Player Matchup

Yemoja
Yemoja
Arepa_studios
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Horque
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,358 Elo+
Solo
Apollo
Apollo
HypernovaPY
Apollo
Level 14
God Stats
1W - 3L
1,306 SR
Queue Stats
17W - 34L
1,309 Elo+
Party 1
Olorun
Olorun
Lilmartincho
Olorun
Level 18
God Stats
7W - 22L
1,454 SR
Queue Stats
63W - 124L
1,207 Elo+
Party 1
Achilles
Achilles
fabrigus2015
Achilles
Level 42
God Stats
14W - 23L
1,795 SR
Queue Stats
168W - 231L
1,344 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,344 Elo+

VS

Team Averages
Level 15
1,378 SR
1,278 Elo+
Nox
Nox
Hhastur
Nox
Level 3
God Stats
1W - 1L
1,147 SR
Queue Stats
2W - 4L
1,202 Elo+
Solo
Chernobog
Chernobog
Slay_tutu
Chernobog
Level 7
God Stats
1W - 1L
1,274 SR
Queue Stats
6W - 7L
1,224 Elo+
Party 2
Guan Yu
Guan Yu
Zerios5020
Guan Yu
Level 23
God Stats
2W - 1L
1,503 SR
Queue Stats
47W - 61L
1,380 Elo+
Solo
Cthulhu
Cthulhu
b-ojrn-gosik
Cthulhu
Level 13
God Stats
4W - 3L
1,359 SR
Queue Stats
6W - 7L
1,224 Elo+
Party 2
Ao Kuang
Ao Kuang
dipsyp
Ao Kuang
Level 28
God Stats
4W - 3L
1,606 SR
Queue Stats
23W - 31L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
10,832
387
6,108
21,780
28,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Horque
Fenrir
20
15 / 6 / 4
13,999
500
24,545
25,648
11,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
19
2 / 3 / 5
12,377
442
11,784
18,594
6,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
0 / 12 / 3
10,333
369
12,891
30,788
12,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
fabrigus2015
Achilles
19
8 / 5 / 6
13,486
482
22,056
30,664
42,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
5 / 7 / 10
13,599
486
13,957
21,374
9,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Slay_tutu
Chernobog
16
0 / 4 / 10
11,435
408
11,363
14,733
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Zerios5020
Guan Yu
20
2 / 5 / 7
14,138
505
12,776
26,998
37,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
b-ojrn-gosik
Cthulhu
16
2 / 4 / 9
11,408
407
9,254
15,989
16,869
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
dipsyp
Ao Kuang
20
20 / 5 / 3
16,810
600
39,812
32,810
14,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
25
Kills
29
31
Deaths
25
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
W
Nox
5
7
10
1.43
L
Fenrir
Horque
Fenrir
15
6
4
2.83
L
Apollo
2
3
5
1.5
L
Olorun
0
12
3
0.13
W
Chernobog
Slay_tutu
Chernobog
0
4
10
1.25
W
Guan Yu
Zerios5020
Guan Yu
2
5
7
1.1
W
Cthulhu
b-ojrn-gosik
Cthulhu
2
4
9
1.63
W
Ao Kuang
dipsyp
Ao Kuang
20
5
3
4.3
L
Achilles
fabrigus2015
Achilles
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,384
Damage
87,162
127,474
Taken
111,904
101,565
Mitigated
83,402
34,328
Healing
44,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,108
1,547
3,513
2,725
21,780
28,455
599
13,161
8,139
31,533
0
W
Nox
13,957
3,213
0
5,526
21,374
9,241
2,649
7,430
13,723
58,822
0
L
Fenrir
Horque
Fenrir
24,545
10,792
57
8,648
25,648
11,329
134
13,301
12,152
0
96,750
L
Apollo
11,784
4,997
0
5,257
18,594
6,396
2,095
9,299
8,988
0
85,345
L
Olorun
12,891
5,347
196
8,362
30,788
12,957
1,281
20,089
10,411
65,967
0
W
Chernobog
Slay_tutu
Chernobog
11,363
5,679
0
3,195
14,733
5,871
4,436
2,659
11,869
0
63,056
W
Guan Yu
Zerios5020
Guan Yu
12,776
1,430
1,465
11,131
26,998
37,241
2,450
2,804
22,992
15,037
74,328
W
Cthulhu
b-ojrn-gosik
Cthulhu
9,254
567
213
1,725
15,989
16,869
1,131
2,193
13,616
25,228
0
W
Ao Kuang
dipsyp
Ao Kuang
39,812
13,866
515
20,814
32,810
14,180
2,571
5,566
26,858
99,005
0
L
Achilles
fabrigus2015
Achilles
22,056
5,912
0
5,570
30,664
42,428
450
15,078
15,266
0
80,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
67,390
458
Minions Killed
508
0
Camps Cleared
0
2,256,827
Distance Traveled
2,438,824
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,832
387
34
1
0
482,846
1
W
Nox
13,599
486
105
4
0
427,779
4
L
Fenrir
13,999
500
129
5
0
432,286
1
L
Apollo
12,377
442
119
4
0
452,363
4
L
Olorun
10,333
369
75
3
0
394,782
2
W
Chernobog
11,435
408
110
4
0
511,035
0
W
Guan Yu
14,138
505
156
6
0
485,452
0
W
Cthulhu
11,408
407
40
1
0
503,306
1
W
Ao Kuang
16,810
600
97
3
0
511,252
0
L
Achilles
13,486
482
101
4
0
494,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role