Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
D3athEatEr465
Camazotz
Level 93
God Stats
2W - 2L
1,755 SR
Queue Stats
428W - 518L
1,446 Elo+
Party 1
Nox
Nox
KittyLicker508
Nox
Level 80
God Stats
0W - 1L
1,256 SR
Queue Stats
340W - 465L
1,453 Elo+
Party 1
Achilles
Achilles
Predatory654
Achilles
Level 62
God Stats
13W - 26L
1,473 SR
Queue Stats
176W - 215L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
Vayda
Jing Wei
Level 60
God Stats
0W - 3L
1,337 SR
Queue Stats
18W - 38L
1,349 Elo+
Party 1
Team Averages
Level 84
1,464 SR
1,434 Elo+

VS

Team Averages
Level 107
1,634 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GiantNoob55
Mulan
Level 129
God Stats
7W - 6L
1,605 SR
Queue Stats
249W - 220L
1,524 Elo+
Solo
Cthulhu
Cthulhu
OsMarra
Cthulhu
Level 156
God Stats
3W - 2L
1,716 SR
Queue Stats
277W - 262L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
PaiDoNariz
Baba Yaga
Level 68
God Stats
10W - 3L
1,849 SR
Queue Stats
280W - 265L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 2
6,950
496
5,293
10,821
11,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
D3athEatEr465
Camazotz
11
0 / 4 / 4
6,421
459
2,813
7,149
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 1
5,932
424
3,148
10,930
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Predatory654
Achilles
12
3 / 3 / 1
7,168
512
5,376
10,843
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Vayda
Jing Wei
12
0 / 0 / 0
6,839
489
4,070
5,628
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 2
9,044
646
8,767
6,152
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 0 / 2
7,470
534
2,695
5,570
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 4
7,833
560
7,222
10,512
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OsMarra
Cthulhu
10
1 / 1 / 6
6,510
465
3,795
8,049
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
PaiDoNariz
Baba Yaga
13
5 / 1 / 3
8,112
579
7,280
5,180
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
15
15
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
2
1
W
Neith
 
Neith
5
0
2
6
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
L
Camazotz
D3athEatEr465
Camazotz
0
4
4
0.5
W
3
3
4
1.67
L
0
5
1
0.1
W
Cthulhu
OsMarra
Cthulhu
1
1
6
4
W
Baba Yaga
PaiDoNariz
Baba Yaga
5
1
3
6.5
L
Achilles
Predatory654
Achilles
3
3
1
1.17
L
Jing Wei
Vayda
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
29,759
45,371
Taken
35,463
25,130
Mitigated
15,101
11,848
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,293
244
0
2,988
10,821
11,438
0
873
9,871
29,621
0
W
Neith
 
Neith
8,767
3,374
0
3,128
6,152
2,566
206
3,522
2,630
0
56,606
W
Ah Muzen Cab
 
Ah Muzen Cab
2,695
1,665
0
4,565
5,570
1,569
1,004
1,053
4,517
0
59,898
L
Camazotz
D3athEatEr465
Camazotz
2,813
473
0
1,828
7,149
2,553
328
2,324
4,622
0
26,246
W
7,222
1,259
0
4,498
10,512
4,565
0
1,955
8,430
0
47,640
L
3,148
190
150
2,728
10,930
5,800
0
3,907
6,914
18,144
0
W
Cthulhu
OsMarra
Cthulhu
3,795
232
15
1,717
8,049
4,697
0
1,616
6,396
17,618
0
W
Baba Yaga
PaiDoNariz
Baba Yaga
7,280
165
0
1,969
5,180
1,704
0
750
4,300
41,154
0
L
Achilles
Predatory654
Achilles
5,376
1,494
0
3,824
10,843
3,700
0
1,910
8,821
0
37,754
L
Jing Wei
Vayda
Jing Wei
4,070
3,442
0
330
5,628
1,639
0
1,528
4,068
0
47,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
38,969
360
Minions Killed
413
0
Camps Cleared
0
1,311,067
Distance Traveled
1,343,794
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,950
496
62
4
0
263,037
1
W
Neith
9,044
646
114
8
0
274,492
4
W
Ah Muzen Cab
7,470
534
98
7
0
255,642
2
L
Camazotz
6,421
459
66
5
0
272,169
6
W
Mulan
7,833
560
93
7
0
255,777
0
L
Nox
5,932
424
41
3
0
241,502
1
W
Cthulhu
6,510
465
34
2
0
274,286
4
W
Baba Yaga
8,112
579
74
5
0
283,597
6
L
Achilles
7,168
512
78
6
0
279,059
4
L
Jing Wei
6,839
489
113
8
0
255,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role