Player Matchup

Danzaburou
Danzaburou
BboyPoptart28
Danzaburou
Level 29
God Stats
6W - 4L
1,646 SR
Queue Stats
72W - 71L
1,466 Elo+
Party 1
Freya
Freya
BettyWhite2
Freya
Level 24
God Stats
17W - 32L
1,345 SR
Queue Stats
86W - 136L
1,162 Elo+
Solo
Nu Wa
Nu Wa
Koda99999
Nu Wa
Level 22
God Stats
7W - 6L
1,549 SR
Queue Stats
28W - 29L
1,300 Elo+
Solo
Olorun
Olorun
suca_laminc_92
Olorun
Level 16
God Stats
2W - 6L
1,112 SR
Queue Stats
11W - 23L
1,162 Elo+
Solo
Nemesis
Nemesis
wyatt28850
Nemesis
Level 33
God Stats
3W - 1L
1,562 SR
Queue Stats
64W - 55L
1,472 Elo+
Party 1
Team Averages
Level 25
1,443 SR
1,312 Elo+

VS

Team Averages
Level 24
1,376 SR
1,293 Elo+
Anhur
Anhur
CodigoRafa
Anhur
Level 29
God Stats
1W - 4L
1,411 SR
Queue Stats
71W - 118L
1,169 Elo+
Solo
Ratatoskr
Ratatoskr
DaShoosh
Ratatoskr
Level 29
God Stats
6W - 7L
1,551 SR
Queue Stats
14W - 19L
1,290 Elo+
Solo
Fenrir
Fenrir
LuckVoltia383
Fenrir
Level 26
God Stats
0W - 1L
1,320 SR
Queue Stats
11W - 26L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
killuaanime2696
Sun Wukong
Level 17
God Stats
0W - 2L
1,251 SR
Queue Stats
9W - 21L
1,236 Elo+
Solo
Sol
Sol
yisus-lev
Sol
Level 20
God Stats
6W - 7L
1,347 SR
Queue Stats
36W - 42L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BboyPoptart28
Danzaburou
15
6 / 1 / 0
10,436
614
6,145
6,717
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 2
8,840
520
3,798
13,611
4,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Koda99999
Nu Wa
14
6 / 5 / 3
9,476
557
11,299
8,802
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 2
9,050
532
6,721
11,411
4,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
wyatt28850
Nemesis
16
5 / 4 / 4
9,898
582
7,721
11,827
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 8 / 2
6,770
398
3,111
10,599
2,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
DaShoosh
Ratatoskr
14
13 / 5 / 1
9,047
532
12,892
15,674
4,946
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 3
7,351
432
5,613
11,361
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
killuaanime2696
Sun Wukong
10
0 / 2 / 2
6,218
366
2,096
9,159
4,160
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 3
6,216
366
4,140
5,332
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
23
Kills
17
18
Deaths
23
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BboyPoptart28
Danzaburou
6
1
0
6
W
3
3
2
1.33
L
Anhur
2
8
2
0.38
L
Ratatoskr
DaShoosh
Ratatoskr
13
5
1
2.7
W
Nu Wa
Koda99999
Nu Wa
6
5
3
1.5
L
1
6
3
0.42
L
Sun Wukong
killuaanime2696
Sun Wukong
0
2
2
0.5
W
3
5
2
0.8
W
Nemesis
wyatt28850
Nemesis
5
4
4
1.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
27,852
52,368
Taken
52,125
16,793
Mitigated
17,568
19,097
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BboyPoptart28
Danzaburou
6,145
2,341
0
3,726
6,717
2,084
4,480
275
6,385
0
45,679
W
3,798
1,603
0
6,133
13,611
4,769
1,073
737
12,840
55,538
0
L
Anhur
3,111
999
0
0
10,599
2,129
802
5,661
4,700
0
24,286
L
Ratatoskr
DaShoosh
Ratatoskr
12,892
5,278
0
864
15,674
4,946
417
6,838
8,686
0
47,581
W
Nu Wa
Koda99999
Nu Wa
11,299
4,426
0
519
8,802
1,817
4,345
0
8,802
45,530
0
L
5,613
1,854
0
1,903
11,361
4,383
735
3,089
8,126
0
32,502
L
Sun Wukong
killuaanime2696
Sun Wukong
2,096
271
0
194
9,159
4,160
119
2,263
6,742
0
19,999
W
6,721
4,590
95
3,993
11,411
4,112
3,258
2,308
8,800
45,816
0
W
Nemesis
wyatt28850
Nemesis
7,721
4,838
0
4,631
11,827
4,011
2,064
341
11,401
0
59,395
L
4,140
1,255
35
1,708
5,332
1,950
684
3,143
2,053
19,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
35,602
440
Minions Killed
251
0
Camps Cleared
0
1,492,776
Distance Traveled
1,282,511
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,436
614
94
6
0
304,392
3
W
Freya
8,840
520
86
5
0
292,255
2
L
Anhur
6,770
398
42
2
0
225,390
0
L
Ratatoskr
9,047
532
83
5
0
324,341
2
W
Nu Wa
9,476
557
90
5
0
286,296
0
L
Fenrir
7,351
432
65
4
0
289,662
0
L
Sun Wukong
6,218
366
32
2
0
264,812
0
W
Olorun
9,050
532
81
5
0
275,662
2
W
Nemesis
9,898
582
89
5
0
334,171
0
L
Sol
6,216
366
29
2
0
178,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role