Player Matchup

Sol
Sol
IChseUPikachu
Sol
Level 80
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 2L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
Lazyturtle7341
Baron Samedi
Level 25
God Stats
13W - 11L
1,438 SR
Queue Stats
72W - 100L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
Spaneni
Sun Wukong
Level 18
God Stats
1W - 5L
1,042 SR
Queue Stats
26W - 42L
1,274 Elo+
Solo
Team Averages
Level 41
1,254 SR
1,271 Elo+

VS

Team Averages
Level 24
1,421 SR
1,265 Elo+
Neith
Neith
BadNbougie
Neith
Level 18
God Stats
0W - 1L
1,592 SR
Queue Stats
5W - 5L
1,484 Elo+
Solo
Terra
Terra
CeCeLemon
Terra
Level 27
God Stats
2W - 5L
1,241 SR
Queue Stats
15W - 15L
1,154 Elo+
Party 1
Da Ji
Da Ji
Sweetrain
Da Ji
Level 28
God Stats
2W - 4L
1,430 SR
Queue Stats
12W - 10L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 14
11,404
671
13,253
17,349
4,911
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Lazyturtle7341
Baron Samedi
15
2 / 6 / 17
11,686
687
14,208
13,765
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Spaneni
Sun Wukong
17
18 / 3 / 2
14,158
833
14,751
14,105
7,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 8
10,303
606
14,995
16,088
5,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
CeCeLemon
Terra
13
0 / 8 / 11
10,003
588
3,400
18,232
20,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Sweetrain
Da Ji
15
12 / 9 / 1
12,722
748
19,199
17,780
7,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
22
Kills
13
13
Deaths
22
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
8
1
L
Terra
CeCeLemon
Terra
0
8
11
0.69
W
2
4
14
2.25
W
Baron Samedi
Lazyturtle7341
Baron Samedi
2
6
17
1.75
W
Sun Wukong
Spaneni
Sun Wukong
18
3
2
6.33
L
Da Ji
Sweetrain
Da Ji
12
9
1
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,212
Damage
37,594
45,219
Taken
52,100
19,184
Mitigated
33,100
13,935
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,995
8,104
210
4,858
16,088
5,573
692
7,814
8,274
0
43,120
L
Terra
CeCeLemon
Terra
3,400
849
1,500
1,828
18,232
20,352
116
10,304
7,928
24,132
0
W
13,253
3,516
755
6,037
17,349
4,911
1,455
2,353
14,996
40,659
0
W
Baron Samedi
Lazyturtle7341
Baron Samedi
14,208
980
914
4,081
13,765
6,419
767
366
13,399
35,103
0
W
Sun Wukong
Spaneni
Sun Wukong
14,751
5,059
0
2,148
14,105
7,854
788
1,610
12,495
0
42,442
L
Da Ji
Sweetrain
Da Ji
19,199
7,107
0
2,037
17,780
7,175
888
9,578
8,202
0
30,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
33,028
159
Minions Killed
113
7
Camps Cleared
4
818,494
Distance Traveled
766,156
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,303
606
59
3
3
269,448
3
L
Terra
10,003
588
35
2
0
253,609
0
W
Sol
11,404
671
54
3
0
283,927
0
W
Baron Samedi
11,686
687
48
3
3
263,734
2
W
Sun Wukong
14,158
833
57
3
4
270,833
0
L
Da Ji
12,722
748
19
1
1
243,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role