Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Porcupie506
Hun Batz
Level 28
God Stats
2W - 1L
1,638 SR
Queue Stats
21W - 28L
1,386 Elo+
Party 1
Loki
Loki
nonkimono
Loki
Level 79
God Stats
2W - 1L
1,456 SR
Queue Stats
60W - 75L
1,388 Elo+
Party 1
Team Averages
Level 45
1,531 SR
1,425 Elo+

VS

Team Averages
Level 85
1,485 SR
1,416 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
IamIANianIam
King Arthur
Level 124
God Stats
2W - 8L
1,456 SR
Queue Stats
82W - 119L
1,388 Elo+
Party 2
Fenrir
Fenrir
dookieslayer
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
7 / 0 / 7
8,999
750
8,932
7,146
3,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Porcupie506
Hun Batz
14
4 / 1 / 12
9,037
753
8,327
11,898
6,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
13
4 / 2 / 6
8,475
706
5,404
6,464
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 2 / 1
7,994
666
7,231
6,189
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IamIANianIam
King Arthur
10
0 / 2 / 3
7,092
591
8,586
10,171
8,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
7
1 / 12 / 2
6,981
582
3,622
11,707
3,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
7
10.5
L
Eset
 
Eset
2
2
1
1.25
L
King Arthur
IamIANianIam
King Arthur
0
2
3
0.75
W
Hun Batz
Porcupie506
Hun Batz
4
1
12
10
L
Fenrir
1
12
2
0.17
W
Loki
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
19,439
25,508
Taken
28,067
12,777
Mitigated
14,701
10,669
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,932
1,628
1,117
3,252
7,146
3,119
476
1,362
5,784
24,771
0
L
Eset
 
Eset
7,231
413
214
1,069
6,189
2,675
0
1,936
4,253
31,300
0
L
King Arthur
IamIANianIam
King Arthur
8,586
1,300
0
630
10,171
8,216
0
4,328
5,843
0
19,561
W
Hun Batz
Porcupie506
Hun Batz
8,327
2,072
491
3,628
11,898
6,779
59
4,113
7,785
0
27,337
L
Fenrir
3,622
941
0
549
11,707
3,810
0
2,834
8,873
0
6,750
W
Loki
5,404
1,431
0
2,181
6,464
2,879
511
2,460
4,004
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
22,067
145
Minions Killed
114
10
Camps Cleared
2
694,279
Distance Traveled
631,031
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,999
750
55
5
3
220,475
6
L
Eset
7,994
666
77
6
2
220,550
4
L
King Arthur
7,092
591
31
3
0
229,807
1
W
Hun Batz
9,037
753
33
3
2
241,853
3
L
Fenrir
6,981
582
6
1
0
180,674
0
W
Loki
8,475
706
57
5
5
231,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role