Player Matchup

Kumbhakarna
Kumbhakarna
RecklessAce3
Kumbhakarna
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
10W - 2L
1,787 Elo+
Party 1
Bellona
Bellona
StarLipe
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,746 Elo+
Party 1
Rama
Rama
kakkita
Rama
Level 68
God Stats
1W - 0L
1,835 SR
Queue Stats
20W - 6L
1,911 Elo+
Party 1
Sol
Sol
xMazapanito
Sol
Level 141
God Stats
3W - 1L
1,619 SR
Queue Stats
27W - 9L
1,713 Elo+
Party 1
Team Averages
Level 66
1,673 SR
1,789 Elo+

VS

Team Averages
Level 55
1,521 SR
1,500 Elo+
Janus
Janus
EnflamedNips
Janus
Level 82
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kameron626
Cthulhu
Level 48
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
SomeLivesMatter
Ganesha
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
WhiteePrivilege
Artemis
Level 63
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RecklessAce3
Kumbhakarna
13
2 / 2 / 7
8,856
886
2,174
8,694
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
StarLipe
Bellona
16
6 / 1 / 5
9,980
998
11,192
9,534
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
kakkita
Rama
15
8 / 1 / 5
9,870
987
14,326
6,438
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
8,983
898
7,124
5,409
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,159
716
3,791
9,379
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kameron626
Cthulhu
14
1 / 5 / 1
8,046
805
2,353
9,813
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 2
7,274
727
3,056
11,779
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 6 / 0
8,288
829
4,606
8,790
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
6
6
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Cthulhu
Kameron626
Cthulhu
1
5
1
0.3
W
Kumbhakarna
RecklessAce3
Kumbhakarna
2
2
7
2.75
L
0
5
2
0.2
W
Bellona
StarLipe
Bellona
6
1
5
8.5
L
4
6
0
0.67
W
Rama
kakkita
Rama
8
1
5
10.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
13,806
30,075
Taken
39,761
21,376
Mitigated
19,373
6,881
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,791
151
0
230
9,379
2,617
0
2,257
7,122
20,201
0
L
Cthulhu
Kameron626
Cthulhu
2,353
205
265
1,526
9,813
4,320
28
4,354
5,459
22,613
0
W
Kumbhakarna
RecklessAce3
Kumbhakarna
2,174
53
0
1,100
8,694
8,517
430
1,910
6,700
6,799
0
L
3,056
322
309
1,108
11,779
9,194
0
733
11,046
12,725
0
W
Bellona
StarLipe
Bellona
11,192
6,850
0
3,080
9,534
6,796
262
3,000
6,436
0
45,699
L
4,606
2,889
0
824
8,790
3,242
0
1,957
6,833
0
18,425
W
Rama
kakkita
Rama
14,326
10,645
0
1,155
6,438
3,587
3,943
1,768
4,626
0
48,149
W
7,124
1,963
0
1,546
5,409
2,476
4,142
2,491
2,810
24,573
1,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
30,767
207
Minions Killed
129
13
Camps Cleared
3
724,527
Distance Traveled
573,291
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,159
716
44
4
0
150,969
0
L
Cthulhu
8,046
805
41
4
2
155,804
0
W
Kumbhakarna
8,856
886
14
1
0
168,941
0
L
Ganesha
7,274
727
7
1
0
141,165
0
W
Bellona
9,980
998
57
6
8
215,320
0
L
Artemis
8,288
829
37
4
1
125,353
1
W
Rama
9,870
987
88
9
4
163,070
2
W
Sol
8,983
898
48
5
1
177,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role