Player Matchup

Nu Wa
Nu Wa
BEATDOWN05
Nu Wa
Level 122
God Stats
2W - 1L
2,029 SR
Queue Stats
191W - 67L
1,784 Elo+
Party 2
Bastet
Bastet
Candrew27
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 107L
1,530 Elo+
Party 3
Athena
Athena
DeLaRosaBJJ
Athena
Level 86
God Stats
0W - 1L
1,471 SR
Queue Stats
42W - 34L
1,547 Elo+
Party 3
Fafnir
Fafnir
RealGuyDude
Fafnir
Level 17
God Stats
3W - 1L
1,896 SR
Queue Stats
164W - 25L
2,114 Elo+
Party 2
Danzaburou
Danzaburou
TheZombieOnMars
Danzaburou
Level 159
God Stats
3W - 1L
1,772 SR
Queue Stats
344W - 104L
1,813 Elo+
Party 2
Team Averages
Level 97
1,734 SR
1,757 Elo+

VS

Team Averages
Level 98
1,629 SR
1,634 Elo+
Mercury
Mercury
AceeTheDon
Mercury
Level 38
God Stats
3W - 1L
1,719 SR
Queue Stats
35W - 12L
1,773 Elo+
Party 1
Neith
Neith
BcBadBoyz
Neith
Level 29
God Stats
4W - 3L
1,779 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Achilles
Achilles
Fitiao
Achilles
Level 143
God Stats
7W - 3L
1,764 SR
Queue Stats
181W - 129L
1,702 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Storm_Revalation
Morgan Le Fay
Level 129
God Stats
20W - 13L
1,328 SR
Queue Stats
196W - 186L
1,480 Elo+
Solo
Ra
Ra
VoyageTheFallen
Ra
Level 149
God Stats
2W - 1L
1,556 SR
Queue Stats
35W - 14L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 10 / 3
9,847
448
14,619
14,284
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Candrew27
Bastet
19
7 / 5 / 6
12,235
556
10,821
18,515
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
17
1 / 9 / 7
10,955
498
11,653
26,089
25,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
15
2 / 8 / 10
9,909
450
8,742
25,039
27,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheZombieOnMars
Danzaburou
19
9 / 5 / 6
12,983
590
15,953
17,316
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AceeTheDon
Mercury
20
9 / 6 / 10
12,922
587
17,329
19,332
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
BcBadBoyz
Neith
19
4 / 2 / 7
12,412
564
9,372
12,527
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Fitiao
Achilles
20
14 / 3 / 5
13,907
632
24,741
23,833
20,639
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Storm_Revalation
Morgan Le Fay
16
5 / 4 / 5
10,828
492
12,628
15,405
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 4 / 13
11,297
514
10,178
16,574
11,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
19
Kills
37
37
Deaths
19
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
AceeTheDon
Mercury
9
6
10
2.33
L
Nu Wa
0
10
3
0.15
W
Neith
BcBadBoyz
Neith
4
2
7
3.75
L
Bastet
Candrew27
Bastet
7
5
6
2
L
Athena
1
9
7
0.5
W
Achilles
Fitiao
Achilles
14
3
5
5.5
L
Fafnir
2
8
10
0.88
W
Morgan Le Fay
Storm_Revalation
Morgan Le Fay
5
4
5
1.88
L
Danzaburou
TheZombieOnMars
Danzaburou
9
5
6
2.4
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,788
Damage
74,248
101,243
Taken
87,671
73,733
Mitigated
47,513
22,936
Healing
36,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AceeTheDon
Mercury
17,329
9,992
0
5,863
19,332
6,765
0
5,794
13,352
0
91,215
L
Nu Wa
14,619
3,156
0
1,487
14,284
5,537
0
6,858
6,801
87,236
0
W
Neith
BcBadBoyz
Neith
9,372
3,389
0
5,983
12,527
4,019
0
3,804
8,686
0
85,145
L
Bastet
Candrew27
Bastet
10,821
2,268
0
7,055
18,515
7,289
0
3,192
15,045
0
70,316
L
Athena
11,653
2,477
0
4,695
26,089
25,617
0
7,686
17,002
51,611
0
W
Achilles
Fitiao
Achilles
24,741
5,975
0
10,718
23,833
20,639
55
8,274
14,472
11,707
73,877
L
Fafnir
8,742
1,919
150
3,210
25,039
27,381
162
7,002
17,429
32,808
0
W
Morgan Le Fay
Storm_Revalation
Morgan Le Fay
12,628
1,228
375
3,729
15,405
4,643
0
8,231
7,123
66,944
0
L
Danzaburou
TheZombieOnMars
Danzaburou
15,953
7,530
0
6,339
17,316
7,909
726
5,170
11,950
0
115,862
W
10,178
1,615
3,227
6,644
16,574
11,447
418
8,491
7,986
48,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
61,366
533
Minions Killed
612
0
Camps Cleared
0
1,938,353
Distance Traveled
2,116,780
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,922
587
142
6
0
490,908
3
L
Nu Wa
9,847
448
143
7
0
334,249
4
W
Neith
12,412
564
146
7
0
408,474
0
L
Bastet
12,235
556
106
5
0
425,262
0
L
Athena
10,955
498
101
5
0
380,610
4
W
Achilles
13,907
632
136
6
0
451,920
11
L
Fafnir
9,909
450
31
1
0
389,973
6
W
Morgan Le Fay
10,828
492
112
5
0
356,726
1
L
Danzaburou
12,983
590
152
7
0
408,259
5
W
Ra
11,297
514
76
3
0
408,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role