Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
LoboTheShowboat
Morgan Le Fay
Platinum I
Level 160
God Stats
31W - 30L
1,597 SR
Queue Stats
124W - 156L
2,087 MMR
Solo
Chaac
Chaac
Platinum IV
TR0LLxT0LL
Chaac
Platinum IV
Level 142
God Stats
4W - 8L
1,570 SR
Queue Stats
320W - 307L
1,754 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
smoovemanjr
Ah Puch
Platinum II
Level 145
God Stats
72W - 44L
1,737 SR
Queue Stats
507W - 556L
1,857 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,634 SR
1,899 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,547 SR
2,026 MMR
Bacchus
Bacchus
Diamond V
GVontheTV
Bacchus
Diamond V
Level 135
God Stats
41W - 24L
1,652 SR
Queue Stats
182W - 165L
1,842 MMR
Party 2
Zeus
Zeus
Platinum V
Grand Coeur Ela
Zeus
Platinum V
Level 157
God Stats
4W - 3L
1,293 SR
Queue Stats
124W - 142L
1,791 MMR
Solo
Achilles
Achilles
Masters
TheIceCreamButt
Achilles
Masters
Level 158
God Stats
9W - 4L
1,697 SR
Queue Stats
171W - 150L
2,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoboTheShowboat
Morgan Le Fay
12
2 / 6 / 2
8,431
649
7,312
10,023
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
13
3 / 5 / 3
8,941
688
10,477
14,923
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
smoovemanjr
Ah Puch
13
2 / 5 / 4
8,677
667
8,638
12,571
4,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaSolGilgameshGebThoth

VS

Bans
ArtioAphroditeOdinMedusaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GVontheTV
Bacchus
14
7 / 1 / 7
10,367
797
11,025
11,805
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 10
9,579
737
13,028
11,888
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
14
4 / 1 / 12
9,728
748
9,720
13,837
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
16
16
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GVontheTV
Bacchus
7
1
7
10.5
W
5
5
10
2
L
Morgan Le Fay
LoboTheShowboat
Morgan Le Fay
2
6
2
0.5
L
Chaac
3
5
3
0.9
W
Achilles
4
1
12
10
L
Ah Puch
smoovemanjr
Ah Puch
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
33,773
37,517
Taken
37,530
20,843
Mitigated
36,196
8,125
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GVontheTV
Bacchus
11,025
1,457
899
3,784
11,805
16,225
121
5,404
6,049
17,745
0
W
13,028
1,316
0
2,885
11,888
5,032
238
5,401
6,075
41,502
0
L
Morgan Le Fay
LoboTheShowboat
Morgan Le Fay
7,312
1,073
62
1,431
10,023
4,368
344
6,632
3,239
23,112
0
L
Chaac
10,477
1,069
0
3,672
14,923
11,803
0
11,262
3,265
106
27,177
W
Achilles
9,720
1,973
0
2,968
13,837
14,939
153
5,315
8,359
0
28,453
L
Ah Puch
smoovemanjr
Ah Puch
8,638
320
0
2,960
12,571
4,672
0
6,397
5,872
32,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
29,674
147
Minions Killed
137
5
Camps Cleared
6
722,165
Distance Traveled
799,441
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,367
797
14
1
1
276,307
4
W
Zeus
9,579
737
80
6
4
239,952
7
L
Morgan Le Fay
8,431
649
30
2
1
226,235
2
L
Chaac
8,941
688
50
4
3
260,668
3
W
Achilles
9,728
748
43
3
1
283,182
1
L
Ah Puch
8,677
667
67
5
1
235,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role