Player Matchup

Sylvanus
Sylvanus
Animeboye
Sylvanus
Level 75
God Stats
3W - 2L
1,645 SR
Queue Stats
71W - 77L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Rank1creeper
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,349 Elo+
Party 1
Mercury
Mercury
TrinityTotem
Mercury
Level 16
God Stats
10W - 19L
1,381 SR
Queue Stats
25W - 32L
1,392 Elo+
Solo
Team Averages
Level 36
1,509 SR
1,424 Elo+

VS

Team Averages
Level 44
1,433 SR
1,506 Elo+
Yemoja
Yemoja
AngelCrossroads
Yemoja
Level 8
God Stats
1W - 0L
1,226 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
inrvrse_1xx0
Izanami
Level 115
God Stats
6W - 3L
1,377 SR
Queue Stats
29W - 28L
1,392 Elo+
Party 2
Hercules
Hercules
treesjb
Hercules
Level 9
God Stats
7W - 2L
1,694 SR
Queue Stats
24W - 30L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Animeboye
Sylvanus
11
0 / 4 / 4
7,792
557
8,891
18,957
7,624
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Rank1creeper
Danzaburou
10
0 / 7 / 5
8,069
576
4,817
11,346
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
TrinityTotem
Mercury
13
6 / 2 / 0
9,457
676
6,798
8,252
2,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
9,827
702
5,322
6,731
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
inrvrse_1xx0
Izanami
14
6 / 3 / 6
10,105
722
15,335
11,926
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
treesjb
Hercules
14
6 / 2 / 7
10,125
723
11,786
11,143
11,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
13
13
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Sylvanus
Animeboye
Sylvanus
0
4
4
0.5
L
Danzaburou
Rank1creeper
Danzaburou
0
7
5
0.36
L
Mercury
TrinityTotem
Mercury
6
2
0
3
W
Izanami
inrvrse_1xx0
Izanami
6
3
6
3
W
Hercules
treesjb
Hercules
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
32,443
38,555
Taken
29,800
13,779
Mitigated
22,269
9,364
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,322
1,336
3,312
2,424
6,731
6,506
353
2,445
4,286
12,356
0
L
Sylvanus
Animeboye
Sylvanus
8,891
2,326
2,830
4,977
18,957
7,624
0
3,645
15,312
20,370
0
L
Danzaburou
Rank1creeper
Danzaburou
4,817
1,876
0
858
11,346
3,181
0
748
10,598
0
18,525
L
Mercury
TrinityTotem
Mercury
6,798
1,828
291
408
8,252
2,974
0
1,001
7,251
0
25,064
W
Izanami
inrvrse_1xx0
Izanami
15,335
11,331
0
3,351
11,926
4,365
2,010
4,469
7,457
0
55,674
W
Hercules
treesjb
Hercules
11,786
3,007
352
3,417
11,143
11,398
273
2,993
8,150
0
33,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
30,057
113
Minions Killed
161
4
Camps Cleared
7
658,026
Distance Traveled
749,833
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,827
702
18
1
0
250,878
1
L
Sylvanus
7,792
557
32
2
1
225,909
5
L
Danzaburou
8,069
576
41
3
1
207,414
2
L
Mercury
9,457
676
40
3
2
224,703
4
W
Izanami
10,105
722
94
7
2
232,456
3
W
Hercules
10,125
723
49
4
5
266,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role