Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AFK_Fiatlux
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 1
Tyr
Tyr
DaddyAioly
Tyr
Level 6
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 3L
1,300 Elo+
Solo
Medusa
Medusa
Sgaria
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,268 Elo+
Solo
Bastet
Bastet
iGoodGhz
Bastet
Level 17
God Stats
0W - 1L
1,075 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 1
Team Averages
Level 15
1,381 SR
1,364 Elo+

VS

Team Averages
Level 10
1,490 SR
1,527 Elo+
Scylla
Scylla
CiclodKrebs
Scylla
Level 14
God Stats
3W - 1L
1,571 SR
Queue Stats
14W - 6L
1,609 Elo+
Party 2
Skadi
Skadi
HienaDoDiabo
Skadi
Level 6
God Stats
5W - 3L
1,492 SR
Queue Stats
9W - 5L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Perola-cheirosa
Sun Wukong
Level 9
God Stats
1W - 0L
1,292 SR
Queue Stats
7W - 5L
1,432 Elo+
Solo
Neith
Neith
Shalyyy
Neith
Level 5
God Stats
6W - 5L
1,597 SR
Queue Stats
7W - 6L
1,531 Elo+
Party 2
Bakasura
Bakasura
caiocassad
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 2 / 4
9,475
948
11,935
7,265
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
AFK_Fiatlux
Nemesis
15
1 / 9 / 4
8,973
897
8,316
19,068
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 13 / 3
9,735
974
8,107
24,826
15,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sgaria
Medusa
15
3 / 7 / 3
9,880
988
10,169
15,213
4,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
iGoodGhz
Bastet
16
1 / 14 / 5
9,661
966
8,976
20,857
7,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

9

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 0 / 20
14,839
1,484
25,087
10,195
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
13 / 3 / 20
12,570
1,257
26,524
13,645
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Perola-cheirosa
Sun Wukong
18
3 / 3 / 26
10,390
1,039
9,650
9,650
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Shalyyy
Neith
17
2 / 0 / 29
10,034
1,003
11,920
5,705
2,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
caiocassad
Bakasura
18
8 / 3 / 16
10,767
1,077
9,855
11,591
4,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
156
9
Kills
45
45
Deaths
9
19
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
4
1.5
L
Nemesis
AFK_Fiatlux
Nemesis
1
9
4
0.33
W
Scylla
19
0
20
29
L
3
13
3
0.35
W
13
3
20
7.67
W
Sun Wukong
Perola-cheirosa
Sun Wukong
3
3
26
5.33
L
Medusa
Sgaria
Medusa
3
7
3
0.64
W
Neith
Shalyyy
Neith
2
0
29
16.5
W
Bakasura
caiocassad
Bakasura
8
3
16
5.33
L
Bastet
iGoodGhz
Bastet
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,503
Damage
83,036
87,229
Taken
50,786
37,609
Mitigated
25,059
4,652
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,935
2,238
0
428
7,265
2,162
0
1,531
5,524
33,745
0
L
Nemesis
AFK_Fiatlux
Nemesis
8,316
3,736
0
1,277
19,068
7,748
0
6,315
12,307
0
15,263
W
Scylla
25,087
2,898
303
3,421
10,195
3,741
0
3,062
7,133
60,906
0
L
8,107
1,368
0
1,859
24,826
15,398
0
5,085
18,290
0
17,660
W
26,524
15,997
0
4,573
13,645
6,384
0
3,015
10,630
0
39,716
W
Sun Wukong
Perola-cheirosa
Sun Wukong
9,650
2,207
0
818
9,650
8,360
0
2,124
7,526
388
15,600
L
Medusa
Sgaria
Medusa
10,169
4,329
0
0
15,213
4,517
0
6,182
8,949
0
29,216
W
Neith
Shalyyy
Neith
11,920
4,752
0
1,349
5,705
2,190
0
2,004
3,701
0
27,385
W
Bakasura
caiocassad
Bakasura
9,855
7,090
0
2,223
11,591
4,384
0
1,730
9,861
0
13,951
L
Bastet
iGoodGhz
Bastet
8,976
1,751
0
1,088
20,857
7,784
0
5,974
14,563
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
58,600
172
Minions Killed
213
4
Camps Cleared
8
820,525
Distance Traveled
936,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,475
948
56
6
1
160,647
0
L
Nemesis
8,973
897
21
2
1
169,881
0
W
Scylla
14,839
1,484
108
11
0
224,885
3
L
Tyr
9,735
974
14
1
0
165,764
2
W
Skadi
12,570
1,257
31
3
5
185,750
0
W
Sun Wukong
10,390
1,039
16
2
1
179,586
0
L
Medusa
9,880
988
45
5
1
147,045
0
W
Neith
10,034
1,003
36
4
0
182,903
0
W
Bakasura
10,767
1,077
22
2
2
162,902
0
L
Bastet
9,661
966
36
4
1
177,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role