilles
Achilles
Masters
PapaDust8229
Achilles
Masters
Level 155
God Stats
13W - 10L
1,626 SR
Queue Stats
402W - 366L
2,692 MMR
Solo
Chaac
Chaac
Masters
RawHustler
Chaac
Masters
Level 122
God Stats
10W - 8L
1,493 SR
Queue Stats
465W - 438L
2,547 MMR
Solo
Scylla
Scylla
Masters
TheLuffytaro
Scylla
Masters
Level 126
God Stats
21W - 12L
1,649 SR
Queue Stats
871W - 847L
2,531 MMR
Solo
Skadi
Skadi
Diamond III
massiveweiiner
Skadi
Diamond III
Level 56
God Stats
71W - 46L
1,754 SR
Queue Stats
119W - 101L
2,386 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,640 SR
2,533 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,556 SR
2,338 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
ImJankyBaby
King Arthur
Masters
Level 160
God Stats
13W - 15L
1,565 SR
Queue Stats
533W - 517L
2,696 MMR
Solo
Vamana
Vamana
Masters
KingHobojoe1
Vamana
Masters
Level 158
God Stats
8W - 11L
1,639 SR
Queue Stats
584W - 597L
2,675 MMR
Solo
Nu Wa
Nu Wa
Diamond II
MyeCohk9995
Nu Wa
Diamond II
Level 68
God Stats
7W - 13L
1,449 SR
Queue Stats
227W - 227L
2,353 MMR
Solo
Danzaburou
Danzaburou
Masters
QueOndaPisa
Danzaburou
Masters
Level 153
God Stats
3W - 4L
1,628 SR
Queue Stats
1,021W - 1,026L
2,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nussack9057
Cerberus
11
2 / 0 / 3
6,339
576
1,907
6,103
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
PapaDust8229
Achilles
11
1 / 0 / 1
5,874
534
5,595
9,918
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
12
5 / 0 / 2
6,990
635
3,734
6,005
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
12
1 / 1 / 2
6,259
569
2,933
4,053
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 1
6,505
591
5,000
6,368
1,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebOdin

VS

Bans
ArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 2 / 0
4,343
395
940
4,772
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ImJankyBaby
King Arthur
9
0 / 1 / 1
5,572
507
6,467
9,978
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
11
3 / 3 / 0
6,104
555
3,392
7,908
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 2 / 0
3,889
354
819
1,447
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
QueOndaPisa
Danzaburou
10
0 / 4 / 2
5,640
513
4,108
7,300
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
L
King Arthur
ImJankyBaby
King Arthur
0
1
1
0.5
L
Vamana
3
3
0
1
L
0
2
0
0
W
Cerberus
Nussack9057
Cerberus
2
0
3
3.5
W
Achilles
PapaDust8229
Achilles
1
0
1
1.5
L
Danzaburou
QueOndaPisa
Danzaburou
0
4
2
0.25
W
Chaac
5
0
2
6
W
Scylla
1
1
2
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
15,726
32,447
Taken
31,405
14,475
Mitigated
14,735
13,080
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
940
175
43
1,215
4,772
2,619
0
1,014
3,678
4,441
0
L
King Arthur
ImJankyBaby
King Arthur
6,467
864
0
3,098
9,978
6,373
0
1,153
8,114
0
31,452
L
Vamana
3,392
1,698
0
1,016
7,908
3,188
144
778
7,062
0
31,901
L
819
244
0
190
1,447
273
0
409
1,012
5,483
0
W
Cerberus
Nussack9057
Cerberus
1,907
96
120
2,670
6,103
4,111
0
232
5,871
18,301
0
W
Achilles
PapaDust8229
Achilles
5,595
1,682
0
4,358
9,918
5,084
59
0
9,298
0
32,293
L
Danzaburou
QueOndaPisa
Danzaburou
4,108
912
0
1,847
7,300
2,282
58
1,202
6,054
0
30,009
W
Chaac
3,734
495
0
3,657
6,005
2,580
337
534
5,427
0
35,219
W
Scylla
2,933
401
0
700
4,053
1,095
0
672
3,286
41,545
0
W
5,000
2,748
0
1,575
6,368
1,605
39
255
6,113
0
39,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
25,548
366
Minions Killed
204
0
Camps Cleared
0
1,109,948
Distance Traveled
741,879
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,343
395
14
1
0
115,348
3
L
King Arthur
5,572
507
61
6
0
202,353
1
L
Vamana
6,104
555
67
6
0
208,350
4
L
Nu Wa
3,889
354
7
1
0
53,591
0
W
Cerberus
6,339
576
39
4
0
226,325
4
W
Achilles
5,874
534
62
6
0
238,843
1
L
Danzaburou
5,640
513
55
5
0
162,237
2
W
Chaac
6,990
635
81
7
0
251,952
1
W
Scylla
6,259
569
100
9
0
198,565
3
W
Skadi
6,505
591
84
8
0
194,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role