Player Matchup

Thor
Thor
AbeeLC
Thor
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 3
Anubis
Anubis
DarioF20
Anubis
Level 64
God Stats
1W - 0L
1,382 SR
Queue Stats
8W - 25L
1,270 Elo+
Party 3
Yemoja
Yemoja
Kornth
Yemoja
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 60L
1,399 Elo+
Party 1
Bastet
Bastet
Oyaman
Bastet
Level 156
God Stats
10W - 3L
1,619 SR
Queue Stats
95W - 73L
1,557 Elo+
Solo
Neith
Neith
Ztark
Neith
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 96L
1,399 Elo+
Party 1
Team Averages
Level 120
1,460 SR
1,381 Elo+

VS

Team Averages
Level 85
1,442 SR
1,440 Elo+
Sylvanus
Sylvanus
CiaronLyons4
Sylvanus
Level 103
God Stats
29W - 41L
1,499 SR
Queue Stats
539W - 477L
1,551 Elo+
Party 2
Tiamat
Tiamat
Daav3
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
MamaMisto28
Erlang Shen
Level 65
God Stats
3W - 5L
1,330 SR
Queue Stats
141W - 236L
1,351 Elo+
Solo
Cerberus
Cerberus
iTzZ CHIGGLES
Cerberus
Level 84
God Stats
2W - 9L
1,218 SR
Queue Stats
455W - 400L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
mamkotatic
Heimdallr
Level 89
God Stats
11W - 5L
1,665 SR
Queue Stats
284W - 301L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AbeeLC
Thor
16
3 / 2 / 8
9,754
542
5,842
12,380
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
DarioF20
Anubis
16
6 / 3 / 6
10,235
569
11,049
9,294
4,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Kornth
Yemoja
13
1 / 0 / 8
8,914
495
2,196
9,496
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Oyaman
Bastet
17
10 / 1 / 8
11,381
632
15,520
16,940
14,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Ztark
Neith
15
7 / 1 / 4
10,009
556
11,117
9,880
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CiaronLyons4
Sylvanus
17
3 / 7 / 0
9,393
522
8,349
13,291
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Daav3
Tiamat
10
0 / 5 / 4
7,123
396
2,300
8,971
3,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MamaMisto28
Erlang Shen
10
1 / 6 / 1
7,205
400
5,664
11,977
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
iTzZ CHIGGLES
Cerberus
14
1 / 5 / 1
8,232
457
5,006
18,718
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
mamkotatic
Heimdallr
14
1 / 4 / 0
8,427
468
5,763
8,746
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
27
Kills
6
7
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
AbeeLC
Thor
3
2
8
3.5
L
Sylvanus
CiaronLyons4
Sylvanus
3
7
0
0.43
L
Tiamat
Daav3
Tiamat
0
5
4
0.4
W
Anubis
DarioF20
Anubis
6
3
6
3
W
Yemoja
Kornth
Yemoja
1
0
8
5
L
Erlang Shen
MamaMisto28
Erlang Shen
1
6
1
0.25
W
Bastet
Oyaman
Bastet
10
1
8
14
W
Neith
Ztark
Neith
7
1
4
9
L
Cerberus
iTzZ CHIGGLES
Cerberus
1
5
1
0.3
L
Heimdallr
mamkotatic
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
27,082
57,990
Taken
61,703
35,227
Mitigated
25,298
17,933
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AbeeLC
Thor
5,842
1,441
0
892
12,380
4,193
379
3,766
8,614
0
67,256
L
Sylvanus
CiaronLyons4
Sylvanus
8,349
2,390
2
4,331
13,291
6,326
0
3,771
9,422
54,740
15,259
L
Tiamat
Daav3
Tiamat
2,300
261
0
1,245
8,971
3,062
8
4,416
4,432
25,939
0
W
Anubis
DarioF20
Anubis
11,049
304
116
4,666
9,294
4,504
1,079
4,907
4,387
63,036
0
W
Yemoja
Kornth
Yemoja
2,196
754
919
2,014
9,496
8,613
262
1,414
8,082
26,901
0
L
Erlang Shen
MamaMisto28
Erlang Shen
5,664
2,373
0
2,110
11,977
5,738
845
426
10,979
0
27,735
W
Bastet
Oyaman
Bastet
15,520
3,955
98
6,199
16,940
14,205
884
2,785
14,155
0
65,819
W
Neith
Ztark
Neith
11,117
4,980
0
3,029
9,880
3,712
4,396
2,021
7,859
0
64,563
L
Cerberus
iTzZ CHIGGLES
Cerberus
5,006
414
0
6,522
18,718
6,395
0
3,746
14,809
59,967
0
L
Heimdallr
mamkotatic
Heimdallr
5,763
1,960
0
1,582
8,746
3,777
731
886
7,758
0
46,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,293
Gold Earned
40,380
478
Minions Killed
490
0
Camps Cleared
0
1,734,523
Distance Traveled
1,356,520
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,754
542
105
6
0
361,461
1
L
Sylvanus
9,393
522
113
6
0
312,862
7
L
Tiamat
7,123
396
46
3
0
220,077
1
W
Anubis
10,235
569
115
6
0
334,374
5
W
Yemoja
8,914
495
33
2
0
317,903
4
L
Erlang Shen
7,205
400
65
4
0
224,215
3
W
Bastet
11,381
632
117
7
0
342,837
4
W
Neith
10,009
556
108
6
0
377,948
5
L
Cerberus
8,232
457
164
9
0
309,333
4
L
Heimdallr
8,427
468
102
6
0
290,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role