Player Matchup

Jormungandr
Jormungandr
Mielviolet
Jormungandr
Level 74
God Stats
0W - 1L
1,288 SR
Queue Stats
20W - 35L
1,416 Elo+
Party 1
Fenrir
Fenrir
Ninguzie
Fenrir
Level 14
God Stats
11W - 4L
1,785 SR
Queue Stats
18W - 20L
1,415 Elo+
Solo
He Bo
He Bo
knowsoul
He Bo
Level 65
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 1L
1,616 Elo+
Party 1
Team Averages
Level 51
1,433 SR
1,483 Elo+

VS

Team Averages
Level 57
1,459 SR
1,328 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dreizel
Neith
Level 53
God Stats
8W - 11L
1,377 SR
Queue Stats
29W - 38L
1,242 Elo+
Party 2
Pele
Pele
hotpocket679
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mielviolet
Jormungandr
13
3 / 8 / 12
10,808
676
7,298
20,672
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Ninguzie
Fenrir
17
11 / 3 / 7
12,108
757
15,919
23,931
18,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
knowsoul
He Bo
14
4 / 8 / 10
10,596
662
12,425
14,935
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 5 / 14
11,013
688
10,731
17,777
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Dreizel
Neith
17
13 / 3 / 6
13,536
846
25,333
13,259
5,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 11 / 14
11,135
696
14,985
17,599
6,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
18
Kills
19
19
Deaths
19
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
14
2
W
Neith
Dreizel
Neith
13
3
6
5.33
L
Jormungandr
Mielviolet
Jormungandr
3
8
12
1.13
L
Fenrir
Ninguzie
Fenrir
11
3
7
4.83
W
3
11
14
0.91
L
He Bo
knowsoul
He Bo
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,642
Damage
51,049
59,538
Taken
48,635
42,725
Mitigated
18,029
14,700
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,731
1,056
4,231
6,307
17,777
6,633
415
8,108
9,669
26,278
0
W
Neith
Dreizel
Neith
25,333
12,676
679
5,017
13,259
5,281
1,438
6,153
7,106
0
58,801
L
Jormungandr
Mielviolet
Jormungandr
7,298
3,077
409
2,386
20,672
20,614
120
3,525
17,147
24,105
0
L
Fenrir
Ninguzie
Fenrir
15,919
3,441
0
9,853
23,931
18,068
41
4,399
19,532
402
32,925
W
14,985
3,384
0
2,273
17,599
6,115
596
7,036
10,563
0
41,090
L
He Bo
knowsoul
He Bo
12,425
869
37
2,015
14,935
4,043
0
3,666
11,269
39,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
35,684
133
Minions Killed
150
8
Camps Cleared
4
793,800
Distance Traveled
826,573
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,013
688
41
3
1
274,688
2
W
Neith
13,536
846
66
4
1
263,326
0
L
Jormungandr
10,808
676
30
2
1
225,274
1
L
Fenrir
12,108
757
45
3
3
331,211
2
W
Pele
11,135
696
43
3
2
288,559
5
L
He Bo
10,596
662
58
4
4
237,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role