Player Matchup

Ullr
Ullr
EnX StormzYy
Ullr
Level 106
God Stats
5W - 18L
1,436 SR
Queue Stats
164W - 153L
1,557 Elo+
Party 2
Bellona
Bellona
Fried Skero
Bellona
Level 86
God Stats
2W - 4L
1,457 SR
Queue Stats
28W - 35L
1,521 Elo+
Party 2
Janus
Janus
KittySenpai9092
Janus
Level 154
God Stats
10W - 4L
1,681 SR
Queue Stats
516W - 490L
1,617 Elo+
Party 2
Raijin
Raijin
Redheadskero
Raijin
Level 107
God Stats
1W - 1L
1,360 SR
Queue Stats
111W - 85L
1,620 Elo+
Party 2
Kali
Kali
xMAASTERSxcello
Kali
Level 128
God Stats
0W - 2L
1,234 SR
Queue Stats
251W - 236L
1,624 Elo+
Party 2
Team Averages
Level 116
1,434 SR
1,588 Elo+

VS

Team Averages
Level 140
1,578 SR
1,570 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Booyaka9
Arachne
Level 152
God Stats
7W - 2L
1,727 SR
Queue Stats
511W - 453L
1,556 Elo+
Party 1
Ra
Ra
IFran7iicX
Ra
Level 154
God Stats
7W - 10L
1,551 SR
Queue Stats
384W - 318L
1,626 Elo+
Party 1
Artemis
Artemis
SaquonBarkley
Artemis
Level 141
God Stats
27W - 17L
1,684 SR
Queue Stats
516W - 457L
1,596 Elo+
Party 1
King Arthur
King Arthur
TeRRoRiiZ3 x
King Arthur
Level 126
God Stats
13W - 29L
1,425 SR
Queue Stats
589W - 533L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,793
520
6,182
12,491
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Fried Skero
Bellona
13
0 / 2 / 2
7,456
497
1,900
7,553
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 4 / 3
9,234
616
11,812
8,387
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
12
3 / 7 / 3
7,880
525
4,260
10,510
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 1 / 2
7,915
528
4,465
8,165
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 1 / 8
8,029
535
4,783
10,080
7,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Booyaka9
Arachne
15
3 / 3 / 0
8,711
581
6,075
8,722
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 2
8,301
553
3,376
7,915
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
11 / 4 / 1
10,230
682
12,649
10,888
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TeRRoRiiZ3 x
King Arthur
13
2 / 5 / 4
7,747
516
5,593
11,726
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
17
Kills
20
20
Deaths
17
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
8
6
W
Arachne
Booyaka9
Arachne
3
3
0
1
L
1
6
4
0.5
L
Bellona
Fried Skero
Bellona
0
2
2
0.5
W
2
4
2
0.75
L
7
4
3
2.13
L
Raijin
3
7
3
0.64
W
Artemis
11
4
1
2.88
W
King Arthur
TeRRoRiiZ3 x
King Arthur
2
5
4
0.8
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
32,476
47,106
Taken
49,331
16,395
Mitigated
22,275
10,000
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,783
381
180
2,290
10,080
7,076
0
3,859
5,855
18,604
0
W
Arachne
Booyaka9
Arachne
6,075
4,144
0
2,932
8,722
4,207
1,624
807
7,861
0
53,522
L
6,182
1,879
0
1,647
12,491
3,348
0
1,188
11,303
0
45,864
L
Bellona
Fried Skero
Bellona
1,900
473
0
2,444
7,553
5,292
498
0
7,553
0
40,994
W
3,376
62
1,080
2,854
7,915
2,796
0
2,453
5,202
64,178
0
L
11,812
664
90
1,722
8,387
1,877
317
1,626
6,761
57,609
0
L
Raijin
4,260
292
0
1,385
10,510
3,302
0
4,508
6,002
43,448
0
W
Artemis
12,649
6,119
0
4,691
10,888
3,972
0
3,459
7,152
0
63,562
W
King Arthur
TeRRoRiiZ3 x
King Arthur
5,593
407
0
2,682
11,726
4,224
20
4,235
7,189
0
45,163
L
4,465
1,942
0
2,712
8,165
2,576
11
837
7,328
0
33,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
43,018
452
Minions Killed
442
0
Camps Cleared
0
1,397,138
Distance Traveled
1,415,209
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,029
535
14
1
0
315,400
6
W
Arachne
8,711
581
111
7
0
266,261
5
L
Ullr
7,793
520
89
6
0
265,759
0
L
Bellona
7,456
497
104
7
0
296,102
1
W
Ra
8,301
553
137
9
0
291,177
1
L
Janus
9,234
616
96
6
0
315,234
4
L
Raijin
7,880
525
93
6
0
244,918
3
W
Artemis
10,230
682
106
7
0
255,210
5
W
King Arthur
7,747
516
74
5
0
287,161
0
L
Kali
7,915
528
70
5
0
275,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role