Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GallowsHumuor
Hercules
Level 86
God Stats
3W - 4L
1,455 SR
Queue Stats
361W - 426L
1,439 Elo+
Solo
Serqet
Serqet
Unit9TypeS
Serqet
Level 79
God Stats
18W - 20L
1,430 SR
Queue Stats
64W - 51L
1,485 Elo+
Solo
Anhur
Anhur
edu1403
Anhur
Level 153
God Stats
7W - 10L
1,453 SR
Queue Stats
702W - 786L
1,455 Elo+
Solo
Geb
Geb
xXMYM_KentuchiXx
Geb
Level 78
God Stats
6W - 4L
1,583 SR
Queue Stats
335W - 392L
1,445 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,465 Elo+

VS

Team Averages
Level 86
1,507 SR
1,391 Elo+
Medusa
Medusa
Nextokkin
Medusa
Level 60
God Stats
2W - 0L
1,791 SR
Queue Stats
14W - 18L
1,412 Elo+
Solo
Fenrir
Fenrir
Smcsmack
Fenrir
Level 44
God Stats
4W - 6L
1,120 SR
Queue Stats
112W - 184L
1,326 Elo+
Solo
Mulan
Mulan
baggedfruit
Mulan
Level 86
God Stats
22W - 18L
1,460 SR
Queue Stats
273W - 362L
1,424 Elo+
Party 1
Bacchus
Bacchus
baggedfruta
Bacchus
Level 81
God Stats
21W - 14L
1,568 SR
Queue Stats
246W - 317L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
werpelking
Nu Wa
Level 160
God Stats
31W - 27L
1,593 SR
Queue Stats
958W - 1,009L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
4,838
484
2,273
4,644
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
GallowsHumuor
Hercules
9
0 / 2 / 0
5,132
513
2,985
7,918
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Unit9TypeS
Serqet
6
0 / 3 / 0
4,321
432
1,361
4,696
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
edu1403
Anhur
9
0 / 3 / 0
5,085
509
1,906
5,476
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,384
438
1,471
5,943
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nextokkin
Medusa
7
0 / 1 / 2
4,566
457
3,188
2,993
650
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Smcsmack
Fenrir
10
5 / 0 / 1
6,140
614
2,652
6,289
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 2
6,137
614
4,386
5,275
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
baggedfruta
Bacchus
9
3 / 0 / 1
5,852
585
2,974
3,587
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
10
1 / 0 / 4
5,713
571
3,789
2,204
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Hercules
GallowsHumuor
Hercules
0
2
0
0
W
Medusa
Nextokkin
Medusa
0
1
2
1
W
Fenrir
Smcsmack
Fenrir
5
0
1
5.5
L
Serqet
Unit9TypeS
Serqet
0
3
0
0
W
1
0
2
2
W
Bacchus
baggedfruta
Bacchus
3
0
1
3.5
L
Anhur
edu1403
Anhur
0
3
0
0
W
Nu Wa
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,996
Damage
16,989
28,677
Taken
20,348
10,698
Mitigated
7,817
7,374
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,273
484
0
1,644
4,644
1,360
0
1,785
2,795
0
22,643
L
Hercules
GallowsHumuor
Hercules
2,985
957
0
3,114
7,918
3,866
0
277
7,157
0
24,037
W
Medusa
Nextokkin
Medusa
3,188
1,795
178
1,070
2,993
650
180
405
2,588
0
20,354
W
Fenrir
Smcsmack
Fenrir
2,652
962
219
4,465
6,289
1,913
0
450
5,810
0
25,730
L
Serqet
Unit9TypeS
Serqet
1,361
429
0
838
4,696
1,532
0
610
3,972
0
16,597
W
4,386
908
0
2,251
5,275
2,410
0
0
4,863
0
31,029
W
Bacchus
baggedfruta
Bacchus
2,974
552
0
1,266
3,587
2,309
426
426
3,161
18,713
0
L
Anhur
edu1403
Anhur
1,906
217
0
798
5,476
1,639
0
2,100
3,244
0
27,710
W
Nu Wa
3,789
1,056
33
1,050
2,204
535
1,238
190
2,014
26,310
0
L
1,471
50
0
980
5,943
2,301
0
1,559
4,298
9,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
28,408
234
Minions Killed
251
0
Camps Cleared
0
882,848
Distance Traveled
969,018
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,838
484
59
6
0
201,929
3
L
Hercules
5,132
513
59
6
0
189,286
1
W
Medusa
4,566
457
44
4
0
178,332
0
W
Fenrir
6,140
614
56
6
0
202,217
3
L
Serqet
4,321
432
38
4
0
173,689
0
W
Mulan
6,137
614
73
7
0
200,529
7
W
Bacchus
5,852
585
24
2
0
207,510
2
L
Anhur
5,085
509
62
6
0
170,276
3
W
Nu Wa
5,713
571
54
5
0
180,430
1
L
Geb
4,384
438
16
2
0
147,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role