Player Matchup

Discordia
Discordia
C3M3NTH3AD
Discordia
Level 155
God Stats
85W - 58L
1,606 SR
Queue Stats
531W - 495L
1,513 Elo+
Solo
Terra
Terra
Wizlore25
Terra
Level 104
God Stats
7W - 3L
1,586 SR
Queue Stats
86W - 106L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
WuK0ngg
Gilgamesh
Level 85
God Stats
24W - 27L
1,466 SR
Queue Stats
466W - 463L
1,489 Elo+
Solo
Neith
Neith
advola
Neith
Level 159
God Stats
1W - 0L
1,513 SR
Queue Stats
60W - 39L
1,525 Elo+
Party 2
Pele
Pele
thedankknight14
Pele
Level 121
God Stats
8W - 10L
1,387 SR
Queue Stats
144W - 151L
1,450 Elo+
Party 2
Team Averages
Level 125
1,512 SR
1,480 Elo+

VS

Team Averages
Level 107
1,625 SR
1,506 Elo+
Chronos
Chronos
LOL999999999_LOL
Chronos
Level 85
God Stats
2W - 1L
1,827 SR
Queue Stats
117W - 119L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Neros168
Cthulhu
Level 120
God Stats
3W - 4L
1,491 SR
Queue Stats
11W - 11L
1,508 Elo+
Solo
Hel
Hel
RedDragoon2002
Hel
Level 101
God Stats
4W - 2L
1,774 SR
Queue Stats
354W - 350L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
Well_Done102
Erlang Shen
Level 108
God Stats
6W - 16L
1,534 SR
Queue Stats
274W - 299L
1,517 Elo+
Solo
Hun Batz
Hun Batz
deathtrooper21
Hun Batz
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 177L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C3M3NTH3AD
Discordia
19
1 / 1 / 11
12,572
524
13,923
9,794
4,355
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Wizlore25
Terra
16
1 / 0 / 10
10,012
417
2,786
19,113
26,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
WuK0ngg
Gilgamesh
18
3 / 1 / 10
12,401
517
12,609
17,453
20,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
advola
Neith
19
15 / 2 / 5
13,219
551
27,460
13,903
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 9
15,287
637
18,716
18,475
8,568
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
10,648
444
4,922
15,396
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Neros168
Cthulhu
16
1 / 5 / 2
10,419
434
12,354
23,774
24,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 9 / 2
10,451
435
7,503
16,990
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Well_Done102
Erlang Shen
18
3 / 8 / 2
11,956
498
9,173
24,456
19,431
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
17
0 / 4 / 0
10,357
432
3,203
17,606
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
32
Kills
5
5
Deaths
32
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
C3M3NTH3AD
Discordia
1
1
11
6.5
L
0
6
1
0.08
L
Cthulhu
Neros168
Cthulhu
1
5
2
0.4
L
1
9
2
0.22
L
Erlang Shen
Well_Done102
Erlang Shen
3
8
2
0.5
W
Terra
Wizlore25
Terra
1
0
10
6
W
Gilgamesh
WuK0ngg
Gilgamesh
3
1
10
8
W
Neith
advola
Neith
15
2
5
8.75
L
Hun Batz
0
4
0
0
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,494
Damage
37,155
78,738
Taken
98,222
67,227
Mitigated
61,540
27,354
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
C3M3NTH3AD
Discordia
13,923
201
0
1,936
9,794
4,355
3,089
3,670
6,124
93,759
0
L
4,922
1,079
1,178
3,063
15,396
4,463
2,868
4,942
10,233
72,241
0
L
Cthulhu
Neros168
Cthulhu
12,354
575
428
4,104
23,774
24,993
72
3,813
18,973
51,309
0
L
7,503
57
1,060
2,461
16,990
6,284
0
2,200
14,563
64,814
0
L
Erlang Shen
Well_Done102
Erlang Shen
9,173
2,627
0
4,589
24,456
19,431
679
2,257
21,991
128
60,102
W
Terra
Wizlore25
Terra
2,786
349
3,025
4,070
19,113
26,149
1,108
6,414
12,699
15,678
0
W
Gilgamesh
WuK0ngg
Gilgamesh
12,609
3,356
0
5,008
17,453
20,319
949
2,918
14,535
0
80,598
W
Neith
advola
Neith
27,460
11,103
0
5,135
13,903
7,836
7,178
7,583
6,320
0
97,772
L
Hun Batz
3,203
615
0
6,039
17,606
6,369
942
3,497
14,061
0
75,811
W
18,716
6,047
0
8,180
18,475
8,568
3,557
4,280
14,195
0
138,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,491
Gold Earned
53,831
653
Minions Killed
582
0
Camps Cleared
0
2,400,638
Distance Traveled
2,211,891
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,572
524
153
6
0
474,879
9
L
Chronos
10,648
444
149
6
0
424,443
1
L
Cthulhu
10,419
434
60
3
0
468,332
7
L
Hel
10,451
435
120
5
0
406,315
5
L
Erlang Shen
11,956
498
115
5
0
424,798
4
W
Terra
10,012
417
21
1
0
496,718
3
W
Gilgamesh
12,401
517
126
5
0
456,007
5
W
Neith
13,219
551
148
6
0
417,023
2
L
Hun Batz
10,357
432
138
6
0
488,003
6
W
Pele
15,287
637
205
9
0
556,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role