Player Matchup

Geb
Geb
BRUMOTTE
Geb
Level 85
God Stats
4W - 5L
1,172 SR
Queue Stats
237W - 235L
1,349 Elo+
Party 1
Fenrir
Fenrir
Zmo_86
Fenrir
Level 129
God Stats
9W - 11L
1,414 SR
Queue Stats
411W - 420L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
jaluvisi
Kukulkan
Level 160
God Stats
26W - 24L
1,483 SR
Queue Stats
604W - 700L
1,440 Elo+
Solo
Mulan
Mulan
notoriousparsa1
Mulan
Level 104
God Stats
31W - 29L
1,434 SR
Queue Stats
547W - 636L
1,404 Elo+
Solo
Xbalanque
Xbalanque
xBerserk V
Xbalanque
Level 63
God Stats
61W - 56L
1,498 SR
Queue Stats
104W - 132L
1,394 Elo+
Solo
Team Averages
Level 108
1,400 SR
1,396 Elo+

VS

Team Averages
Level 81
1,430 SR
1,392 Elo+
Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Carinho-11
Cliodhna
Level 80
God Stats
13W - 25L
1,326 SR
Queue Stats
267W - 397L
1,322 Elo+
Party 2
Agni
Agni
FlickMeBean1138
Agni
Level 69
God Stats
0W - 2L
1,517 SR
Queue Stats
92W - 87L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
samukk
Kuzenbo
Level 108
God Stats
30W - 37L
1,431 SR
Queue Stats
490W - 506L
1,358 Elo+
Solo
Chaac
Chaac
xDavidMason115x
Chaac
Level 88
God Stats
124W - 157L
1,378 SR
Queue Stats
285W - 432L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
9,041
452
3,812
19,199
16,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Zmo_86
Fenrir
16
7 / 4 / 5
10,033
502
10,491
14,705
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
jaluvisi
Kukulkan
18
10 / 3 / 3
11,563
578
15,114
13,643
5,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 0 / 7
11,493
575
13,136
16,736
18,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
xBerserk V
Xbalanque
14
1 / 5 / 5
8,828
441
10,694
13,486
4,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 4 / 5
9,897
495
12,747
12,566
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Carinho-11
Cliodhna
17
6 / 6 / 5
10,100
505
13,496
15,850
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
7,289
364
3,643
7,366
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
samukk
Kuzenbo
15
3 / 3 / 10
9,461
473
11,657
17,631
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 3
9,671
484
9,764
16,375
13,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
23
Kills
19
19
Deaths
23
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
4
5
2.38
W
1
7
5
0.5
L
Cliodhna
Carinho-11
Cliodhna
6
6
5
1.42
L
0
5
1
0.1
W
Fenrir
Zmo_86
Fenrir
7
4
5
2.38
W
Kukulkan
jaluvisi
Kukulkan
10
3
3
3.83
W
4
0
7
7.5
L
Kuzenbo
samukk
Kuzenbo
3
3
10
2.67
W
Xbalanque
xBerserk V
Xbalanque
1
5
5
0.7
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
51,307
77,769
Taken
69,788
50,472
Mitigated
45,227
28,145
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,747
5,043
0
1,926
12,566
4,221
0
4,062
8,400
0
56,037
W
3,812
352
2,162
2,109
19,199
16,331
205
4,944
14,255
18,443
0
L
Cliodhna
Carinho-11
Cliodhna
13,496
761
0
4,010
15,850
5,972
0
4,680
10,994
0
67,746
L
3,643
302
0
1,886
7,366
2,262
0
3,154
4,212
30,355
0
W
Fenrir
Zmo_86
Fenrir
10,491
1,907
0
4,233
14,705
5,558
0
2,109
12,596
0
53,825
W
Kukulkan
jaluvisi
Kukulkan
15,114
1,482
196
5,514
13,643
5,621
2,634
3,505
10,138
77,434
0
W
13,136
852
242
8,650
16,736
18,584
808
1,415
15,321
15,259
73,461
L
Kuzenbo
samukk
Kuzenbo
11,657
2,939
1,006
4,309
17,631
19,588
42
5,028
12,384
39,073
0
W
Xbalanque
xBerserk V
Xbalanque
10,694
4,440
401
4,638
13,486
4,378
2,486
3,327
10,159
0
64,589
L
9,764
1,561
0
5,118
16,375
13,184
1,446
4,497
11,052
0
63,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
46,418
530
Minions Killed
440
0
Camps Cleared
0
1,836,626
Distance Traveled
1,693,864
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,897
495
104
5
0
359,083
5
W
Geb
9,041
452
21
1
0
353,257
8
L
Cliodhna
10,100
505
97
5
0
400,005
1
L
Agni
7,289
364
71
4
0
187,277
2
W
Fenrir
10,033
502
75
4
0
416,315
7
W
Kukulkan
11,563
578
139
7
0
324,987
3
W
Mulan
11,493
575
176
9
0
407,179
3
L
Kuzenbo
9,461
473
47
2
0
389,139
2
W
Xbalanque
8,828
441
119
6
0
334,888
4
L
Chaac
9,671
484
121
6
0
358,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role