Player Matchup

Baba Yaga
Baba Yaga
BoTehFreak
Baba Yaga
Level 123
God Stats
1W - 2L
1,616 SR
Queue Stats
45W - 37L
1,583 Elo+
Party 2
Artio
Artio
LunaCalx
Artio
Level 22
God Stats
2W - 4L
1,527 SR
Queue Stats
17W - 21L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoTouchaSpaghet
Tsukuyomi
Level 149
God Stats
14W - 11L
1,788 SR
Queue Stats
47W - 66L
1,466 Elo+
Party 2
Neith
Neith
ROTARemorse
Neith
Level 126
God Stats
3W - 4L
1,660 SR
Queue Stats
71W - 69L
1,506 Elo+
Party 2
Tyr
Tyr
Stalmos
Tyr
Level 141
God Stats
0W - 1L
1,614 SR
Queue Stats
68W - 78L
1,484 Elo+
Party 2
Team Averages
Level 112
1,641 SR
1,488 Elo+

VS

Team Averages
Level 114
1,570 SR
1,589 Elo+
Cthulhu
Cthulhu
Erenbry
Cthulhu
Level 106
God Stats
5W - 3L
1,574 SR
Queue Stats
28W - 29L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
Pelonsobabolas
Hou Yi
Level 16
God Stats
1W - 0L
1,565 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Chaac
Chaac
SPreciado190
Chaac
Level 128
God Stats
2W - 1L
1,388 SR
Queue Stats
36W - 32L
1,625 Elo+
Party 1
Neith
Neith
SrSolanoV
Neith
Level 160
God Stats
5W - 3L
1,703 SR
Queue Stats
9W - 7L
1,575 Elo+
Party 1
Zeus
Zeus
johnnyshot87
Zeus
Level 159
God Stats
20W - 15L
1,621 SR
Queue Stats
59W - 53L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoTehFreak
Baba Yaga
16
1 / 7 / 6
9,808
613
10,955
13,617
7,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
LunaCalx
Artio
15
1 / 7 / 4
9,318
582
5,175
25,673
26,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
NoTouchaSpaghet
Tsukuyomi
16
1 / 9 / 8
9,892
618
15,186
18,724
16,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 5 / 6
11,487
718
11,640
13,885
6,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
17
8 / 6 / 1
12,816
801
18,036
26,995
27,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erenbry
Cthulhu
19
6 / 3 / 20
14,172
886
15,242
18,295
21,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 3 / 10
13,172
823
17,752
15,470
7,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 2 / 18
13,415
838
16,465
15,235
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
SrSolanoV
Neith
19
1 / 1 / 10
11,477
717
8,258
11,929
5,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 4 / 7
14,451
903
26,967
13,015
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
13
Kills
33
34
Deaths
13
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BoTehFreak
Baba Yaga
1
7
6
0.57
W
Cthulhu
Erenbry
Cthulhu
6
3
20
5.33
L
Artio
LunaCalx
Artio
1
7
4
0.43
L
Tsukuyomi
NoTouchaSpaghet
Tsukuyomi
1
9
8
0.56
W
7
3
10
4
L
2
5
6
1
W
5
2
18
7
W
Neith
SrSolanoV
Neith
1
1
10
6
L
Tyr
8
6
1
1.42
W
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
84,684
98,894
Taken
73,944
85,391
Mitigated
55,186
15,828
Healing
24,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BoTehFreak
Baba Yaga
10,955
737
0
1,230
13,617
7,110
0
5,204
8,276
35,874
0
W
Cthulhu
Erenbry
Cthulhu
15,242
1,116
1,032
2,505
18,295
21,036
342
6,286
11,852
32,000
0
L
Artio
LunaCalx
Artio
5,175
448
1,373
3,781
25,673
26,772
0
13,704
11,409
16,085
0
L
Tsukuyomi
NoTouchaSpaghet
Tsukuyomi
15,186
2,499
0
1,758
18,724
16,651
0
8,457
9,863
0
38,690
W
17,752
10,352
0
3,668
15,470
7,165
1,235
1,733
13,626
0
51,321
L
11,640
4,257
0
2,663
13,885
6,876
1,076
4,175
9,367
0
57,841
W
16,465
3,019
0
9,238
15,235
15,448
1,027
4,237
10,998
0
45,022
W
Neith
SrSolanoV
Neith
8,258
2,605
0
4,977
11,929
5,842
4,065
2,524
9,405
0
54,361
L
Tyr
18,036
2,186
0
5,023
26,995
27,982
0
9,527
16,952
0
34,614
W
26,967
3,216
207
2,989
13,015
5,695
760
1,516
11,499
60,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
66,687
321
Minions Killed
388
6
Camps Cleared
10
1,402,785
Distance Traveled
1,479,208
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,808
613
69
4
2
265,419
1
W
Cthulhu
14,172
886
41
3
0
325,898
2
L
Artio
9,318
582
26
2
0
258,966
0
L
Tsukuyomi
9,892
618
47
3
0
289,768
2
W
Hou Yi
13,172
823
66
4
2
261,141
2
L
Neith
11,487
718
138
9
1
266,965
2
W
Chaac
13,415
838
69
4
3
324,523
4
W
Neith
11,477
717
120
8
5
283,511
2
L
Tyr
12,816
801
41
3
3
321,667
4
W
Zeus
14,451
903
92
6
0
284,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role