Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Blackjack7775465
Olorun
Level 26
God Stats
11W - 11L
1,529 SR
Queue Stats
85W - 75L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
Høøker
Tsukuyomi
Level 15
God Stats
13W - 13L
1,593 SR
Queue Stats
26W - 22L
1,596 Elo+
Solo
Yemoja
Yemoja
SunPearl
Yemoja
Level 7
God Stats
2W - 0L
1,519 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 2
Izanami
Izanami
XepIIouMuKmo
Izanami
Level 17
God Stats
2W - 0L
1,868 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 2
Team Averages
Level 19
1,602 SR
1,500 Elo+

VS

Team Averages
Level 23
1,546 SR
1,631 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bayaang
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Ymir
Ymir
ErrOrPlAy16
Ymir
Level 6
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 1
Fenrir
Fenrir
Hyp0x
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,664 Elo+
Party 1
Neith
Neith
MrShaormel420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
12 / 1 / 9
10,112
632
11,740
9,213
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
12 / 4 / 7
9,800
613
11,387
9,854
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Høøker
Tsukuyomi
16
6 / 0 / 6
9,950
622
13,214
9,003
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
SunPearl
Yemoja
11
1 / 1 / 11
7,733
483
4,395
8,699
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
XepIIouMuKmo
Izanami
12
2 / 5 / 8
7,795
487
14,387
10,995
3,322
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 4
6,761
423
6,941
15,617
9,973
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Bayaang
Anhur
11
3 / 11 / 3
7,509
469
6,965
13,396
4,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 5
7,058
441
5,334
15,826
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Hyp0x
Fenrir
13
3 / 7 / 3
7,691
481
7,238
12,146
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 8 / 4
6,706
419
5,594
9,859
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
33
Kills
11
11
Deaths
33
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
1
9
16.5
L
Jormungandr
 
Jormungandr
0
2
4
1
L
Anhur
Bayaang
Anhur
3
11
3
0.41
W
12
4
7
3.88
L
2
5
5
0.9
L
Fenrir
Hyp0x
Fenrir
3
7
3
0.64
W
Tsukuyomi
Høøker
Tsukuyomi
6
0
6
9
L
3
8
4
0.63
W
Yemoja
SunPearl
Yemoja
1
1
11
6.5
W
Izanami
XepIIouMuKmo
Izanami
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
32,072
47,764
Taken
66,844
25,664
Mitigated
33,952
13,786
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,740
2,031
0
2,688
9,213
2,310
106
1,048
8,165
0
55,599
L
Jormungandr
 
Jormungandr
6,941
1,042
0
3,435
15,617
9,973
0
2,121
12,960
37,418
0
L
Anhur
Bayaang
Anhur
6,965
3,344
0
613
13,396
4,268
612
5,429
7,870
0
24,383
W
11,387
5,222
317
3,153
9,854
3,857
1,982
1,125
8,729
47,258
4,140
L
5,334
1,472
593
2,846
15,826
10,989
108
3,115
12,622
15,578
0
L
Fenrir
Hyp0x
Fenrir
7,238
1,047
0
2,621
12,146
5,128
195
2,899
9,158
0
41,353
W
Tsukuyomi
Høøker
Tsukuyomi
13,214
2,600
0
3,321
9,003
7,090
0
3,607
5,396
0
65,951
L
5,594
2,018
0
1,091
9,859
3,594
402
1,070
8,700
0
22,986
W
Yemoja
SunPearl
Yemoja
4,395
1,036
1,667
1,138
8,699
9,085
552
3,969
4,730
9,104
0
W
Izanami
XepIIouMuKmo
Izanami
14,387
9,257
0
1,502
10,995
3,322
1,651
2,526
8,469
0
52,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
35,725
386
Minions Killed
235
0
Camps Cleared
0
1,509,913
Distance Traveled
1,312,813
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,112
632
88
6
0
325,981
2
L
Jormungandr
6,761
423
69
4
0
265,378
0
L
Anhur
7,509
469
35
2
0
265,889
5
W
Olorun
9,800
613
86
5
0
287,429
4
L
Ymir
7,058
441
16
1
0
253,058
1
L
Fenrir
7,691
481
72
5
0
250,839
1
W
Tsukuyomi
9,950
622
122
8
0
351,521
2
L
Neith
6,706
419
43
3
0
277,649
1
W
Yemoja
7,733
483
11
1
0
275,681
3
W
Izanami
7,795
487
79
5
0
269,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role