Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BigDaddyKane271
Medusa
Level 28
God Stats
61W - 76L
1,469 SR
Queue Stats
72W - 95L
1,293 Elo+
Party 1
Ratatoskr
Ratatoskr
Sluntt
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
oobfase
Kukulkan
Level 28
God Stats
1W - 5L
1,513 SR
Queue Stats
1W - 7L
1,078 Elo+
Party 1
Team Averages
Level 52
1,497 SR
1,326 Elo+

VS

Team Averages
Level 70
1,460 SR
1,355 Elo+
Sobek
Sobek
CrimCram
Sobek
Level 127
God Stats
2W - 1L
1,511 SR
Queue Stats
120W - 144L
1,479 Elo+
Party 2
Apollo
Apollo
DaveDarkriser
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Party 2
Raijin
Raijin
FuzzyRGB
Raijin
Level 15
God Stats
6W - 13L
1,290 SR
Queue Stats
9W - 25L
1,163 Elo+
Party 3
Horus
Horus
Gusepi
Horus
Level 130
God Stats
2W - 4L
1,284 SR
Queue Stats
466W - 444L
1,525 Elo+
Solo
Arachne
Arachne
NovaKidNegn26
Arachne
Level 58
God Stats
12W - 3L
1,717 SR
Queue Stats
105W - 140L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 1 / 2
5,577
507
3,856
7,767
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
 
Achilles
9
0 / 5 / 0
4,969
452
3,867
9,498
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,754
523
4,089
4,483
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Sluntt
Ratatoskr
8
0 / 3 / 1
5,172
470
2,464
6,629
1,708
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
oobfase
Kukulkan
10
1 / 2 / 1
5,874
534
2,251
3,962
1,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrimCram
Sobek
12
6 / 0 / 0
7,177
652
6,875
9,715
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 2 / 1
5,654
514
4,071
5,406
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
FuzzyRGB
Raijin
7
0 / 0 / 3
4,604
419
2,329
1,521
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Gusepi
Horus
9
1 / 2 / 4
5,885
535
4,355
9,070
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
9
2 / 1 / 3
5,691
517
2,697
6,050
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
2
3
L
Achilles
 
Achilles
0
5
0
0
L
2
0
1
2.5
W
Sobek
CrimCram
Sobek
6
0
0
6
W
2
2
1
1.25
W
Raijin
FuzzyRGB
Raijin
0
0
3
1.5
W
Horus
Gusepi
Horus
1
2
4
1.5
W
Arachne
2
1
3
3.5
L
Ratatoskr
Sluntt
Ratatoskr
0
3
1
0.17
L
Kukulkan
oobfase
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
20,327
32,339
Taken
31,762
14,328
Mitigated
17,605
7,674
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,856
1,834
0
1,969
7,767
4,671
0
900
6,736
14,457
0
L
Achilles
 
Achilles
3,867
1,155
0
2,004
9,498
5,328
0
5,186
3,391
0
20,165
L
4,089
2,183
0
943
4,483
1,413
0
0
4,483
0
27,882
W
Sobek
CrimCram
Sobek
6,875
859
0
6,631
9,715
10,229
306
157
8,865
28,473
0
W
4,071
1,933
0
1,213
5,406
1,372
1,034
769
4,637
0
24,576
W
Raijin
FuzzyRGB
Raijin
2,329
187
0
331
1,521
480
0
691
830
14,466
0
W
Horus
Gusepi
Horus
4,355
1,942
1,341
2,594
9,070
3,831
0
3,252
5,818
0
14,813
W
Arachne
2,697
1,721
0
2,290
6,050
1,693
0
1,238
4,812
0
20,412
L
Ratatoskr
Sluntt
Ratatoskr
2,464
1,194
0
2,368
6,629
1,708
0
1,332
5,145
0
26,093
L
Kukulkan
oobfase
Kukulkan
2,251
1,004
0
390
3,962
1,208
351
524
3,380
26,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
29,011
244
Minions Killed
214
0
Camps Cleared
0
1,038,178
Distance Traveled
977,716
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,577
507
21
2
0
225,691
1
L
Achilles
4,969
452
39
4
0
189,614
2
L
Medusa
5,754
523
63
6
0
220,188
2
W
Sobek
7,177
652
53
5
0
217,453
0
W
Apollo
5,654
514
59
5
0
197,407
0
W
Raijin
4,604
419
31
3
0
122,829
0
W
Horus
5,885
535
21
2
0
200,723
0
W
Arachne
5,691
517
50
5
0
239,304
0
L
Ratatoskr
5,172
470
53
5
0
214,229
1
L
Kukulkan
5,874
534
68
6
0
188,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role