Player Matchup

Anubis
Anubis
Kalex King
Anubis
Level 40
God Stats
6W - 9L
1,432 SR
Queue Stats
130W - 135L
1,373 Elo+
Solo
Guan Yu
Guan Yu
NRT_ZeTsuu
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,363 Elo+
Party 2
Apollo
Apollo
Quentiinho0412
Apollo
Level 35
God Stats
1W - 3L
1,414 SR
Queue Stats
29W - 32L
1,413 Elo+
Party 2
Mercury
Mercury
Raysika
Mercury
Level 39
God Stats
23W - 16L
1,579 SR
Queue Stats
96W - 111L
1,332 Elo+
Solo
Kuzenbo
Kuzenbo
woziir
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,400 Elo+
Party 2
Team Averages
Level 40
1,485 SR
1,376 Elo+

VS

Team Averages
Level 70
1,446 SR
1,436 Elo+
Nox
Nox
FlukyFireFly
Nox
Level 122
God Stats
1W - 0L
1,257 SR
Queue Stats
124W - 130L
1,522 Elo+
Party 1
Medusa
Medusa
Jimmywin
Medusa
Level 86
God Stats
2W - 0L
1,350 SR
Queue Stats
28W - 30L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
WHYSY99
Cthulhu
Level 29
God Stats
6W - 0L
1,635 SR
Queue Stats
115W - 122L
1,402 Elo+
Party 1
Fenrir
Fenrir
Xar0oss
Fenrir
Level 44
God Stats
18W - 19L
1,505 SR
Queue Stats
131W - 169L
1,360 Elo+
Solo
Poseidon
Poseidon
xL SyxL
Poseidon
Level 71
God Stats
21W - 13L
1,481 SR
Queue Stats
108W - 110L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kalex King
Anubis
19
1 / 7 / 4
11,841
423
7,054
17,367
8,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
NRT_ZeTsuu
Guan Yu
17
1 / 5 / 1
10,897
389
4,924
19,281
19,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 5 / 4
11,739
419
10,247
16,161
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Raysika
Mercury
19
8 / 7 / 0
12,656
452
13,188
20,320
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
woziir
Kuzenbo
18
4 / 3 / 4
12,122
433
8,759
23,371
34,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
17,448
623
24,498
13,003
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Jimmywin
Medusa
20
2 / 6 / 5
13,925
497
10,986
18,779
7,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WHYSY99
Cthulhu
19
0 / 3 / 14
14,243
509
6,745
26,125
39,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Xar0oss
Fenrir
20
4 / 5 / 13
14,746
527
11,188
21,823
10,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
xL SyxL
Poseidon
20
11 / 1 / 6
17,065
609
18,267
12,660
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
15
Kills
27
27
Deaths
16
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
Medusa
Jimmywin
Medusa
2
6
5
0.75
L
Anubis
Kalex King
Anubis
1
7
4
0.43
L
Guan Yu
NRT_ZeTsuu
Guan Yu
1
5
1
0.3
L
1
5
4
0.6
L
Mercury
Raysika
Mercury
8
7
0
1.14
W
Cthulhu
WHYSY99
Cthulhu
0
3
14
2.33
W
Fenrir
Xar0oss
Fenrir
4
5
13
2.1
L
Kuzenbo
woziir
Kuzenbo
4
3
4
2
W
Poseidon
xL SyxL
Poseidon
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,172
Damage
71,684
96,500
Taken
92,390
74,992
Mitigated
69,807
17,631
Healing
31,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,498
1,993
0
3,777
13,003
6,417
3,864
3,042
9,961
121,322
0
W
Medusa
Jimmywin
Medusa
10,986
5,909
0
6,772
18,779
7,826
414
3,141
15,638
0
111,080
L
Anubis
Kalex King
Anubis
7,054
102
0
6,120
17,367
8,092
296
11,264
5,651
91,382
0
L
Guan Yu
NRT_ZeTsuu
Guan Yu
4,924
255
711
4,648
19,281
19,503
679
12,282
6,909
5,419
52,419
L
10,247
6,685
0
1,831
16,161
5,773
956
3,002
13,131
0
95,477
L
Mercury
Raysika
Mercury
13,188
6,357
0
737
20,320
6,683
359
10,598
9,556
0
88,587
W
Cthulhu
WHYSY99
Cthulhu
6,745
922
0
6,941
26,125
39,465
1,206
8,473
17,652
33,235
0
W
Fenrir
Xar0oss
Fenrir
11,188
1,380
1,087
7,630
21,823
10,063
2,775
3,849
17,974
0
93,865
L
Kuzenbo
woziir
Kuzenbo
8,759
2,413
116
3,468
23,371
34,941
116
12,112
11,132
41,449
0
W
Poseidon
xL SyxL
Poseidon
18,267
2,386
0
4,995
12,660
6,036
4,881
4,753
7,907
158,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,255
Gold Earned
77,427
655
Minions Killed
756
0
Camps Cleared
0
2,571,260
Distance Traveled
2,632,595
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,448
623
191
7
0
493,386
2
W
Medusa
13,925
497
161
6
0
470,402
3
L
Anubis
11,841
423
159
6
0
466,968
10
L
Guan Yu
10,897
389
117
4
0
519,255
0
L
Apollo
11,739
419
195
7
0
542,007
0
L
Mercury
12,656
452
138
5
0
534,805
2
W
Cthulhu
14,243
509
49
2
0
499,657
4
W
Fenrir
14,746
527
122
4
0
564,033
0
L
Kuzenbo
12,122
433
46
2
0
508,225
2
W
Poseidon
17,065
609
233
8
0
605,117
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role